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Heterogeneous multi-cores utilize the strength of different architectures for executing particular types of workload, and usually offer higher performance and energy efficiency. In this paper, we study the worst-case response time (WCRT)…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-21 Meiling Han , Nan Guan , Jinghao Sun , Qingqiang He , Qingxu Deng , Weichen Liu

We study the quadratic family of one-dimensional maps $f_a (x) = a - x^2$. We conduct comprehensive numerical analysis of collections of finite orbits of the critical point, computed for intervals of parameter values using rigorous…

Dynamical Systems · Mathematics 2021-04-12 Paweł Pilarczyk , Stefano Luzzatto

Computational game theory has many applications in the modern world in both adversarial situations and the optimization of social good. While there exist many algorithms for computing solutions in two-player interactions, finding optimal…

Computer Science and Game Theory · Computer Science 2021-07-20 Youzhi Zhang , Bo An , Jakub Černý

Consider a multi-cell mobile edge computing network, in which each user wishes to compute the product of a user-generated data matrix with a network-stored matrix. This is done through task offloading by means of input uploading,…

Information Theory · Computer Science 2021-01-19 Kuikui Li , Meixia Tao , Jingjing Zhang , Osvaldo Simeone

OpenCL is an attractive model for heterogeneous high-performance computing systems, with wide support from hardware vendors and significant performance portability. To support efficient scheduling on HPC systems it is necessary to perform…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-04 Beau Johnston , Greg Falzon , Josh Milthorpe

Intelligent real-time applications, such as video surveillance, demand intensive computation to extract status information from raw sensing data. This poses a substantial challenge in orchestrating computation and communication resources to…

Networking and Internet Architecture · Computer Science 2023-10-31 Jingzhou Sun , Lehan Wang , Zhaojun Nan , Yuxuan Sun , Sheng Zhou , Zhisheng Niu

We extend the quantitative synthesis framework by going beyond the worst-case. On the one hand, classical analysis of two-player games involves an adversary (modeling the environment of the system) which is purely antagonistic and asks for…

Computer Science and Game Theory · Computer Science 2015-11-02 Véronique Bruyère , Emmanuel Filiot , Mickael Randour , Jean-François Raskin

In this paper, we present a new technique to dynamically determine the values of program parameters in order to optimize the performance of a multithreaded program P. To be precise, we describe a novel technique to statically build another…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-04 Alexander Brandt , Davood Mohajerani , Marc Moreno Maza , Jeeva Paudel , Lin-Xiao Wang

Accurate hardware performance models are critical to efficient code generation. They can be used by compilers to make heuristic decisions, by superoptimizers as a minimization objective, or by autotuners to find an optimal configuration for…

In this paper, we report on a preliminary investigation of the potential performance gain of programs implemented in field-programmable gate arrays (FPGAs) using a high-level language Chisel compared to ordinary high-level software…

Performance · Computer Science 2022-05-27 Maja H. Kirkeby , Martin Schoeberl

Efficient Reduce and AllReduce communication collectives are a critical cornerstone of high-performance computing (HPC) applications. We present the first systematic investigation of Reduce and AllReduce on the Cerebras Wafer-Scale Engine…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-04 Piotr Luczynski , Lukas Gianinazzi , Patrick Iff , Leighton Wilson , Daniele De Sensi , Torsten Hoefler

In the timeline-based approach to planning, originally born in the space sector, the evolution over time of a set of state variables (the timelines) is governed by a set of temporal constraints. Traditional timeline-based planning systems…

Artificial Intelligence · Computer Science 2022-09-22 Renato Acampora , Luca Geatti , Nicola Gigante , Angelo Montanari , Valentino Picotti

We describe a model that enables us to analyze the running time of an algorithm in a computer with a memory hierarchy with limited associativity, in terms of various cache parameters. Our model, an extension of Aggarwal and Vitter's I/O…

Hardware Architecture · Computer Science 2007-05-23 Sandeep Sen , Siddhartha Chatterjee , Neeraj Dumir

This study presents the conflict-aware multi-agent estimated time of arrival (CAMETA) framework, a novel approach for predicting the arrival times of multiple agents in unstructured environments without predefined road infrastructure. The…

Multiagent Systems · Computer Science 2025-03-04 Jonas le Fevre Sejersen , Erdal Kayacan

We empirically evaluate the finite-time performance of several simulation-optimization algorithms on a testbed of problems with the goal of motivating further development of algorithms with strong finite-time performance. We investigate if…

Optimization and Control · Mathematics 2017-05-23 Naijia Dong , David J. Eckman , Matthias Poloczek , Xueqi Zhao , Shane G. Henderson

Countless applications cast their computational core in terms of dense linear algebra operations. These operations can usually be implemented by combining the routines offered by standard linear algebra libraries such as BLAS and LAPACK,…

Performance · Computer Science 2014-10-01 Elmar Peise , Paolo Bientinesi

We propose a new computational framework that combines the recently developed time-parallel (TP) and the compound wavelet matrix (CWM) methods. The framework, termed tpCWM, offers significant computational acceleration by making…

Computational Physics · Physics 2009-09-29 George Frantziskonis , Krishna Muralidharan , Pierre Deymier , Srdjan Simunovic , Sreekanth Pannala

The paper addresses the problem of computing maximal conditional expected accumulated rewards until reaching a target state (briefly called maximal conditional expectations) in finite-state Markov decision processes where the condition is…

Logic in Computer Science · Computer Science 2023-03-07 Christel Baier , Joachim Klein , Sascha Klüppelholz , Sascha Wunderlich

We study classical deadline-based preemptive scheduling of tasks in a computing environment equipped with both dynamic speed scaling and sleep state capabilities: Each task is specified by a release time, a deadline and a processing volume,…

Data Structures and Algorithms · Computer Science 2014-07-04 Antonios Antoniadis , Chien-Chung Huang , Sebastian Ott

As illustrated by the emergence of a class of new languages and runtimes, it is expected that a large portion of the programs to run on extreme scale computers will need to be written as graphs of event-driven tasks (EDTs). EDT runtime…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-22 Benoit Meister , Muthu Baskaran , Benoit Pradelle , Thomas Henretty , Richard Lethin