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Related papers: Eigengestures for natural human computer interface

200 papers

Nowadays actions are increasingly being handled in electronic ways, instead of physical interaction. From earlier times biometrics is used in the authentication of a person. It recognizes a person by using a human trait associated with it…

Computer Vision and Pattern Recognition · Computer Science 2017-02-27 Tanu Srivastava , Raj Shree Singh , Sunil Kumar , Pavan Chakraborty

Lately, there has been an increasing interest in hand gesture analysis systems. Recent works have employed pattern recognition techniques and have focused on the development of systems with more natural user interfaces. These systems may…

Human-Computer Interaction · Computer Science 2013-12-18 Renata Cristina Barros Madeo , Priscilla Koch Wagner , Sarajane Marques Peres

Principal component analysis is a versatile tool to reduce dimensionality which has wide applications in statistics and machine learning. It is particularly useful for modeling data in high-dimensional scenarios where the number of…

Methodology · Statistics 2022-08-18 Xiaoyu Hu , Fang Yao

The ongoing usage of artificial intelligence technologies in virtual reality has led to a large number of researchers exploring immersive virtual reality interaction. Gesture controllers and head-mounted displays are the primary pieces of…

Human-Computer Interaction · Computer Science 2024-05-28 Jindi Wang

This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Fenghua Shao , Tong Zhang , Shang Gao , Qi Sun , Liuqingqing Yang

Humans exhibit a wide range of adaptive and robust dynamic motion behavior that is yet unmatched by autonomous control systems. These capabilities are essential for real-time behavior generation in cluttered environments. Recent work…

Robotics · Computer Science 2017-10-20 Andrew Feit , Berenice Mettler

Hand gestures recognition (HGR) is one of the main areas of research for the engineers, scientists and bioinformatics. HGR is the natural way of Human Machine interaction and today many researchers in the academia and industry are working…

Human-Computer Interaction · Computer Science 2013-03-12 Ankit Chaudhary , J. L. Raheja , Karen Das , Sonia Raheja

Our human sense of touch enables us to manipulate our surroundings; therefore, complex robotic manipulation will require artificial tactile sensing. Typically tactile sensor arrays are used in robotics, implying that a straightforward way…

Robotics · Computer Science 2021-03-09 Kirsty Aquilina , David A. W. Barton , Nathan F. Lepora

Considerable effort has been devoted to the automatic extraction of information about action of the face from image sequences. Within the context of human-computer interaction (HCI) we may distinguish systems that allow expression from…

Human-Computer Interaction · Computer Science 2020-10-06 Michael J. Lyons

Motivation: Although principal component analysis is frequently applied to reduce the dimensionality of matrix data, the method is sensitive to noise and bias and has difficulty with comparability and interpretation. These issues are…

Methodology · Statistics 2012-12-27 Tomokazu Konishi

We study the task of gesture recognition from electromyography (EMG), with the goal of enabling expressive human-computer interaction at high accuracy, while minimizing the time required for new subjects to provide calibration data. To…

Human-Computer Interaction · Computer Science 2023-11-30 Niklas Smedemark-Margulies , Yunus Bicer , Elifnur Sunger , Tales Imbiriba , Eugene Tunik , Deniz Erdogmus , Mathew Yarossi , Robin Walters

Previous research in human gesture recognition has largely overlooked multi-person interactions, which are crucial for understanding the social context of naturally occurring gestures. This limitation in existing datasets presents a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Xu Cao , Pranav Virupaksha , Wenqi Jia , Bolin Lai , Fiona Ryan , Sangmin Lee , James M. Rehg

This paper introduces principal motion components (PMC), a new method for one-shot gesture recognition. In the considered scenario a single training-video is available for each gesture to be recognized, which limits the application of…

Computer Vision and Pattern Recognition · Computer Science 2014-02-03 Hugo Jair Escalante , Isabelle Guyon , Vassilis Athitsos , Pat Jangyodsuk , Jun Wan

In this paper we present a preliminary study for designing interactive systems that are sensible to human emotions based on the body movements. To do so, we first review the literature on the various approaches for defining and…

Human-Computer Interaction · Computer Science 2007-10-04 Alexis Clay , Nadine Couture , Laurence Nigay

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

The goal of this work is the identification of humans based on motion data in the form of natural hand gestures. In this paper, the identification problem is formulated as classification with classes corresponding to persons' identities,…

Human-Computer Interaction · Computer Science 2013-03-20 Michał Romaszewski , Przemysław Głomb , Piotr Gawron

Principal Components Analysis is a widely used technique for dimension reduction and characterization of variability in multivariate populations. Our interest lies in studying when and why the rotation to principal components can be used…

Machine Learning · Statistics 2014-10-01 Daniel A Díaz-Pachón , Jean-Eudes Dazard , J. Sunil Rao

This paper presents a novel approach for deciding on the appropriateness or not of an acquired fingerprint image into a given database. The process begins with the assembly of a training base in an image space constructed by combining…

Computer Vision and Pattern Recognition · Computer Science 2019-09-27 E. F. Melo , H. M. de Oliveira

Personalized image generation, where reference images of one or more subjects are used to generate their image according to a scene description, has gathered significant interest in the community. However, such generated images suffer from…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Parul Gupta , Abhinav Dhall , Thanh-Toan Do

Human movement analysis is a key area of research in robotics, biomechanics, and data science. It encompasses tracking, posture estimation, and movement synthesis. While numerous methodologies have evolved over time, a systematic and…

Robotics · Computer Science 2023-05-11 Brenda Elizabeth Olivas-Padilla , Alina Glushkova , Sotiris Manitsaris
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