Related papers: Enhancing Curriculum Acceptance among Students wit…
Latest study shows that MCL is highly focusing paradigm for research particularity in distance and online education. MCL provides some features and functionalities for all participants to obtain the knowledge. Deployment of new emerging…
Generative AI and agentic tools are reshaping agile software development, yet many engineering curricula still teach agile methods and AI competencies separately and largely lecture-based. This paper presents a project-based AI Engineering…
Blended courses have become the norm in post-secondary education. Universities use large-scale learning management systems to manage class content. Instructors deliver readings, lectures, and office hours online; students use intelligent…
Curriculum learning is a training strategy that sorts the training examples by some measure of their difficulty and gradually exposes them to the learner to improve the network performance. Motivated by our insights from implicit curriculum…
The article first summarizes reasons why current approaches supporting Open Learning and Distance Education need to be complemented by tools permitting lecturers, researchers and students to cooperatively organize the semantic content of…
This paper presents a critical review of the challenges to the implementation of learning technologies with particular focus on developing countries. A comprehensive literature review on learning technologies was undertaken for the purpose…
Multimedia engages an audience through a combination of text, audio, still images, animation, video, or interactivity-based content formats. Along this vein, free platforms have been seen to allow budding enthusiasts to create multimedia…
Information and communications technology and technology-enhanced learning have unquestionably transformed traditional teaching-learning processes and are positioned as key factors to promote quality education, one of the basic sustainable…
E-learning has been an important policy for education planners for many years in developed countries. This policy has been adopted by education in some developing countries; it is therefore expedient to study its emergence in the Nigerian…
The purpose of this research is to develop a model that would close the gap between marketing plans and strategies from one side and the advanced online collaboration applications platforms known as WEB 2.0 in order to implement marketing…
The implementors of learning technologies within education environments often follow strategies that assume the educational environment within which they are being introduced is culturally neutral. A comprehensive literature review…
Metaverse has evolved as one of the popular research agendas that let the users learn, socialize, and collaborate in a networked 3D immersive virtual world. Due to the rich multimedia streaming capability and immersive user experience with…
Large language models (LLMs) are transforming how students learn by providing readily available tools that can quickly augment or complete various learning activities with non-trivial performance. Similar paradigm shifts have occurred in…
Along with the development of systems for natural language understanding and generation, dialog systems have been widely adopted for language learning and practicing. Many current educational dialog systems perform chitchat, where the…
Language Models like ELMo and BERT have provided robust representations of natural language, which serve as the language understanding component for a diverse range of downstream tasks.Curriculum learning is a method that employs a…
The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…
With a trend toward becoming more and more information and communication based, learning services and processes were also evolved. E-learning comprises all forms of electronically supported learning and teaching. The information and…
User interface (UI) is point of interaction between user and computer software. The success and failure of a software application depends on User Interface Design (UID). Possibility of using a software, easily using and learning are issues…
Current changes in society and the education system, cumulated with the accelerated development of new technologies, entail inherent changes in the educational process. Numerous studies have shown that the pandemic has forced a rapid…
Underlying complex systems, there is a rich web of interconnected components that determine the relational properties of the system. Yet, traditional methods used in education sciences often disregard the underlying complexity of the…