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Related papers: World of Movable Objects. Part 2

200 papers

Moving objects are frequently seen in daily life and usually appear blurred in images due to their motion. While general object retrieval is a widely explored area in computer vision, it primarily focuses on sharp and static objects, and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Rong Zou , Marc Pollefeys , Denys Rozumnyi

Analyzing the dynamical properties of mobile objects requires to extract trajectories from recordings, which is often done by tracking movies. We compiled a database of two-dimensional movies for very different biological and physical…

Quantitative Methods · Quantitative Biology 2021-06-09 Benjamin Gallois , Raphaël Candelier

Articulated objects (e.g., doors and drawers) exist everywhere in our life. Different from rigid objects, articulated objects have higher degrees of freedom and are rich in geometries, semantics, and part functions. Modeling different kinds…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Yushi Du , Ruihai Wu , Yan Shen , Hao Dong

Our understanding of the visual world goes beyond naming objects, encompassing our ability to parse objects into meaningful parts, attributes, and relations. In this work, we leverage natural language descriptions for a diverse set of 2K…

This paper discusses Reusable Learning Objects (RLOs) and to what extent they have lived up to the promise, particularly of reusability. Reusable Learning Objects have actually been discussed in the literature for the last 20 years and yet…

Computers and Society · Computer Science 2020-07-13 R. Pito Salas

Given a demonstration of a complex manipulation task, such as pouring liquid from one container to another, we seek to generate a motion plan for a new task instance involving objects with different geometries. This is nontrivial since we…

Inspired by the emergent behaviors in large language models that generalized human intelligence, the research community is pursuing similar emergent capabilities within world models, with a emphasis on modeling the physical world. Within…

Artificial Intelligence · Computer Science 2026-05-21 Kunqi Xu , Jitao Li , Jianglong Ye , Tianshu Tang , Isabella Liu , Sifei Liu , Xueyan Zou

The fundamental unit of large scale software construction is the component. A component is the fundamental user interface object in Java. Everything you see on the display in a java application is a component. The ability to let users drag…

Software Engineering · Computer Science 2011-03-09 B. Jalender , A. Govardhan , P. Premchand , C. Kiranmai , G. Suresh Reddy

This is a draft of the textbook/monograph that presents computability theory using string diagrams. The introductory chapters have been taught as graduate and undergraduate courses and evolved through 8 years of lecture notes. The later…

Logic in Computer Science · Computer Science 2023-03-29 Dusko Pavlovic

Scrolling mechanism is used to display and edit large documents in a limited screen space or window. The scrolling mechanism may include a vertical scroll bar or a horizontal scroll bar or both to move the contents of the documents up and…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

Human-Computer Interaction · Computer Science 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

Using a deformable sheet to handle objects is convenient and found in many practical applications. For object manipulation through a deformable sheet that is held by multiple mobile robots, it is a challenging task to model the object-sheet…

Robotics · Computer Science 2022-07-14 Jiawei Hu , Wenhang Liu , Heng Zhang , Jingang Yi , Zhenhua Xiong

In-hand object reorientation has been a challenging problem in robotics due to high dimensional actuation space and the frequent change in contact state between the fingers and the objects. We present a simple model-free framework that can…

Robotics · Computer Science 2021-11-05 Tao Chen , Jie Xu , Pulkit Agrawal

The investigation of tangible user interfaces commenced approximately thirty years ago. Questions on its commercial potential become more pressing as the field becomes mature. To take the field one step further -- as the emergence of…

Human-Computer Interaction · Computer Science 2026-01-01 Guillaume Riviere

Motion segmentation is currently an active area of research in computer Vision. The task of comparing different methods of motion segmentation is complicated by the fact that researchers may use subtly different definitions of the problem.…

Computer Vision and Pattern Recognition · Computer Science 2016-11-01 Pia Bideau , Erik Learned-Miller

Manipulating deformable objects arises in daily life and numerous applications. Despite phenomenal advances in industrial robotics, manipulation of deformable objects remains mostly a manual task. This is because of the high number of…

Robotics · Computer Science 2024-01-31 Burak Aksoy , John Wen

Differentiable physics is a powerful approach to learning and control problems that involve physical objects and environments. While notable progress has been made, the capabilities of differentiable physics solvers remain limited. We…

Machine Learning · Computer Science 2020-07-07 Yi-Ling Qiao , Junbang Liang , Vladlen Koltun , Ming C. Lin

This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner. There is a large body of work simulating…

Graphics · Computer Science 2012-12-13 Jonathan Hiller , Hod Lipson

Advances in 3D printing technology now enable the precise positioning of microscopic material voxels to form complex structures. Combined with emerging multi-material capabilities and printable responsive materials, this opens new…

Soft Condensed Matter · Physics 2025-03-17 Ido Levin , Ela Sachyani , Rama Lieberman , Noa Battat , Eran Sharon , Shlomo Magdassi