Related papers: Game semantics for first-order logic
This paper investigates first-order game logic and first-order modal mu-calculus, which extend their propositional modal logic counterparts with first-order modalities of interpreted effects such as variable assignments. Unlike in the…
We introduce a natural Turing-complete extension of first-order logic FO. The extension adds two novel features to FO. The first one of these is the capacity to add new points to models and new tuples to relations. The second one is the…
First-order game logic GL and the first-order modal mu-calculus Lmu are proved to be equiexpressive and equivalent, thereby fully aligning their expressive and deductive power. That is, there is a semantics-preserving translation from GL to…
We discuss partial specifications in first-order logic FO and also in a Turing-complete extension of FO. We compare the compositional and game-theoretic approaches to the systems.
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…
The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…
This reports introduces a novel sound and complete semantics for first order intuitionistic logic, in the framework of category theory and by the computational interpretation of the logic based on the so-called Curry-Howard isomorphism.…
The characterization of second-order type isomorphisms is a purely syntactical problem that we propose to study under the enlightenment of game semantics. We study this question in the case of second-order λ$\mu$-calculus, which can be…
We study a variant of the modal $\mu$-calculus based on the constructive modal logic $\mathsf{CK}$. We define game semantics for the constructive $\mu$-calculus and prove its equivalence to the birelational Kripke semantics. We then use the…
Game semantics extends the Curry-Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this…
This work extends the present author's computational game semantics of Martin-L\"{o}f type theory to the cumulative hierarchy of universes. This extension completes game semantics of all standard types of Martin-L\"{o}f type theory for the…
We define game semantics for the constructive $\mu$-calculus and prove its equivalence to bi-relational semantics. As an application, we use the game semantics to prove that the $\mu$-calculus collapses to modal logic over the modal logic…
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…
We study various formulations of the completeness of first-order logic phrased in constructive type theory and mechanised in the Coq proof assistant. Specifically, we examine the completeness of variants of classical and intuitionistic…
A semantical embedding of input/output logic in classical higher-order logic is presented. This embedding enables the mechanisation and automation of reasoning tasks in input/output logic with off-the-shelf higher-order theorem provers and…
The present article is a brief informal survey of computability logic --- the game-semantically conceived formal theory of computational resources and tasks. This relatively young nonclassical logic is a conservative extension of classical…
We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…
Game semantics allows us to look at basic logical concepts from another side. This approach to logic has a long history, there are plenty of different types of games: provability games, semantic games, etc. And there is an interesting type…
We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…