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Related papers: Excerpt from the book World of Movable Objects

200 papers

Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Jiaman Li , Jiajun Wu , C. Karen Liu

Self-driving vehicles are a maturing technology with the potential to reshape mobility by enhancing the safety, accessibility, efficiency, and convenience of automotive transportation. Safety-critical tasks that must be executed by a…

Robotics · Computer Science 2016-04-27 Brian Paden , Michal Cap , Sze Zheng Yong , Dmitry Yershov , Emilio Frazzoli

While both navigation and manipulation are challenging topics in isolation, many tasks require the ability to both navigate and manipulate in concert. To this end, we propose a mobile manipulation system that leverages novel navigation and…

Drag and drop operation is one of the key capabilities of any Graphical User Interface. The user can do quite complex operations simply by visually dragging and dropping objects from one location to another. It saves user from remembering…

Human-Computer Interaction · Computer Science 2014-04-30 Umakant Mishra

Legged robots can have a unique role in manipulating objects in dynamic, human-centric, or otherwise inaccessible environments. Although most legged robotics research to date typically focuses on traversing these challenging environments,…

Motion models play a great role in visual tracking applications for predicting the possible locations of objects in the next frame. Unlike target tracking in radar or aerospace domain which considers only points, object tracking in computer…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Nathanael L. Baisa

We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Aliaksandr Siarohin , Oliver J. Woodford , Jian Ren , Menglei Chai , Sergey Tulyakov

The human brain represents objects in a way that is both invariant across instances and flexible enough to support different contexts and tasks. Yet it remains unknown how object representations are dynamically remapped as the same object…

Neurons and Cognition · Quantitative Biology 2026-05-27 Julien Dirani , Shankar Chawla , Leila Wehbe , Bradford Z. Mahon

Computer vision helps machines or computer to see like humans. Computer Takes information from the images and then understands of useful information from images. Gesture recognition and movement recognition are the current area of research…

Computer Vision and Pattern Recognition · Computer Science 2020-06-24 Anitta D , Annis Fathima A

Both a good understanding of geometrical concepts and a broad familiarity with objects lead to our excellent perception of moving objects. The human ability to detect and segment moving objects works in the presence of multiple objects,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Pia Bideau , Erik Learned-Miller , Cordelia Schmid , Karteek Alahari

Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in…

Robotics · Computer Science 2026-03-06 Yichen Cai , Jianfeng Gao , Christoph Pohl , Tamim Asfour

We address the longstanding challenge of producing flexible, realistic humanoid character controllers that can perform diverse whole-body tasks involving object interactions. This challenge is central to a variety of fields, from graphics…

Artificial Intelligence · Computer Science 2020-06-17 Josh Merel , Saran Tunyasuvunakool , Arun Ahuja , Yuval Tassa , Leonard Hasenclever , Vu Pham , Tom Erez , Greg Wayne , Nicolas Heess

The notion of a Fast Moving Object (FMO), i.e. an object that moves over a distance exceeding its size within the exposure time, is introduced. FMOs may, and typically do, rotate with high angular speed. FMOs are very common in sports…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Denys Rozumnyi , Jan Kotera , Filip Sroubek , Lukas Novotny , Jiri Matas

The ability to synthesize long-term human motion sequences in real-world scenes can facilitate numerous applications. Previous approaches for scene-aware motion synthesis are constrained by pre-defined target objects or positions and thus…

Computer Vision and Pattern Recognition · Computer Science 2022-05-27 Jingbo Wang , Yu Rong , Jingyuan Liu , Sijie Yan , Dahua Lin , Bo Dai

Developing large-scale distributed applications can be a daunting task. object-based environments have attempted to alleviate problems by providing distributed objects that look like local objects. We advocate that this approach has…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-07-30 Jan-Mark S. Wams , Maarten van Steen

Mobile Agent is a type of software system which acts "intelligently" on one's behalf with the feature of autonomy, learning ability and most importantly mobility. Now mobile agents are gaining interest in the research community. In this…

Other Computer Science · Computer Science 2012-10-18 Yashpal Singh , Kapil Gulati , S. Niranjan

Recent years have seen an explosion of interest in analyzing the motion of objects in video data as a way for students to connect the concepts of physics to something tangible like a video recording of an experiment. A variety of software…

Autonomous agents are increasingly expected to operate in complex, dynamic, and uncertain environments, performing tasks such as manipulation, navigation, and decision-making. Achieving these capabilities requires agents to understand the…

Robotics · Computer Science 2025-11-11 Peng-Fei Zhang , Ying Cheng , Xiaofan Sun , Shijie Wang , Fengling Li , Lei Zhu , Heng Tao Shen

A system, which implements persistent objects, has to provide different opportunities to change the objects in arbitrary ways during their existence. A traditional realization of OO paradigm in modern programming systems has fundamental…

Programming Languages · Computer Science 2013-04-12 Evgeniy Grigoriev

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan