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Many path planning algorithms are based on sampling the state space. While this approach is very simple, it can become costly when the obstacles are unknown, since samples hitting these obstacles are wasted. The goal of this paper is to…

Robotics · Computer Science 2022-03-09 Murad Tukan , Alaa Maalouf , Dan Feldman , Roi Poranne

Given an undirected graph and two disjoint vertex pairs $s_1,t_1$ and $s_2,t_2$, the Shortest two disjoint paths problem (S2DP) asks for the minimum total length of two vertex disjoint paths connecting $s_1$ with $t_1$, and $s_2$ with…

Data Structures and Algorithms · Computer Science 2018-06-21 Andreas Björklund , Thore Husfeldt

A closed curve in the plane is weakly simple if it is the limit (in the Fr\'echet metric) of a sequence of simple closed curves. We describe an algorithm to determine whether a closed walk of length n in a simple plane graph is weakly…

Computational Geometry · Computer Science 2015-03-30 Hsien-Chih Chang , Jeff Erickson , Chao Xu

We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces for input objects that are compact and convex. These two problems link and unify a series of fundamental problems in…

Computational Geometry · Computer Science 2025-05-27 Jiaqi Zheng , Tiow-Seng Tan

A simplicial vertex of a graph is a vertex whose neighborhood is a clique. It is known that listing all simplicial vertices can be done in $O(nm)$ time or $O(n^{\omega})$ time, where $O(n^{\omega})$ is the time needed to perform a fast…

Data Structures and Algorithms · Computer Science 2022-05-04 Charis Papadopoulos , Athanasios Zisis

The article proposes a new method for finding the triangle-triangle intersection in 3D space, based on the use of computer graphics algorithms -- cutting off segments on the plane when moving and rotating the beginning of the coordinate…

Graphics · Computer Science 2022-10-28 Irina Bolodurina , Georgii Nigmatulin , Denis Parfenov

Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved.…

Computational Geometry · Computer Science 2025-09-09 Rusul J. Alsaedi , Joachim Gudmundsson , André van Renssen

We study the problem of partitioning a polygon into the minimum number of subpolygons using cuts in predetermined directions such that each resulting subpolygon satisfies a given width constraint. A polygon satisfies the unit-width…

Computational Geometry · Computer Science 2025-09-15 Jaehoon Chung , Kazuo Iwama , Chung-Shou Liao , Hee-Kap Ahn

We investigate the problem of finding the visible pieces of a scene of objects from a specified viewpoint. In particular, we are interested in the design of an efficient hidden surface removal algorithm for a scene comprised of iso-oriented…

Computational Geometry · Computer Science 2011-09-05 Athanasios Tsakalidis , Kostas Tsichlas

The determination of collision-free shortest paths among growing discs has previously been studied for discs with fixed growing rates. Here, we study a more general case of this problem, where: (1) the speeds at which the discs are growing…

Data Structures and Algorithms · Computer Science 2018-04-05 Arash Nouri , Jorg-Rudiger Sack

We improve upon the running time for finding a point in a convex set given a separation oracle. In particular, given a separation oracle for a convex set $K\subset \mathbb{R}^n$ contained in a box of radius $R$, we show how to either find a…

Data Structures and Algorithms · Computer Science 2015-11-06 Yin Tat Lee , Aaron Sidford , Sam Chiu-wai Wong

Simplifying polygonal curves at different levels of detail is an important problem with many applications. Existing geometric optimization algorithms are only capable of minimizing the complexity of a simplified curve for a single level of…

Computational Geometry · Computer Science 2018-06-08 Kevin Buchin , Maximilian Konzack , Wim Reddingius

We investigate a practical variant of the well-known polygonal visibility path (watchman) problem. For a polygon $P$, a minimum link visibility path is a polygonal visibility path in $P$ that has the minimum number of links. The problem of…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

We investigate the problem of computing the top-$k$ simple shortest paths in weighted digraphs. While the single-pair variant -- finding the top-$k$ simple shortest paths between two specified vertices -- has been extensively studied over…

Data Structures and Algorithms · Computer Science 2025-10-01 Mattia D'Emidio , Gabriele Di Stefano

Let $S$ be a set of $n$ points in the plane. We present several different algorithms for finding a pair of points in $S$ such that any disk that contains that pair must contain at least $cn$ points of $S$, for some constant $c>0$. The first…

Computational Geometry · Computer Science 2026-01-29 Prosenjit Bose , Guillermo Esteban , Tyler Tuttle

Path planning algorithms fundamentally aim to compute collision-free paths, with many works focusing on finding the optimal distance path. However, for several applications, a more suitable approach is to balance response time, path safety,…

Robotics · Computer Science 2026-01-27 Gabriel O. Flores-Aquino , Octavio Gutierrez-Frias , Juan Irving Vasquez

The problem of finding suitable point embedding or geometric configurations given only Euclidean distance information of point pairs arises both as a core task and as a sub-problem in a variety of machine learning applications. In this…

Machine Learning · Computer Science 2024-10-23 Ipsita Ghosh , Abiy Tasissa , Christian Kümmerle

In 2012 Driemel et al. \cite{DBLP:journals/dcg/DriemelHW12} introduced the concept of $c$-packed curves as a realistic input model. In the case when $c$ is a constant they gave a near linear time $(1+\varepsilon)$-approximation algorithm…

Computational Geometry · Computer Science 2020-09-18 Joachim Gudmundsson , Yuan Sha , Sampson Wong

A new algorithm for the determination of the relative convex hull in the plane of a simple polygon A with respect to another simple polygon B which contains A, is proposed. The relative convex hull is also known as geodesic convex hull, and…

Computational Geometry · Computer Science 2016-05-02 P. Wiederhold , H. Reyes

Finding two disjoint simple paths on two given sets of points is a geometric problem introduced by Jeff Erickson. This problem has various applications in computational geometry, like robot motion planning, generating polygon etc. We will…

Computational Complexity · Computer Science 2017-12-29 Mohammadreza Razzazi , Abdolah Sepahvand
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