Related papers: Pegging Numbers For Various Tree Graphs
A $k$-ranking of a graph $G$ is a labeling of its vertices from $\{1,\ldots,k\}$ such that any nontrivial path whose endpoints have the same label contains a larger label. The least $k$ for which $G$ has a $k$-ranking is the ranking number…
A maximal geodesic in a graph is a geodesic (alias shortest path) which is not a subpath of a longer geodesic. The geodesic-transversal problem in a graph $G$ is introduced as the task to find a smallest set $S$ of vertices of $G$ such that…
We introduce a graph partitioning problem motivated by computational topology and propose two algorithms that produce approximate solutions. Specifically, given a weighted, undirected graph $G$ and a positive integer $k$, we desire to find…
The game of peg solitaire on graphs was introduced by Beeler and Hoilman in 2011. In this game, pegs are initially placed on all but one vertex of a graph $G$. If $xyz$ forms a path in $G$ and there are pegs on vertices $x$ and $y$ but not…
A spanning tree of a graph $G$ is a connected acyclic spanning subgraph of $G$. We consider enumeration of spanning trees when $G$ is a $2$-tree, meaning that $G$ is obtained from one edge by iteratively adding a vertex whose neighborhood…
For a connected graph, a vertex separator is a set of vertices whose removal creates at least two components. A vertex separator $S$ is minimal if it contains no other separator as a strict subset and a minimum vertex separator is a minimal…
A hedge graph is a graph whose edge set has been partitioned into groups called hedges. Here we consider a generalization of the well-known \textsc{Cluster Deletion} problem, named \textsc{Hedge Cluster Deletion}. The task is to compute the…
Graph theoretical problems based on shortest paths are at the core of research due to their theoretical importance and applicability. This paper deals with the geodetic number which is a global measure for simple connected graphs and it…
Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…
We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex…
We determine the maximum number of edges that a planar graph can have as a function of its maximum degree and matching number.
The Steiner tree problem aims to determine a minimum edge-weighted tree that spans a given set of terminal vertices from a given graph. In the past decade, a considerable number of algorithms have been developed to solve this…
The segment number of a planar graph $G$ is the smallest number of line segments needed for a planar straight-line drawing of $G$. Dujmovi\'c, Eppstein, Suderman, and Wood [CGTA'07] introduced this measure for the visual complexity of…
Graph burning is a model for the spread of social contagion. The burning number is a graph parameter associated with graph burning that measures the speed of the spread of contagion in a graph; the lower the burning number, the faster the…
The burning number of a graph $G$ is the smallest number $b$ such that the vertices of $G$ can be covered by balls of radii $0, 1, \dots, b-1$. As computing the burning number of a graph is known to be NP-hard, even on trees, it is natural…
A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every…
The game of Cat Herding is one in which cat and herder players alternate turns, with the evasive cat moving along non-trivial paths between vertices, and the herder deleting single edges from the graph. Eventually the cat cannot move, and…
We consider embeddings of planar graphs in $R^2$ where vertices map to points and edges map to polylines. We refer to such an embedding as a polyline drawing, and ask how few bends are required to form such a drawing for an arbitrary planar…
Triangular peg solitaire is a well-known one-person game or puzzle. When one peg captures many pegs consecutively, this is called a sweep. We investigate whether the game can end in a dramatic fashion, with one peg sweeping all remaining…
An $r$-matching in a graph $G$ is a collection of edges in $G$ such that the distance between any two edges is at least $r$. A $2$-matching is also called an induced matching. In this paper, we estimate the maximum number of $r$-matchings…