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Related papers: Eigengestures for natural human computer interface

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An anonymization technique for databases is proposed that employs Principal Component Analysis. The technique aims at releasing the least possible amount of information, while preserving the utility of the data released in response to…

Cryptography and Security · Computer Science 2019-03-29 Giuseppe D'Acquisto , Maurizio Naldi

The paper describes the interaction design of a hand-held interface supporting the self-management of Type 1 diabetes. It addresses well-established clinical and human-computer interaction requirements. The design exploits three…

Computers and Society · Computer Science 2020-08-11 Robert Spence , Chukwuma Uduku , Kezhi Li , Nick Oliver , Pantelis Georgiou

We consider the problem of detecting Egocentric HumanObject Interactions (EHOIs) in industrial contexts. Since collecting and labeling large amounts of real images is challenging, we propose a pipeline and a tool to generate photo-realistic…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Rosario Leonardi , Francesco Ragusa , Antonino Furnari , Giovanni Maria Farinella

Manipulating human facial images between two domains is an important and interesting problem. Most of the existing methods address this issue by applying two generators or one generator with extra conditional inputs. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-01-15 X G Tu , Y Luo , H S Zhang , W J Ai , Z Ma , M Xie

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

Machine Learning · Computer Science 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

Generating synthetic images is an art which emulates the natural process of image generation in a closest possible manner. In this work, we exploit such a framework for data generation in handwritten domain. We render synthetic data using…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Praveen Krishnan , C. V. Jawahar

We present a survey of recent research studies of the implementation of adaptive user models in human-computer interaction. A classification of research directions on adaptive user interfaces is first proposed; it takes account of the user…

Human-Computer Interaction · Computer Science 2007-08-29 Jérôme Simonin , Noëlle Carbonell

We introduce Adaptive Functional Principal Component Analysis, a novel method to capture directions of variation in functional data that exhibit sharp changes in smoothness. We first propose a new adaptive scatterplot smoothing technique…

Methodology · Statistics 2023-10-04 Angel Garcia de la Garza , Britton Sauerbrei , Adam Hantman , Jeff Goldsmith

Computers today aren't just confined to laptops and desktops. Mobile gadgets like mobile phones and laptops also make use of it. However, one input device that hasn't changed in the last 50 years is the QWERTY keyboard. Users of virtual…

Human-Computer Interaction · Computer Science 2022-08-02 Pabbathi Sri Charan , Saksham Gupta , Satvik Agrawal , Gadupudi Sahithi Sindhu

Humans have the natural ability to recognize actions even if the objects involved in the action or the background are changed. Humans can abstract away the action from the appearance of the objects which is referred to as compositionality…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Ramanathan Rajendiran , Debaditya Roy , Basura Fernando

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

The design of intuitive three-dimensional user interfaces is vital for interaction in virtual reality, allowing to effectively close the loop between a human user and the virtual environment. The utilization of 3D gestural input allows for…

Human-Computer Interaction · Computer Science 2024-01-17 Nico Reski , Aris Alissandrakis , Andreas Kerren

Dimension reduction is crucial in functional data analysis (FDA). The key tool to reduce the dimension of the data is functional principal component analysis. Existing approaches for functional principal component analysis usually involve…

Methodology · Statistics 2024-06-21 Steven Golovkine , Edward Gunning , Andrew J. Simpkin , Norma Bargary

Referential gestures, or as termed in linguistics, deixis, are an essential part of communication around data visualizations. Despite their importance, such gestures are often overlooked when documenting data analysis meetings. Transcripts,…

Human-Computer Interaction · Computer Science 2024-08-09 Chang Han , Katherine E. Isaacs

In this review paper we discuss the development of the minimal self in humans, the behavioural measures indicating the presence of different aspects of the minimal self, namely, body ownership and sense of agency, and also discuss robotics…

Neurons and Cognition · Quantitative Biology 2019-07-03 Yasmin Kim Georgie , Guido Schillaci , Verena Vanessa Hafner

Our work focuses on the development of a learnable neural representation of human pose for advanced AI assisted animation tooling. Specifically, we tackle the problem of constructing a full static human pose based on sparse and variable…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Boris N. Oreshkin , Florent Bocquelet , Félix G. Harvey , Bay Raitt , Dominic Laflamme

"Looking for things" is a mundane but critical task we repeatedly carry on in our daily life. We introduce a method to develop a human character capable of searching for a randomly located target object in a detailed 3D scene using its…

Robotics · Computer Science 2021-09-16 Maks Sorokin , Wenhao Yu , Sehoon Ha , C. Karen Liu

Generating realistic hand motion sequences in interaction with objects has gained increasing attention with the growing interest in digital humans. Prior work has illustrated the effectiveness of employing occupancy-based or distance-based…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Keyang Zhou , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-moll

Human-Robot Interaction (HRI) has become increasingly important as robots are being integrated into various aspects of daily life. One key aspect of HRI is gesture recognition, which allows robots to interpret and respond to human gestures…

Human-Computer Interaction · Computer Science 2024-01-10 Sandeep Reddy Sabbella , Sara Kaszuba , Francesco Leotta , Pascal Serrarens , Daniele Nardi

This article explores natural interaction modalities for human-cyber-physical systems (CPS) interaction in construction. CPS has been applied in construction for many purposes with the promise of improving the safety and productivity of…

Human-Computer Interaction · Computer Science 2023-12-12 Srijeet Halder , Kereshmeh Afsari , Alireza Shojaei
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