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We introduce a new model involving TU-games and exogenous structures. Specifically, we consider that each player in a population can choose an element in a strategy set and that, for every possible strategy profile, a TU-game is associated…

Computer Science and Game Theory · Computer Science 2024-02-09 M. Gloria Fiestras-Janeiro , Ignacio García-Jurado , Ana Meca , Manuel A. Mosquera

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

Machine Learning · Computer Science 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin

Projection games constitute an important class of nonlocal games where, for any answer from the first player, there is a unique correct answer for the second player. This class of games captures nonlocal games arising from constraint…

Quantum Physics · Physics 2026-03-17 Eric Culf

Subtraction games is a class of combinatorial games. It was solved since the Sprague-Grundy Theory was put forward. This paper described a new algorithm for subtraction games. The new algorithm can find win or lost positions in subtraction…

Computer Science and Game Theory · Computer Science 2012-08-31 Guanglei He , Zhihui Qin

The article provides a solution algorithm for the linear programming problem (LPP) with the latter being presented as an antagonistic matrix game so the game's further solution is based on the iterative method. The algorithm is presented as…

Optimization and Control · Mathematics 2019-05-15 Vilisov V. Ya

We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…

Combinatorics · Mathematics 2016-08-03 Richard Adams , Janae Dixon , Jennifer Elder , Jamie Peabody , Oscar Vega , Karen Willis

We consider a discrete best approximation problem formulated in the framework of tropical algebra, which deals with the theory and applications of algebraic systems with idempotent operations. Given a set of samples of input and output of…

Numerical Analysis · Mathematics 2024-11-19 Nikolai Krivulin

The alpha-beta pruning algorithms have been popular in game tree searching ever since they were discovered. Numerous enhancements are proposed in literature and it is often overwhelming as to which would be the best for implementation. A…

Artificial Intelligence · Computer Science 2019-11-11 Ishan Srivastava

We reconcile the discrepancy between the complex and tropical counts of some enumerative problems reducing to positive characteristic. Each problem that we consider suggests a prime with special behaviour. Modulo this prime, the solutions…

Algebraic Geometry · Mathematics 2020-04-03 Marco Pacini , Damiano Testa

Many packing, scheduling and covering problems that were previously considered by computer science literature in the context of various transportation and production problems, appear also suitable for describing and modeling various…

Computer Science and Game Theory · Computer Science 2015-03-19 Elena Kleiman

We address the online linear optimization problem when the actions of the forecaster are represented by binary vectors. Our goal is to understand the magnitude of the minimax regret for the worst possible set of actions. We study the…

Machine Learning · Statistics 2011-05-25 Jean-Yves Audibert , Sebastien Bubeck , Gabor Lugosi

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the other has an opposite objective. Used in a reactive synthesis…

Computer Science and Game Theory · Computer Science 2017-02-01 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

The min-max optimization problem, also known as the saddle point problem, is a classical optimization problem which is also studied in the context of zero-sum games. Given a class of objective functions, the goal is to find a value for the…

Optimization and Control · Mathematics 2021-08-11 Meisam Razaviyayn , Tianjian Huang , Songtao Lu , Maher Nouiehed , Maziar Sanjabi , Mingyi Hong

The policy iteration method is a classical algorithm for solving optimal control problems. In this paper, we introduce a policy iteration method for Mean Field Games systems, and we study the convergence of this procedure to a solution of…

Analysis of PDEs · Mathematics 2021-07-12 Simone Cacace , Fabio Camilli , Alessandro Goffi

We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…

Robotics · Computer Science 2016-12-08 Emmanuel Boidot , Aude Marzuoli , Eric Feron

We apply Game Theory to a mathematical representation of two competing teams of agents connected within a complex network, where the ability of each side to manoeuvre their resource and degrade that of the other depends on their ability to…

Physics and Society · Physics 2023-12-06 Andrew C. Cullen , Tansu Alpcan , Alexander C. Kalloniatis

We study parameterized versions of classical algorithms for computing shortest-path trees. This is most easily expressed in terms of tropical geometry. Applications include shortest paths in traffic networks with variable link travel times.

Combinatorics · Mathematics 2022-08-05 Michael Joswig , Benjamin Schröter

This paper extends the optimal-trading framework developed in arXiv:2409.03586v1 to compute optimal strategies with real-world constraints. The aim of the current paper, as with the previous, is to study trading in the context of…

Trading and Market Microstructure · Quantitative Finance 2024-09-26 Neil A. Chriss

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…

Data Structures and Algorithms · Computer Science 2026-03-11 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

Parikh's game logic is a PDL-like fixpoint logic interpreted on monotone neighbourhood frames that represent the strategic power of players in determined two-player games. Game logic translates into a fragment of the monotone…

Logic in Computer Science · Computer Science 2017-09-05 Helle Hvid Hansen , Clemens Kupke , Johannes Marti , Yde Venema