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The availability of interaction devices has raised interest in techniques to support the user interface (UI). A UI specification describes the functions that a system provides to its users by capturing the interface details and includes…

Software Engineering · Computer Science 2019-02-01 Sabah Al-Fedaghi

The perceived similarity between objects has often been attributed to their physical and conceptual features, such as appearance and animacy, and the theoretical framework of object space is accordingly conceived. Here, we extend this…

Neurons and Cognition · Quantitative Biology 2024-08-06 Shan Xu , Xinran Feng , Yuannan Li , Jia Liu

Animation, which is basically a form of pictorial presentation, has become the most prominent feature of technology-based learning environments. It refers to simulated motion pictures showing movement of drawn objects. Recently, educational…

Graphics · Computer Science 2013-12-09 Sajid Musa , Rushan Ziatdinov , Carol Griffiths

While mobile touchscreen devices are ubiquitous and present opportunities for novel applications, they have seen little adoption as tools for computer programming. In this literature survey, we bring together the diverse research work on…

Human-Computer Interaction · Computer Science 2017-08-22 Poorna Talkad Sukumar , Ronald Metoyer

Objects rarely sit in isolation in human environments. As such, we'd like our robots to reason about how multiple objects relate to one another and how those relations may change as the robot interacts with the world. To this end, we…

Robotics · Computer Science 2023-03-20 Yixuan Huang , Adam Conkey , Tucker Hermans

Flexible object manipulation of paper and cloth is a major research challenge in robot manipulation. Although there have been efforts to develop hardware that enables specific actions and to realize a single action of paper folding using…

Robotics · Computer Science 2024-11-14 Yukina Iwata , Shun Hasegawa , Kento Kawaharazuka , Kei Okada , Masayuki Inaba

Humans exhibit outstanding learning, planning and adaptation capabilities while performing different types of industrial tasks. Given some knowledge about the task requirements, humans are able to plan their limbs motion in anticipation of…

Robotics · Computer Science 2020-08-06 Noémie Jaquier , Leonel Rozo , Sylvain Calinon

The personal spatial structure of an observer is introduced as a central element in the positioning of objects in space. The link between a reference frame used by an observer and his personal spatial structure is discussed. Research on…

General Physics · Physics 2007-05-23 D. M. Snyder

A rigid-flexible manipulator may be assigned tasks in a moving environment where the winds or vibrations affect the position and/or orientation of surface of operation. Consequently, losses of the contact and perhaps degradation of the…

Robotics · Computer Science 2007-05-23 Atef A. Ata , Habib Johar

In-hand manipulation is a crucial ability for reorienting and repositioning objects within grasps. The main challenges in this are not only the complexity of the computational models, but also the risks of grasp instability caused by active…

Robotics · Computer Science 2025-07-18 Hayden Webb , Podshara Chanrungmaneekul , Shenli Yuan , Kaiyu Hang

Mobile is taking center stage and becoming the device of preference for all aspects of communication because of our increasingly on the go lifestyles. With this the demands on mobile capability to execute increasingly complex operations are…

Human-Computer Interaction · Computer Science 2015-07-24 Rakhi Misuriya Gupta

The objective of this chapter is to propose some retrospective analysis of the evolution of programming abstractions, from {\em procedures}, {\em objects}, {\em actors}, {\em components}, {\em services}, up to {\em agents}, %have some…

Software Engineering · Computer Science 2024-01-19 Jean-Pierre Briot

Object-centric representation (OCR) has recently become a subject of interest in the computer vision community for learning a structured representation of images and videos. It has been several times presented as a potential way to improve…

Artificial Intelligence · Computer Science 2025-06-25 Alexandre Chapin , Emmanuel Dellandrea , Liming Chen

We formally define an elegant multi-paradigm unification of Functional Reactive Programming, Actor Systems, and Object-Oriented Programming. This enables an intuitive form of declarative programming, harvesting the power of concurrency…

Programming Languages · Computer Science 2021-01-11 N. Webster , M. Servetto

Various many-body models are treated, which describe $N$ points confined to move on a plane circle. Their Newtonian equations of motion ("accelerations equal forces") are integrable, i. e. they allow the explicit exhibition of $N$ constants…

Mathematical Physics · Physics 2014-07-09 Oksana Bihun , Francesco Calogero

Robotic manipulation in complex open-world scenarios requires both reliable physical manipulation skills and effective and generalizable perception. In this paper, we propose a method where general purpose pretrained visual models serve as…

Robotics · Computer Science 2017-09-27 Coline Devin , Pieter Abbeel , Trevor Darrell , Sergey Levine

What happens if one pushes a cup sitting on a table toward the edge of the table? How about pushing a desk against a wall? In this paper, we study the problem of understanding the movements of objects as a result of applying external forces…

Computer Vision and Pattern Recognition · Computer Science 2016-03-18 Roozbeh Mottaghi , Mohammad Rastegari , Abhinav Gupta , Ali Farhadi

We present a systematic review, an empirical study, and a first set of considerations for designing visualizations in motion, derived from a concrete scenario in which these visualizations were used to support a primary task. In practice,…

Human-Computer Interaction · Computer Science 2024-09-16 Lijie Yao , Federica Bucchieri , Victoria McArthur , Anastasia Bezerianos , Petra Isenberg

3D objects (artefacts) are made to fulfill functions. Designing an object often starts with defining a list of functionalities that it should provide, also known as functional requirements. Today, the design of 3D object models is still a…

Artificial Intelligence · Computer Science 2018-10-18 Mihai Andries , Atabak Dehban , José Santos-Victor

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint
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