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Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

With the proliferation of large language model (LLM) applications since 2022, their use in education has sparked both excitement and concern. Recent studies consistently highlight students' (mis)use of LLMs can hinder learning outcomes.…

Human-Computer Interaction · Computer Science 2025-07-01 Ruiwei Xiao , Xinying Hou , Runlong Ye , Majeed Kazemitabaar , Nicholas Diana , Michael Liut , John Stamper

As quantum information science advances and the need for pre-college engagement grows, a critical question remains: How can young learners be prepared to participate in a field so radically different from what they have encountered before?…

Physics Education · Physics 2026-01-06 Raquel Coelho , Roy Pea , Christian Schunn , Jinglei Cheng , Junyu Liu

Artificial Intelligence (AI) education is an increasingly popular topic area for K-12 teachers. However, little research has investigated how AI education can be designed to be more accessible to all learners. We organized co-design…

Physics Education · Physics 2020-09-24 Jessica Van Brummelen , Phoebe Lin

Prior research has raised concerns about students' over-reliance on large language models (LLMs) in higher education. This paper examines how Computer Science students and instructors engage with LLMs across five scenarios: "Writing",…

Human-Computer Interaction · Computer Science 2026-02-06 Xinrui Lin , Heyan Huang , Shumin Shi , John Vines

Live streaming, which allows streamers to broadcast their work to live viewers, is an emerging practice for teaching and learning computer programming. Participation in live streaming is growing rapidly, despite several apparent challenges,…

Human-Computer Interaction · Computer Science 2020-10-29 Yan Chen , Walter S. Lasecki , Tao Dong

The Internet of Things (IoT) has many applications in our daily lives. One aspect in particular is how the IoT is making a substantial impact on education and learning; as we move into the 'Smart Educational' era. This article explores how…

Computers and Society · Computer Science 2022-07-07 Idris Skloul Ibrahim , Benjamin Kenwright

The online learning tools and management also known as Learning Management System (LMS) have been adopted by higher education as it allows convenient and flexibility in learning process between students and instructors or tutors with…

Computers and Society · Computer Science 2014-11-18 Yabit Alas , Muhammad Anshari

Educational, learning, and training materials have become extremely commonplace across the Internet. Yet, they frequently remain disconnected from each other, fall into platform silos, and so on. One way to overcome this is to provide a…

Computers and Society · Computer Science 2025-06-09 Antrea Christou , Chris Davis Jaldi , Joseph Zalewski , Hande Küçük McGinty , Pascal Hitzler , Cogan Shimizu

Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…

Artificial Intelligence · Computer Science 2025-01-07 Anna Wróblewska , Marcel Witas , Kinga Frańczak , Arkadiusz Kniaź , Siew Ann Cheong , Tan Seng Chee , Janusz Hołyst , Marcin Paprzycki

One of the most effective applications of Information and Communication Technology (ICT) is the emergence of E-Learning. Considering the importance and need of E-Learning, recent years have seen a drastic change of learning methodologies in…

Computers and Society · Computer Science 2012-05-15 Nikhilesh Barik , Sunil Karforma

Project-based learning is recognized as an effective approach for improving engagement and applied understanding in STEM education. In quantum engineering courses, however, the question is no longer only whether students benefit from…

Physics Education · Physics 2026-05-01 Nischal Binod Gautam , Enrique P. Blair

Each student has specific characteristics and learning preferences, that reflect on each type of learning environment, online or face-to-face. Understanding these differences is crucial for educators to create learning environments that can…

Computers and Society · Computer Science 2026-02-03 Hugo Silva

The availability and increasing integration of generative AI tools have transformed computing education. While AI in education presents opportunities, it also raises new concerns about how these powerful know-it-all AI tools, which are…

Computers and Society · Computer Science 2026-04-14 Neha Rani , Erta Cenko , Laura Melissa Cruz Castro

Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…

Providing students with flexible and timely academic support is a challenge at most colleges and universities, leaving many students without help outside scheduled hours. Large language models (LLMs) are promising for bridging this gap, but…

Computers and Society · Computer Science 2025-09-12 Chang Liu , Loc Hoang , Andrew Stolman , Rene F. Kizilcec , Bo Wu

E-learning has been continuously present in current educational discourse, thanks to technological advances, learning methodologies and public or organizational policies, among other factors. However, despite its boom and dominance in…

Digital Libraries · Computer Science 2017-10-17 Gerardo Tibaná-Herrera , María Teresa Fernández-Bajón , Félix de Moya-Anegón

Curriculum learning--ordering training examples in a sequence to aid machine learning--takes inspiration from human learning, but has not gained widespread acceptance. Static strategies for scoring item difficulty rely on indirect proxy…

Machine Learning · Computer Science 2026-03-17 Zhenwei Tang , Amogh Inamdar , Ashton Anderson , Richard Zemel

Mobile learning through wireless enabled laptops (say, within a university campus) can make use of the learning management system that is already available through internet or intranet. Without restrictions within the four walls of computer…

Computers and Society · Computer Science 2014-10-17 S. M. Jacob , B. Issac

Educative platforms are at the heart of the development of online education. They can not only be reduced to technological aspects. Underlying models impact teaching and learning from the preparing of lessons to the learning sessions.…

Human-Computer Interaction · Computer Science 2007-12-12 Sébastien George , Alain Derycke