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Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

Computational Complexity · Computer Science 2018-07-16 Erik D. Demaine , Quanquan C. Liu

A pebbling move on a graph $G$ consists of taking two pebbles off one vertex and placing one on an adjacent vertex. The pebbling number of a graph $G$, denoted by $f(G)$, is the least integer $n$ such that, however $n$ pebbles are located…

Combinatorics · Mathematics 2017-05-02 Zheng-Jiang Xia , Yong-Liang Pan , Jun-Ming Xu , Xi-Ming Cheng

A matching cut in a graph G is an edge cut of G that is also a matching. This short survey gives an overview of old and new results and open problems for Maximum Matching Cut, which is to determine the size of a largest matching cut in a…

Combinatorics · Mathematics 2023-12-21 Van Bang Le , Felicia Lucke , Daniël Paulusma , Bernard Ries

We consider the problem of covering a graph with a given number of induced subgraphs so that the maximum number of vertices in each subgraph is minimized. We prove NP-completeness of the problem, prove lower bounds, and give approximation…

Discrete Mathematics · Computer Science 2007-05-23 Shripad Thite

Chip-firing is a combinatorial game played on an undirected graph in which we place chips on vertices. We study chip-firing on an infinite binary tree in which we add a self-loop to the root to ensure each vertex has degree 3. A vertex can…

Combinatorics · Mathematics 2024-10-02 Ryota Inagaki , Tanya Khovanova , Austin Luo

We investigate the tractability of a simple fusion of two fundamental structures on graphs, a spanning tree and a perfect matching. Specifically, we consider the following problem: given an edge-weighted graph, find a minimum-weight…

Data Structures and Algorithms · Computer Science 2024-07-12 Kristóf Bérczi , Tamás Király , Yusuke Kobayashi , Yutaro Yamaguchi , Yu Yokoi

Graph pebbling models the transportation of consumable resources. As two pebbles move across an edge, one reaches its destination while the other is consumed. The $t$-pebbling number is the smallest integer $m$ so that any initially…

Combinatorics · Mathematics 2019-03-05 Liliana Alcón , Marisa Gutierrez , Glenn Hurlbert

Suppose we label the vertices of a tree by positive integers. The weight of an edge is defined by a monotonically increasing function of the absolute value of the difference of the labels of its endpoints. We define the total cost of the…

Data Structures and Algorithms · Computer Science 2013-05-27 Alexander Bolshoy , Valery Kirzhner

The reversible pebble game is a combinatorial game played on rooted DAGs. This game was introduced by Bennett (1989) motivated by applications in designing space efficient reversible algorithms. Recently, Chan (2013) showed that the…

Computational Complexity · Computer Science 2016-04-20 Balagopal Komarath , Jayalal Sarma , Saurabh Sawlani

Knuth and Moore presented a theoretical lower bound on the number of leaves that any fixed-depth minimax tree-search algorithm traversing a uniform tree must explore, the so-called minimal tree. Since real-life minimax trees are not…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

In this paper we generalise the notion of visibility from a point in an integer lattice to the setting of graph theory. For a vertex $x$ of a connected graph $G$, we say that a set $S \subseteq V(G)$ is an \emph{$x$-position set} if for any…

A geometric graph is a graph whose vertex set is a set of points in the plane and whose edge set contains straight-line segments. A matching in a graph is a subset of edges of the graph with no shared vertices. A matching is called perfect…

Computational Geometry · Computer Science 2016-10-21 Ahmad Biniaz

A graph is reducible if it is the lexicographic product of two smaller non-trivial graphs. It is well-known a 1-planar graph with $n ~(\ge3)$ vertices has at most $4n-8$ edges, and a graph $G$ with $n$ vertices is optimal if $G$ has exactly…

Combinatorics · Mathematics 2024-12-20 Licheng Zhang , Yuanqiu Huang

The (axis-parallel) stabbing number of a given set of line segments is the maximum number of segments that can be intersected by any one (axis-parallel) line. This paper deals with finding perfect matchings, spanning trees, or…

Computational Geometry · Computer Science 2008-09-05 Sandor P. Fekete , Marco Luebbecke , Henk Meijer

Finding all maximal $k$-plexes on networks is a fundamental research problem in graph analysis due to many important applications, such as community detection, biological graph analysis, and so on. A $k$-plex is a subgraph in which every…

Data Structures and Algorithms · Computer Science 2022-05-03 Qiangqiang Dai , Rong-Hua Li , Hongchao Qin , Meihao Liao , Guoren Wang

An overlap representation is an assignment of sets to the vertices of a graph in such a way that two vertices are adjacent if and only if the sets assigned to them overlap. The overlap number of a graph is the minimum number of elements…

Discrete Mathematics · Computer Science 2010-08-17 Bill Rosgen , Lorna Stewart

A $\textit{sigma partitioning}$ of a graph $G$ is a partition of the vertices into sets $P_1, \ldots, P_k$ such that for every two adjacent vertices $u$ and $v$ there is an index $i$ such that $u$ and $v$ have different numbers of neighbors…

Combinatorics · Mathematics 2023-06-22 Ali Dehghan , Mohammad-Reza Sadeghi , Arash Ahadi

The rank (also known as protection number or leaf-height) of a vertex in a rooted tree is the minimum distance between the vertex and any of its leaf descendants. We consider the sum of ranks over all vertices (known as the security) in…

A vertex ranking of a graph is an assignment of ranks (or colors) to the vertices of the graph, in such a way that any simple path connecting two vertices of equal rank, must contain a vertex of a higher rank. In this paper we study a…

Combinatorics · Mathematics 2016-09-21 Ilan Karpas , Ofer Neiman , Shakhar Smorodinsky

For a graph $G$, an edge-separating (resp. vertex-separating) path system of $G$ is a family of paths in $G$ such that for any pair of edges $e_1, e_2$ (resp. pair of vertices $v_1, v_2$) of $G$ there is at least one path in the family that…