Related papers: Colorful Triangle Counting and a MapReduce Impleme…
We establish a sharp upper bound on the number of properly $3$-edge-colored $K_4$'s in graphs with $R$ red, $G$ green and $B$ blue edges. We give a computer-free flag-algebra proof of this bound, and we also convert our proof into a…
Finding, counting and/or listing triangles (three vertices with three edges) in large graphs are natural fundamental problems, which received recently much attention because of their importance in complex network analysis. We provide here a…
By a theorem of Johansson, every triangle-free graph $G$ of maximum degree $\Delta$ has chromatic number at most $(C+o(1))\Delta/\log \Delta$ for some universal constant $C > 0$. Using the entropy compression method, Molloy proved that one…
In this paper, we consider distributed coloring for planar graphs with a small number of colors. We present an optimal (up to a constant factor) $O(\log{n})$ time algorithm for 6-coloring planar graphs. Our algorithm is based on a novel…
We consider (not necessarily proper) colorings of the vertices of a graph where every color is thoroughly distributed, that is, appears in every open neighborhood. Equivalently, every color is a total dominating set. We define $\td(G)$ as…
Listing and counting triangles in graphs is a key algorithmic kernel for network analyses including community detection, clustering coefficients, k-trusses, and triangle centrality. We design and implement a new serial algorithm for…
A well-studied coloring problem is to assign colors to the edges of a graph $G$ so that, for every pair of vertices, all edges of at least one shortest path between them receive different colors. The minimum number of colors necessary in…
This paper presents a quantum algorithm for triangle finding over sparse graphs that improves over the previous best quantum algorithm for this task by Buhrman et al. [SIAM Journal on Computing, 2005]. Our algorithm is based on the recent…
We present fast and efficient randomized distributed algorithms to find Hamiltonian cycles in random graphs. In particular, we present a randomized distributed algorithm for the $G(n,p)$ random graph model, with number of nodes $n$ and…
Drawings of non-planar graphs always result in edge crossings. When there are many edges crossing at small angles, it is often difficult to follow these edges, because of the multiple visual paths resulted from the crossings that slow down…
Over the past 30 years numerous algorithms have been designed for symmetry breaking problems in the LOCAL model, such as maximal matching, MIS, vertex coloring, and edge-coloring. For most problems the best randomized algorithm is at least…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
For a graph $G$, let $t(G)$ denote the maximum number of vertices in an induced subgraph of $G$ that is a tree. Further, for a vertex $v\in V(G)$, let $t^v(G)$ denote the maximum number of vertices in an induced subgraph of $G$ that is a…
We study the problem of finding large cuts in $d$-regular triangle-free graphs. In prior work, Shearer (1992) gives a randomised algorithm that finds a cut of expected size $(1/2 + 0.177/\sqrt{d})m$, where $m$ is the number of edges. We…
Graph clustering is a fundamental task in unsupervised learning with broad real-world applications. While spectral clustering methods for undirected graphs are well-established and guided by a minimum cut optimization consensus, their…
We consider the problem of counting straight-edge triangulations of a given set $P$ of $n$ points in the plane. Until very recently it was not known whether the exact number of triangulations of $P$ can be computed asymptotically faster…
We consider two models of computation: centralized local algorithms and local distributed algorithms. Algorithms in one model are adapted to the other model to obtain improved algorithms. Distributed vertex coloring is employed to design…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…
Let $P\subset\mathbb{R}^{2}$ be a set of $n$ points. In this paper we show two new algorithms, one to compute the number of triangulations of $P$, and one to compute the number of pseudo-triangulations of $P$. We show that our algorithms…
We propose an algorithm for counting the number of cycles under local differential privacy for degeneracy-bounded input graphs. Numerous studies have focused on counting the number of triangles under the privacy notion, demonstrating that…