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We put forward a new model of congestion games where agents have uncertainty over the routes used by other agents. We take a non-probabilistic approach, assuming that each agent knows that the number of agents using an edge is within a…

Computer Science and Game Theory · Computer Science 2017-03-28 Reshef Meir , David Parkes

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

Logic in Computer Science · Computer Science 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke

One of the outstanding challenges in contemporary science and technology is building a quantum computer that is useful in applications. By starting from an estimate of the algorithm success rate, we can explicitly connect gate fidelity to…

Quantum Physics · Physics 2026-03-20 R. Barends , F. K. Wilhelm

Early and reliable detection of cognitive decline is one of the most important challenges of current healthcare. In this project we developed an approach whereby a frequently played computer game can be used to assess a variety of cognitive…

Quantitative Methods · Quantitative Biology 2016-11-15 Stuart Hagler , Holly B. Jimison , Misha Pavel

Accurate simulation techniques are indispensable to efficiently propose new memory or architectural organizations. As implementing new hardware concepts in real systems is often not feasible, cycle-accurate simulators employed together with…

Hardware Architecture · Computer Science 2024-02-02 Nicolas Bueno , Fernando Castro , Luis Pinuel , Jose Ignacio Gomez-Perez , Francky Catthoor

The approximation ratio of the longest processing time (LPT) scheduling algorithm has been studied in several papers. While the tight approximation ratio is known for the case when all processors are identical, the ratio is not yet known…

Discrete Mathematics · Computer Science 2022-03-08 Takuto Mitsunobu , Reiji Suda , Vorapong Suppakitpaisarn

This paper examines scheduling problem denoted as $P|seq, ser|C_{max}$ in Graham's notation; in other words, scheduling of tasks on parallel identical machines ($P$) with sequence-dependent setups ($seq$) each performed by one of the…

Computer Science and Game Theory · Computer Science 2023-06-01 Vilém Heinz , Antonín Novák , Marek Vlk , Zdeněk Hanzálek

It remains a challenging problem to tightly estimate the worst case response time of an application in a distributed embedded system, especially when there are dependencies between tasks. We discovered that the state-of-the art techniques…

Performance · Computer Science 2016-04-19 Junchul Choi , Hyunok Oh , Soonhoi Ha

The Tsetlin Machine (TM) offers high-speed inference on resource-constrained devices such as CPUs. Its logic-driven operations naturally lend themselves to parallel execution on modern CPU architectures. Motivated by this, we propose an…

Machine Learning · Computer Science 2025-10-20 Yefan Zeng , Shengyu Duan , Rishad Shafik , Alex Yakovlev

Analytic performance models are essential for understanding the performance characteristics of loop kernels, which consume a major part of CPU cycles in computational science. Starting from a validated performance model one can infer the…

Performance · Computer Science 2015-11-06 Julian Hammer , Georg Hager , Jan Eitzinger , Gerhard Wellein

Given $n$ jobs with processing times $p_1,\dotsc,p_n\in\mathbb N$ and $m\le n$ machines with speeds $s_1,\dotsc,s_m\in\mathbb N$ our goal is to allocate the jobs to machines minimizing the makespan. We present an algorithm that solves the…

Data Structures and Algorithms · Computer Science 2025-01-10 Lars Rohwedder

In this paper, we study CPU utilization time patterns of several MapReduce applications. After extracting running patterns of several applications, they are saved in a reference database to be later used to tweak system parameters to…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-01-30 Nikzad Babaii Rizvandi , Javid Taheri , Albert Y. Zomaya

We study a simple scheduling game for the speed scaling model. Players want their job to complete early, which however generates a big energy consumption. We address the game from the mechanism design side, and by charging the energy usage…

Computer Science and Game Theory · Computer Science 2013-01-01 Oscar C. Vásquez

In order to describe or estimate different quantities related to a specific random variable, it is of prime interest to numerically generate such a variate. In specific situations, the exact generation of random variables might be either…

Probability · Mathematics 2020-04-07 Samuel Herrmann , Cristina Zucca

This document focuses on modeling a complex situations to achieve an advantage within a competitive context. Our goal is to devise the characteristics of games to teach and exercise non-easily quantifiable tasks crucial to the math-modeling…

Artificial Intelligence · Computer Science 2021-09-23 Gerardo L. Febres

Computational complexity poses a significant challenge in wireless communication. Most existing attempts aim to reduce it through algorithm-specific approaches. However, the precision of computing, which directly relates to both computing…

Signal Processing · Electrical Eng. & Systems 2025-09-01 Kaixuan Bao , Wei Xu , Xiaohu You , Derrick Wing Kwan Ng

The goal of the thesis is to leverage fast graph algorithms and modern algorithmic techniques for problems in model checking and synthesis on graphs, MDPs, and game graphs. The results include symbolic algorithms, a well-known class of…

Logic in Computer Science · Computer Science 2022-02-08 Alexander Svozil

Estimated Time of Arrival (ETA) plays an important role in delivery and ride-hailing platforms. For example, Uber uses ETAs to calculate fares, estimate pickup times, match riders to drivers, plan deliveries, and more. Commonly used route…

Machine Learning · Computer Science 2022-06-07 Xinyu Hu , Tanmay Binaykiya , Eric Frank , Olcay Cirit

This contribution discusses the automatic generation of event-driven, tuple-space based programs for task-oriented execution models from a sequential C specification. We developed a hierarchical mapping solution using auto-parallelizing…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-09-08 Nicolas Vasilache , Muthu Baskaran , Tom Henretty , Benoit Meister , M. Harper Langston , Sanket Tavarageri , Richard Lethin

By integrating edge computing with parallel computing, distributed edge computing (DEC) makes use of distributed devices in edge networks to perform computing in parallel, which can substantially reduce service delays. In this paper, we…

Networking and Internet Architecture · Computer Science 2020-02-10 Xiaowen Gong