Related papers: The Asian war bow
Artificial Intelligence began as a field probing some of the most fundamental questions of science - the nature of intelligence and the design of intelligent artifacts. But it has grown into a discipline that is deeply entwined with…
Recent advances in Artificial Intelligence (AI) have sparked renewed interest in its potential to improve education. However, AI is a loose umbrella term that refers to a collection of methods, capabilities, and limitations-many of which…
Real-time strategy (RTS) games make heavy use of artificial intelligence (AI), especially in the design of computerized opponents. Because of the computational complexity involved in managing all aspects of these games, many AI opponents…
Beam transfer, such as injection into or extraction from an accelerator, is one of the most critical moments in terms of machine protection in a high-intensity machine. Special equipment is used and machine protection aspects have to be…
A wide spectrum of design and decision problems, including parameter tuning, A/B testing and drug design, intrinsically are instances of black-box optimization. Bayesian optimization (BO) is a powerful tool that models and optimizes such…
The identification of a solution to the dark matter problem has many arrows to its bow: if dark matter is a new elementary particle, both laboratory experiments and astrophysics can bring relevant and complementary pieces of information,…
The most profound technologies are those that disappear. They weave themselves into fabrics of everyday life until they are indistinguishable from it [1]. This research work is a mere effort for automated decision making during sports of…
The history of AI has included several "waves" of ideas. The first wave, from the mid-1950s to the 1980s, focused on logic and symbolic hand-encoded representations of knowledge, the foundations of so-called "expert systems". The second…
Certain aspects of the explainability of AI systems will be critically discussed. This especially with focus on the feasibility of the task of making every AI system explainable. Emphasis will be given to difficulties related to the…
By defining the current limits (and thereby the frontiers), many boundaries are shaping, and will continue to shape, the future of Artificial Intelligence (AI). We push on these boundaries in order to make further progress into what were…
This paper is the first in series of four papers that present an analytical approach to war using game theory. We try to explore why is it that "true peace" can't be achieved and all or any efforts we make towards that goal will have huge…
It is a crucial problem in robotics field to cage an object using robots like multifingered hand. However the problem what is the caging for general geometrical objects and robots has not been well-described in mathematics though there were…
In [Sch05a], it is argued that Boltzmann's intuition, that the psychological arrow of time is necessarily aligned with the thermodynamic arrow, is correct. Schulman gives an explicit physical mechanism for this connection, based on the…
Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass the most skilled human players in classic games such as Go, or commercial computer…
The forces that act internally in a trebuchet as it delivers a shot depend on the motions of throwing arm, counterweight and sling. These motions are considered known experimentally or theoretically and given in the form of time-dependent…
This work examines how AI, especially agentic systems, is being adopted in engineering and manufacturing workflows, what value it provides today, and what is needed for broader deployment. This is an exploratory and qualitative…
The widespread adoption of AI in recent years has led to the emergence of AI supply chains: complex networks of AI actors contributing models, datasets, and more to the development of AI products and services. AI supply chains have many…
Games have always been popular testbeds for Artificial Intelligence (AI). In the last decade, we have seen the rise of the Multiple Online Battle Arena (MOBA) games, which are the most played games nowadays. In spite of this, there are few…
Artificial intelligence (AI) is an extensive scientific discipline which enables computer systems to solve problems by emulating complex biological processes such as learning, reasoning and self-correction. This paper presents a…
After a short review of basic biomechanics of Seoi Family and their characteristic, two fast survey of Seoi in judo books and in worldwide researches are performed. The lot of information collected around the world flow into the competitive…