Related papers: On Unique Games with Negative Weights
We examine two-player games over finite weighted graphs with quantitative (mean-payoff or energy) objective, where one of the players additionally needs to satisfy a fairness objective. The specific fairness we consider is called 'strong…
We consider two-player combinatorial games in which the graph of positions is random and perhaps infinite, focusing on directed Galton-Watson trees. As the offspring distribution is varied, a game can undergo a phase transition, in which…
A simple graph more often than not contains adjacent vertices with equal degrees. This in particular holds for all pairs of neighbours in regular graphs, while a lot such pairs can be expected e.g. in many random models. Is there a…
Wordle is a single-player word-guessing game where the goal is to discover a secret word $w$ that has been chosen from a dictionary $D$. In order to discover $w$, the player can make at most $\ell$ guesses, which must also be words from…
We consider the parity variants of basic problems studied in fine-grained complexity. We show that finding the exact solution is just as hard as finding its parity (i.e. if the solution is even or odd) for a large number of classical…
We conduct a comprehensive analysis of the discrete-time exponential-weights dynamic with a constant step size on all general-sum and symmetric $2 \times 2$ normal-form games, i.e. games with $2$ pure strategies per player, and where the…
This paper gives a complete analysis of worst-case equilibria for various versions of weighted congestion games with two players and affine cost functions. The results are exact price of anarchy bounds which are parametric in the weights of…
The ordinary game of Nim has a long history and is well-known in the area of combinatorial game theory. The solution to the ordinary game of Nim has been known for many years and lends itself to numerous other solutions to combinatorial…
This paper presents a class of evolutive Mean Field Games with multiple solutions for all time horizons T and convex but non-smooth Hamiltonian H, as well as for smooth H and T large enough. The phenomenon is analyzed in both the PDE and…
Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…
Let G be a bipartite graph with positive integer weights on the edges and without isolated nodes. Let n, N and W be the node count, the largest edge weight and the total weight of G. Let k(x,y) be log(x)/log(x^2/y). We present a new…
This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…
We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…
Guo-Wang [Calc.Var.Partial Differential Equations,59(2020)] conjectured that for $1<q<\frac{n}{n-2}$ and $0<\lambda\leq \frac{1}{q-1}$, the positive solution $u\in C^{\infty}(\bar B)$ to the equation \[ \left\{ \begin{array}{ll} \Delta u=0…
We consider two conjectures made in regard to the graph grabbing game, played on a vertex weighted graph. Seacrest and Seacrest conjectured in 2012 that the first player can win the graph grabbing game on any even-order bipartite graph. Eoh…
deBruijn graphs are widely used in genomics and computer science. In this paper we present a novel approach to finding weights on edges of doubly weighted deBruijn graphs. Given any fixed set of weights on vertices, we use a repeated…
Two-player games on graphs is central in many problems in formal verification and program analysis such as synthesis and verification of open systems. In this work we consider solving recursive game graphs (or pushdown game graphs) that can…
Mean-payoff games play a central role in quantitative synthesis and verification. In a single-dimensional game a weight is assigned to every transition and the objective of the protagonist is to assure a non-negative limit-average weight.…
Mean-payoff zero-sum stochastic games can be studied by means of a nonlinear spectral problem. When the state space is finite, the latter consists in finding an eigenpair $(u,\lambda)$ solution of $T(u)=\lambda e + u$, where $T:\mathbb{R}^n…
Incomplete cooperative games generalise the classical model of cooperative games by omitting the values of some of the coalitions. This allows to incorporate uncertainty into the model and study the underlying games as well as possible…