Related papers: Game semantics for first-order logic
Game semantics and winning strategies offer a potential conceptual bridge between semantics and proof systems of logics. We illustrate this link for hybrid logic -- an extension of modal logic that allows for explicit reference to worlds…
We introduce operational semantics into games. And based on the operational semantics, we establish a full algebra of games, including basic algebra of games, algebra of concurrent games, recursion and abstraction. The algebra can be used…
We describe a realizability framework for classical first-order logic in which realizers live in (a model of) typed {\lambda}{\mu}-calculus. This allows a direct interpretation of classical proofs, avoiding the usual negative translation to…
We present a simpler way than usual to deduce the completeness theorem for the second-oder classical logic from the first-order one. We also extend our method to the case of second-order intuitionistic logic.
Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…
Inspired by the efficient proof procedures discussed in {\em Computability logic} \cite{Jap03,Japic,Japfin}, we describe a heuristic proof procedure for first-order logic. This is a variant of Gentzen sequent system and has the following…
We propose a hybrid-dynamic first-order logic as a formal foundation for specifying and reasoning about reconfigurable systems. As the name suggests, the formalism we develop extends (many-sorted) first-order logic with features that are…
We define a semantics for first-order logic with generalized quantifiers based on double teams. We also define and investigate a notion of a generalized atom. Such atoms can be used in order to define extensions of first-order logic with a…
Dialogue games are a two-player semantics for a variety of logics, including intuitionistic and classical logic. Dialogues can be viewed as a kind of analytic calculus not unlike tableaux. Can dialogue games be an effective foundation for…
We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…
We present new game semantics of Martin-L\"of type theory (MLTT) equipped with One-, Zero-, N-, Pi-, Sigma- and Id-types. Our game semantics interprets MLTT more accurately than existing ones. Another advantage of our game semantics over…
In this paper, we define a new realizability semantics for the simply typed lambda-mu-calculus. We show that if a term is typable, then it inhabits the interpretation of its type. We also prove a completeness result of our realizability…
We propose a new version of formula size game for modal logic. The game characterizes the equivalence of pointed Kripke-models up to formulas of given numbers of modal operators and binary connectives. Our game is similar to the well-known…
This paper extends implication-space semantics to include first-order quantification. Implication-space semantics has recently been introduced as an inferentialist formal semantics that can capture nonmonotonic and nontransitive material…
We continue our investigation into hybrid polyadic multi-sorted logic with a focus on expresivity related to the operational and axiomatic semantics of rogramming languages, and relations with first-order logic. We identify a fragment of…
Inductions and game semantics are two useful extensions to traditional logic programming. To be specific, inductions can capture a wider class of provable formulas in logic programming. Adopting game semantics can make logic programming…
We investigate the properties of Inclusion Logic, that is, First Order Logic with Team Semantics extended with inclusion dependencies. We prove that Inclusion Logic is equivalent to Greatest Fixed Point Logic, and we prove that all…
The lambda-PRK-calculus is a typed lambda-calculus that exploits the duality between the notions of proof and refutation to provide a computational interpretation for classical propositional logic. In this work, we extend lambda-PRK to…
Axioms are presented which encapsulate the properties satisfied by categories of games which form the basis of results on full abstraction for PCF and other programming languages, and on full completeness for various logics and type…
Logic programming with fixed-point definitions is a useful extension of traditional logic programming. Fixed-point definitions can capture simple model checking problems and closed-world assumptions. Its operational semantics is typically…