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We present a fixed-parameter tractable (FPT) algorithm to find a shortest curve that encloses a set of k required objects in the plane while paying a penalty for enclosing unwanted objects. The input is a set of interior-disjoint simple…

Computational Geometry · Computer Science 2025-04-07 Therese Biedl , Éric Colin de Verdière , Fabrizio Frati , Anna Lubiw , Günter Rote

Let $P$ be a simple polygon of $n$ vertices. We consider two-point $L_1$ shortest path queries in $P$. We build a data structure of $O(n)$ size in $O(n)$ time such that given any two query points $s$ and $t$, the length of an $L_1$ shortest…

Computational Geometry · Computer Science 2018-09-21 Sang Won Bae , Haitao Wang

We address the point-to-face approximate shortest path problem in R: Given a set of polyhedral obstacles with a total of n vertices, a source point s, an obstacle face f, and a real positive parameter epsilon, compute a path from s to f…

Computational Geometry · Computer Science 2010-04-12 Yam Ki Cheung , Ovidiu Daescu

Most path planning problems among polygonal obstacles ask to find a path that avoids the obstacles and is optimal with respect to some measure or a combination of measures, for example an $u$-to-$v$ shortest path of clearance at least $c$,…

Computational Geometry · Computer Science 2018-07-26 Ovidiu Daescu , Hemant Malik

We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…

Computational Geometry · Computer Science 2007-05-23 Jean-Daniel Boissonnat , Jurek Czyzowicz , Olivier Devillers , Jean-Marc Robert , Mariette Yvinec

Given an orthogonal polygon $ P $ with $ n $ vertices, the goal of the watchman route problem is finding a path $ S $ of the minimum length in $ P $ such that every point of the polygon $ P $ is visible from at least one of the point of $ S…

Computational Geometry · Computer Science 2017-08-07 Hamid Hoorfar , Alireza Bagheri

We devise a polynomial-time approximation scheme for the classical geometric problem of finding an approximate short path amid weighted regions. In this problem, a triangulated region P comprising of n vertices, a positive weight associated…

Computational Geometry · Computer Science 2016-12-08 R Inkulu , Sanjiv Kapoor

Given two points in the plane, a set of obstacles defined by closed curves, and an integer $k$, does there exist a path between the two designated points intersecting at most $k$ of the obstacles? This is a fundamental and well-studied…

Data Structures and Algorithms · Computer Science 2020-02-05 Eduard Eiben , Daniel Lokshtanov

We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…

Data Structures and Algorithms · Computer Science 2016-04-25 Amr Elmasry , Frank Kammer

Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…

Computational Geometry · Computer Science 2025-10-08 Bruce W. Brewer , Haitao Wang

Suppose we are given a pair of points $s, t$ and a set $S$ of $n$ geometric objects in the plane, called obstacles. We show that in polynomial time one can construct an auxiliary (multi-)graph $G$ with vertex set $S$ and every edge labeled…

Computational Geometry · Computer Science 2022-03-17 Neeraj Kumar , Daniel Lokshtanov , Saket Saurabh , Subhash Suri , Jie Xue

This paper reports about the development of two provably correct approximate algorithms which calculate the Euclidean shortest path (ESP) within a given cube-curve with arbitrary accuracy, defined by $\epsilon >0$, and in time complexity…

Computational Geometry · Computer Science 2007-05-23 Fajie Li , Reinhard Klette

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

The geometric intersection number of a curve on a surface is the minimal number of self-intersections of any homotopic curve, i.e. of any curve obtained by continuous deformation. Given a curve $c$ represented by a closed walk of length at…

Computational Geometry · Computer Science 2019-11-28 Vincent Despré , Francis Lazarus

This paper addresses the problem of finding shortest paths homotopic to a given disjoint set of paths that wind amongst point obstacles in the plane. We present a faster algorithm than previously known.

Computational Geometry · Computer Science 2007-05-23 Alon Efrat , Stephen G. Kobourov , Anna Lubiw

Let S be a set of distinct points in general position in the Euclidean plane. A plane Hamiltonian path on S is a crossing-free geometric path such that every point of S is a vertex of the path. It is known that, if S is sufficiently large,…

Computational Geometry · Computer Science 2025-12-02 Todor Antić , Aleksa Džuklevski , Jiří Fiala , Jan Kratochvíl , Giuseppe Liotta , Morteza Saghafian , Maria Saumell , Johannes Zink

Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…

Computational Geometry · Computer Science 2024-07-04 Bruce W. Brewer , Haitao Wang

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

We describe an algorithm for computing the separating common tangents of two simple polygons using linear time and only constant workspace. A tangent of a polygon is a line touching the polygon such that all of the polygon lies to the same…

Computational Geometry · Computer Science 2015-11-13 Mikkel Abrahamsen

We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…

Computational Geometry · Computer Science 2023-06-22 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari