Related papers: Evaluating Accessible Synchronous CMC Applications
This study explores the integration of auditory and tactile experiences in musical haptics, focusing on enhancing sensory dimensions of music through touch. Addressing the gap in translating auditory signals to meaningful tactile feedback,…
Modern automated accessibility testing tools for mobile applications have significantly improved the detection of interface violations, yet their impact on remediation remains limited. A key reason is that existing tools typically produce…
Human-computer interaction relies on mouse/touchpad, keyboard, and screen, but tools have recently been developed that engage sound, smell, touch, muscular resistance, voice dialogue, balance, and multiple senses at once. How might these…
We present a survey of recent research studies of the implementation of adaptive user models in human-computer interaction. A classification of research directions on adaptive user interfaces is first proposed; it takes account of the user…
This paper presents a control interface to translate the residual body motions of individuals living with severe disabilities, into control commands for body-machine interaction. A custom, wireless, wearable multi-sensor network is used to…
Usability testing with experts and potential users can assess the effectiveness, efficiency, and user satisfaction of graphical user interfaces (GUIs) but doing so remains a costly and time-intensive process. Prior work has used computer…
Augmented Reality (AR) technology creates new immersive experiences in entertainment, games, education, retail, and social media. AR content is often primarily visual and it is challenging to enable access to it non-visually due to the mix…
Blind people face significant challenges when using smartphones. The focus on improving non-visual mobile accessibility has been at the level of touchscreen access. Our research investigates the challenges faced by blind people in their…
The aim of the recommender systems is to provide relevant and potentially interesting information to each user. This is fulfilled by utilizing the already recorded tendencies of similar users or detecting items similar to interested items…
The SmartAbility Android Application recommends Assistive Technology (AT) for people with reduced physical ability, by focusing on the actions (abilities) that can be performed independently. The Application utilises built-in sensor…
Researchers have adopted remote methods, such as online surveys and video conferencing, to overcome challenges in conducting in-person usability testing, such as participation, user representation, and safety. However, remote user…
The rise of autonomous GUI agents has triggered adversarial countermeasures from digital platforms, yet existing research prioritizes utility and robustness over the critical dimension of anti-detection. We argue that for agents to survive…
A sudden reliance on the internet has resulted in the global standardization of specific software and interfaces tailored for the average user. Whether it be web apps or dedicated software, the methods of interaction are seemingly similar.…
This paper describes the ongoing development of a conversational interaction concept that allows visually impaired users to easily create and edit text documents on mobile devices using mainly voice input. In order to verify the concept, a…
Multi-access Edge Computing (MEC) will enable context-aware services for users of mobile 4G/5G networks. MEC application developers need tools to aid the design and the performance evaluation of their apps. During the early stages of…
Introducing in-car health monitoring systems offers substantial potential to improve driver safety. However, camera-based sensing technologies introduce significant privacy concerns. This study investigates the impact of transparent user…
User simulation is a promising approach for automatically training and evaluating conversational information access agents, enabling the generation of synthetic dialogues and facilitating reproducible experiments at scale. However, the…
Micro-mobility transport vehicles such as e-scooters are joining current sidewalk users and affect the safety and comfort of pedestrians as primary sidewalk users. The lack of agreed-upon metrics to quantify people's discomfort hinders…
The aim of this workshop is two-fold. First, it aims to establish a research community focused on design and evaluation of synthetic speech (TTS) interfaces that are tailored not only to goal oriented tasks (e.g., food ordering, online…
Randomized A/B comparisons of alternative pedagogical strategies or other course improvements could provide useful empirical evidence for instructor decision-making. However, traditional experiments do not provide a straightforward pathway…