English

The Aware Cricket Ground

Other Computer Science 2011-09-29 v1

Abstract

The most profound technologies are those that disappear. They weave themselves into fabrics of everyday life until they are indistinguishable from it [1]. This research work is a mere effort for automated decision making during sports of most common interest leveraging ubiquitous computing. Primarily cricket has been selected for the first implementation of the idea. A positioning system is used for locating the objects moving in the field. Main objectives of the research are to help achieve the following goals. 1) Make Decisions where human eye can make error due to human limitations. 2) Simulate the Match activity during and after the game in a 3D computerized Graphics system. 3) Make various types of game and performance analysis of a certain team or a player.

Keywords

Cite

@article{arxiv.1109.6199,
  title  = {The Aware Cricket Ground},
  author = {Wazir Zada Khan and Mohammed Y. Aalsalem and Quratul Ain Arshad},
  journal= {arXiv preprint arXiv:1109.6199},
  year   = {2011}
}

Comments

5 pages, 5 figure

R2 v1 2026-06-21T19:11:45.140Z