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Let $\mathscr O$ be a set of $n$ disjoint obstacles in $\mathbb{R}^2$, $\mathscr M$ be a moving object. Let $s$ and $l$ denote the starting point and maximum path length of the moving object $\mathscr M$, respectively. Given a point $p$ in…

Data Structures and Algorithms · Computer Science 2018-07-04 Jack Wang

A shortest-path algorithm finds a path containing the minimal cost between two vertices in a graph. A plethora of shortest-path algorithms is studied in the literature that span across multiple disciplines. This paper presents a survey of…

Data Structures and Algorithms · Computer Science 2017-05-08 Amgad Madkour , Walid G. Aref , Faizan Ur Rehman , Mohamed Abdur Rahman , Saleh Basalamah

In this paper, a novel technique for tight outer-approximation of the intersection region of a finite number of ellipses in 2-dimensional (2D) space is proposed. First, the vertices of a tight polygon that contains the convex intersection…

Computational Geometry · Computer Science 2017-09-19 Siamak Yousefi , Xiao-Wen Chang , Henk Wymeersch , Benoit Champagne , Godfried Toussaint

An obstacle representation of a plane graph G is V(G) together with a set of opaque polygonal obstacles such that G is the visibility graph on V(G) determined by the obstacles. We investigate the problem of computing an obstacle…

Computational Geometry · Computer Science 2011-08-15 Matthew P. Johnson , Deniz Sarioz

We consider a variant of two-point Euclidean shortest path query problem: given a polygonal domain, build a data structure for two-point shortest path query, provided that query points always lie on the boundary of the domain. As a main…

Computational Geometry · Computer Science 2009-11-30 Sang Won Bae , Yoshio Okamoto

The (unweighted) point-separation problem asks, given a pair of points $s$ and $t$ in the plane, and a set of candidate geometric objects, for the minimum-size subset of objects whose union blocks all paths from $s$ to $t$. Recent work has…

Computational Geometry · Computer Science 2026-02-16 Jayson Lynch , Jack Spalding-Jamieson

Given an undirected, weighted graph, with $n$ vertices and $m$ edges, and two special vertices $s$ and $t$, the problem is to find the shortest path between them. We give two bounded-error quantum algorithms with improved runtime in the…

Quantum Physics · Physics 2026-03-20 Adam Wesołowski , Stephen Piddock

Curves play a fundamental role across computer graphics, physical simulation, and mathematical visualization, yet most tools for curve design do nothing to prevent crossings or self-intersections. This paper develops efficient algorithms…

Graphics · Computer Science 2020-06-16 Christopher Yu , Henrik Schumacher , Keenan Crane

We study the problem of computing a shortest tour that visits a sequence of $k$ polygons $P_1,\dots, P_k$ with a total number of $n$ vertices. A tour is an oriented curve such that there exist points $p_i\in P_i$ for all $i$ where $p_i$…

Computational Geometry · Computer Science 2026-05-14 Katrin Casel , Sándor Kisfaludi-Bak , Linda Kleist , Jeroen S. K. Lamme , Eunjin Oh , Yanheng Wang

Given a simple polygon $ \mathcal {P} $ of $ n $ vertices in the Plane. We study the problem of computing the visibility area from a given viewpoint $ q $ inside $ \mathcal {P} $ where only sub-linear variables are allowed for working…

Computational Geometry · Computer Science 2018-04-06 Hamid Hoorfar , Alireza Bagheri

Given two points in the plane, and a set of "obstacles" given as curves through the plane with assigned weights, we consider the point-separation problem, which asks for the minimum-weight subset of the obstacles separating the two points.…

Computational Geometry · Computer Science 2025-07-15 Jack Spalding-Jamieson , Anurag Murty Naredla

We study self-approaching paths that are contained in a simple polygon. A self-approaching path is a directed curve connecting two points such that the Euclidean distance between a point moving along the path and any future position does…

Computational Geometry · Computer Science 2017-03-20 Prosenjit Bose , Irina Kostitsyna , Stefan Langerman

The polygon retrieval problem on points is the problem of preprocessing a set of $n$ points on the plane, so that given a polygon query, the subset of points lying inside it can be reported efficiently. It is of great interest in areas such…

Computational Geometry · Computer Science 2009-07-30 Spyros Sioutas , Dimitrios Sofotassios , Kostas Tsichlas , Dimitrios Sotiropoulos , Panayiotis Vlamos

Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

While well-known methods to list the intersections of either a list of segments or a complex polygon aim at achieving optimal time-complexity they often do so at the cost of memory comsumption and complex code. Real-life software…

Computational Geometry · Computer Science 2013-05-28 Jean Souviron

Any surface that is intrinsically polyhedral can be represented by a collection of simple polygons (fragments), glued along pairs of equally long oriented edges, where each fragment is endowed with the geodesic metric arising from its…

Computational Geometry · Computer Science 2023-03-17 Maarten Löffler , Tim Ophelders , Frank Staals , Rodrigo I. Silveira

We consider the problem of planning a collision-free path of a robot in the presence of risk zones. The robot is allowed to travel in these zones but is penalized in a super-linear fashion for consecutive accumulative time spent there. We…

Computational Geometry · Computer Science 2017-03-10 Oren Salzman , Siddhartha Srinivasa

Autonomous agents face the challenge of coordinating multiple tasks (perception, motion planning, controller) which are computationally expensive on a single onboard computer. To utilize the onboard processing capacity optimally, it is…

Robotics · Computer Science 2023-05-09 Aditya Shirwatkar , Aman Singh , Jana Ravi Kiran

There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala

Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…

Computational Geometry · Computer Science 2026-05-12 Timothy M. Chan , Hsien-Chih Chang , Jie Gao , Sándor Kisfaludi-Bak , Hung Le , Da Wei Zheng