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Rising demand for complex simulations highlights conventional engines'scalability limits, spurring Parallel Discrete Event Simulation (PDES) adoption.Warped2, a PDES engine leveraging Time Warp synchronization with Pending Event Set…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-25 Xiaoning Jia , Ruilin Kong , Guangya Si , Bilong Shen , Zhe Ji

In this paper, we study CPU utilization time patterns of several Map-Reduce applications. After extracting running patterns of several applications, the patterns with their statistical information are saved in a reference database to be…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-01-30 Nikzad Babaii Rizvandi , Javid Taheri , Albert Y. Zomaya , Reza Moraveji

Many computer systems for calculating the proper organization of memory are among the most critical issues. Using a tier cache memory (along with branching prediction) is an effective means of increasing modern multi-core processors'…

Networking and Internet Architecture · Computer Science 2021-05-21 Mohamed A. Hamada , Abdelrahman Abdallah

This paper presents a proof system for reasoning about execution time bounds for a core imperative programming language. Proof systems are defined for three different scenarios: approximations of the worst-case execution time, exact time…

Programming Languages · Computer Science 2022-10-28 Ana Carolina Silva , Manuel Barbosa , Mario Florido

This paper investigates the application of game-theoretic principles combined with advanced Kalman filtering techniques to enhance maritime target tracking systems. Specifically, the paper presents a two-player, imperfect information,…

Computer Science and Game Theory · Computer Science 2024-10-18 Daniel Leal , Ngoc Hung Nguyen , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan

We show the existence and effective computability of optimal winning strategies for request-response games in case the quality of a play is measured by the limit superior of the mean accumulated waiting times between requests and their…

Formal Languages and Automata Theory · Computer Science 2014-06-19 Florian Horn , Wolfgang Thomas , Nico Wallmeier , Martin Zimmermann

The integration of Mobile Edge Computing (MEC) and Wireless Power Transfer (WPT), which is usually referred to as Wireless Powered Mobile Edge Computing (WP-MEC), has been recognized as a promising technique to enhance the lifetime and…

Networking and Internet Architecture · Computer Science 2021-04-23 Xingqiu He , Yuhang Shen , Xiong Wang , Sheng Wang , Shizhong Xu , Jing Ren

Energy efficient real-time task scheduling attracted a lot of attention in the past decade. Most of the time, deterministic execution lengths for tasks were considered, but this model fits less and less with the reality, especially with the…

Operating Systems · Computer Science 2008-09-09 Vandy Berten , Chi-Ju Chang , Tei-Wei Kuo

We consider an asynchronous system with transitions corresponding to the instructions of a computer system. For each instruction, a runtime is given. We propose a mathematical model, allowing us to construct an algorithm for finding the…

Logic in Computer Science · Computer Science 2013-05-14 Ahmet A. Husainov , E. S. Kudryashova

The Cerebras Wafer-Scale Engine (WSE) delivers performance at an unprecedented scale of over 900,000 compute units, all connected via a single-wafer on-chip interconnect. Initially designed for AI, the WSE architecture is also well-suited…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-27 Nicolai Stawinoga , David Katz , Anton Lydike , Justs Zarins , Nick Brown , George Bisbas , Tobias Grosser

In the design of integrated circuits, one critical metric is the maximum delay introduced by combinational modules within the circuit. This delay is crucial because it represents the time required to perform a computation: in an…

Artificial Intelligence · Computer Science 2026-01-14 Alessandro Bertagnon , Marcello Dalpasso , Michele Favalli , Marco Gavanelli

This paper presents a hierarchical planning algorithm for racing with multiple opponents. The two-stage approach consists of a high-level behavioral planning step and a low-level optimization step. By combining discrete and continuous…

Robotics · Computer Science 2026-04-29 Georg Jank , Matthias Rowold , Boris Lohmann

One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that one-clock priced timed games can be solved in time m 12^n n^(O(1)), where n is…

Computer Science and Game Theory · Computer Science 2013-01-15 Thomas Dueholm Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

We propose an asynchronous iterative scheme that allows a set of interconnected nodes to distributively reach an agreement within a pre-specified bound in a finite number of steps. While this scheme could be adopted in a wide variety of…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-13 Andreas Grammenos , Themistoklis Charalambous , Evangelia Kalyvianaki

Unmanned aerial vehicle (UAV)-assisted mobile edge computing (MEC) system is a prominent concept, where a UAV equipped with a MEC server is deployed to serve a number of terminal devices (TDs) of Internet of Things (IoT) in a finite period.…

Signal Processing · Electrical Eng. & Systems 2020-08-13 Tiankui Zhang , Yu Xu , Jonathan Loo , Dingcheng Yang , Lin Xiao

Any sports competition needs a timetable, specifying when and where teams meet each other. The recent International Timetabling Competition (ITC2021) on sports timetabling showed that, although it is possible to develop general algorithms,…

This work considers a stochastic Nash game in which each player solves a parameterized stochastic optimization problem. In deterministic regimes, best-response schemes have been shown to be convergent under a suitable spectral property…

Optimization and Control · Mathematics 2018-02-08 Jinlong Lei , Uday V. Shanbhag , Jong-Shi Pang , Suvrajeet Sen

Safely meeting Worst Case Energy Consumption (WCEC) criteria requires accurate energy modeling of software. We investigate the impact of instruction operand values upon energy consumption in cacheless embedded processors. Existing…

Performance · Computer Science 2017-05-15 James Pallister , Steve Kerrison , Jeremy Morse , Kerstin Eder

We solve the problem of automatically computing a new class of environment assumptions in two-player turn-based finite graph games which characterize an ``adequate cooperation'' needed from the environment to allow the system player to win.…

Computer Science and Game Theory · Computer Science 2024-01-23 Ashwani Anand , Kaushik Mallik , Satya Prakash Nayak , Anne-Kathrin Schmuck

Computation of optimal cycle mean in a directed weighted graph has many applications in program analysis, performance verification in particular. In this paper we propose a data-parallel algorithmic solution to the problem and show how the…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-11-04 Jiří Barnat , Petr Bauch , Luboš Brim , Milan Češka