Related papers: A Kinetic Triangulation Scheme for Moving Points i…
Consider a set $P$ of $n$ points picked uniformly and independently from $[0,1]^d$ for a constant dimension $d$ -- such a point set is extremely well behaved in many aspects. For example, for a fixed $r \in [0,1]$, we prove a new…
Given a set of $n$ points $S$ in the plane, a triangulation $T$ of $S$ is a maximal set of non-crossing segments with endpoints in $S$. We present an algorithm that computes the number of triangulations on a given set of $n$ points in time…
Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computational sciences, including computational geometry. Delaunay triangulations are not well defined as soon as 4 or more points are concyclic but…
We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…
We consider the problem of maintaining the Euclidean Delaunay triangulation $\DT$ of a set $P$ of $n$ moving points in the plane, along algebraic trajectories of constant description complexity. Since the best known upper bound on the…
Let $S$ be a planar $n$-point set. A triangulation for $S$ is a maximal plane straight-line graph with vertex set $S$. The Voronoi diagram for $S$ is the subdivision of the plane into cells such that all points in a cell have the same…
We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex…
Simultaneous diagonal flips in plane triangulations are investigated. It is proved that every $n$-vertex triangulation with at least six vertices has a simultaneous flip into a 4-connected triangulation, and that it can be computed in O(n)…
We introduce the polytope of pointed pseudo-triangulations of a point set in the plane, defined as the polytope of infinitesimal expansive motions of the points subject to certain constraints on the increase of their distances. Its…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…
We investigate algorithms with predictions in computational geometry, specifically focusing on the basic problem of computing 2D Delaunay triangulations. Given a set $P$ of $n$ points in the plane and a triangulation $G$ that serves as a…
The Delaunay triangulation (DT) is one of the most common and useful triangulations of point sets $P$ in the plane. DT is not unique when $P$ is degenerate, specifically when it contains quadruples of co-circular points. One way to achieve…
We show that a uniformly acute triangulation of the plane is rigid under Luo's discrete conformal change, extending previous results on hexagonal triangulations. Our result is a discrete analogue of the conformal rigidity of the plane. We…
In this paper, we consider the problem of determining in polynomial time whether a given planar point set $P$ of $n$ points admits 4-connected triangulation. We propose a necessary and sufficient condition for recognizing $P$, and present…
A set of segments in the plane may form a Euclidean TSP tour or a matching, among others. Optimal TSP tours as well as minimum weight perfect matchings have no crossing segments, but several heuristics and approximation algorithms may…
This paper presents a novel method to generate spatial constraints for motion planning in dynamic environments. Motion planning methods for autonomous driving and mobile robots typically need to rely on the spatial constraints imposed by a…
Over the last decade, there have been several data structures that, given a planar subdivision and a probability distribution over the plane, provide a way for answering point location queries that is fine-tuned for the distribution. All…
We construct a piecewise onto 3-to-1 dynamical system on the positive quadrant of the unit circle, such that for rational points (which correspond to normalized Primitive Pythagorean Triples), the associated ternary expansion is finite, and…
Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…
In this paper we present a novel non-parametric method of simplifying piecewise linear curves and we apply this method as a statistical approximation of structure within sequential data in the plane. We consider the problem of minimizing…