Related papers: Security Through Entertainment: Experiences Using …
In this paper, the problem of secure sensor activation is studied for an Internet of Battlefield Things (IoBT) system in which an attacker compromises a set of the IoBT sensors for the purpose of eavesdropping and acquiring information…
As AI continues to advance, human-AI teams are inevitable. However, progress in AI is routinely measured in isolation, without a human in the loop. It is crucial to benchmark progress in AI, not just in isolation, but also in terms of how…
As an interconnection technology, Bluetooth has to address all traditional security problems, well known from the distributed networks. Moreover, as Bluetooth networks are formed by the radio links, there are also additional security…
User-behavior-aware communications will be a key feature of future generation cellular networks, so user experience is enhanced with greater benefit to users. In this paper, a user-behavior-aware Stackelberg (U-BeAS) game for…
The landscape of digital games is segregated by player ability. For example, sighted players have a multitude of highly visual games at their disposal, while blind players may choose from a variety of audio games. Attempts at improving…
Introducing the simplest of all No-Signalling Games: the RGB Game where two verifiers interrogate two provers, Alice and Bob, far enough from each other that communication between them is too slow to be possible. Each prover may be…
In this paper, we investigate joint information theoretic secrecy and covert communication in a single-input multi-output (SIMO) system where a transmitter (Alice) is communicating with two legitimate users (Bob and Carol). We consider that…
We investigate the physical layer security of wireless single-input single-output orthogonal-division multiplexing (OFDM) when a transmitter, which we refer to as Alice, sends her information to a receiver, which we refer to as Bob, in the…
Inspired from quantum key distribution, we consider wireless communication between Alice and Bob when the intermediate space between Alice and Bob is controlled by Eve. That is, our model divides the channel noise into two parts, the noise…
In this paper, we propose a novel user-cell association approach for wireless small cell networks that exploits previously unexplored context information extracted from users' devices, i.e., user equipments (UEs). Beyond characterizing…
We investigate the physical-layer security of indoor hybrid parallel power-line/wireless orthogonal-frequency division-multiplexing (OFDM) communication systems. We propose an artificial-noise (AN) aided scheme to enhance the system's…
With the rapid growth of sensor technology, smartphone sensing has become an effective approach to improve the quality of smartphone applications. However, due to time-varying wireless channels and lack of incentives for the users to…
This study examines the adaptation of the problem-solving studio to computer science education by combining it with pair programming. Pair programming is a software engineering practice in industry, but has seen mixed results in the…
Data ecosystems are becoming larger and more complex due to online tracking, wearable computing, and the Internet of Things. But privacy concerns are threatening to erode the potential benefits of these systems. Recently, users have…
If Alice must communicate with Bob over a channel shared with the adversarial Eve, then Bob must be able to validate the authenticity of the message. In particular we consider the model where Alice and Eve share a discrete memoryless…
In the last decades we have witnessed the success of applications of Artificial Intelligence to playing games. In this work we address the challenging field of games with hidden information and card games in particular. Jass is a very…
For multi-band wireless ad hoc networks of multiple users, an anti-jamming game between the users and a jammer is studied. In this game, the users (resp. jammer) want to maximize (resp. minimize) the expected rewards of the users taking…
The rapid development of Internet of Things (IoT) technologies has not only enabled new applications, but also presented new challenges for reliable communication with limited resources. In this work, we define a novel problem that can…
Simple reference games are of central theoretical and empirical importance in the study of situated language use. Although language provides rich, compositional truth-conditional semantics to facilitate reference, speakers and listeners may…
Space-air-ground integrated networks (SAGINs) will play a pivotal role in 6G communication systems. They are considered a promising technology for enhancing network capacity in densely populated urban areas and extending connectivity to…