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Related papers: A new bound for the cops and robbers problem

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We study the Minimum Crossing Number problem: given an $n$-vertex graph $G$, the goal is to find a drawing of $G$ in the plane with minimum number of edge crossings. This is one of the central problems in topological graph theory, that has…

Data Structures and Algorithms · Computer Science 2010-12-02 Julia Chuzhoy

We consider the localization game played on graphs, wherein a set of cops attempt to determine the exact location of an invisible robber by exploiting distance probes. The corresponding optimization parameter for a graph $G$ is called the…

Combinatorics · Mathematics 2020-01-27 Anthony Bonato , William B. Kinnersley

We introduce and study quantized versions of Cop and Robber game. We achieve this by using graph-preserving quantum operations, which are the quantum analogues of stochastic operations preserving the graph. We provide the tight bound for…

Quantum Physics · Physics 2017-11-29 Adam Glos , Jarosław Adam Miszczak

In the Localization game played on graphs, a set of cops uses distance probes to identify the location of an invisible robber. We present an extension of the game and its main parameter, the localization number, to directed graphs. We…

Combinatorics · Mathematics 2022-08-17 Anthony Bonato , Ryan Cushman , Trent G. Marbach , Brittany Pittman

We study the zero-visibility cops and robbers game, where the robber is invisible to the cops until they are caught. This differs from the classic game where full information about the robber's location is known at any time. A previously…

Discrete Mathematics · Computer Science 2025-09-08 Igor Potapov , Tymofii Prokopenko , John Sylvester

We introduce a new game played on graphs, ``Agents and Adversary". This game is reminiscent of ``Cops and Robbers" but has some fundamental differences. We classify infinite families of graphs as Agents-win and Adversary-win. We then define…

Combinatorics · Mathematics 2026-03-13 William K. Moses , Amanda Redlich , Frederick Stock

In the $(s,d)$-spy game over a graph, introduced by Cohen et al. in 2016, one spy and $k$ guards occupy vertices of a graph and, at each turn, each guard may move along one edge and the spy may move along at most $s$ edges. The guards win…

Discrete Mathematics · Computer Science 2023-10-12 Eurinardo Costa , Nicolas Martins , Rudini Sampaio

An obstacle representation of a graph $G$ is a set of points in the plane representing the vertices of $G$, together with a set of polygonal obstacles such that two vertices of $G$ are connected by an edge in $G$ if and only if the line…

Combinatorics · Mathematics 2017-07-18 Martin Balko , Josef Cibulka , Pavel Valtr

The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…

Discrete Mathematics · Computer Science 2019-05-01 Jasine Babu , L. Sunil Chandran , Mathew Francis , Veena Prabhakaran , Deepak Rajendraprasad , J. Nandini Warrier

Andreae (1986) proved that the cop number of connected $H$-minor-free graphs is bounded for every graph $H$. In particular, the cop number is at most $|E(H-h)|$ if $H-h$ contains no isolated vertex, where $h\in V(H)$. The main result of…

Combinatorics · Mathematics 2025-10-29 Franklin Kenter , Erin Meger , Jérémie Turcotte

We introduce and study the game of "Selfish Cops and Active Robber" (SCAR) which can be seen as an multiplayer variant of the "classic" two-player Cops and Robbers (CR) game. In classic CR all cops are controlled by a single player, who has…

Discrete Mathematics · Computer Science 2018-09-13 G. Konstantinidis , Ath. Kehagias

We investigate various pursuit-evasion parameters on latin square graphs, including the cop number, metric dimension, and localization number. The cop number of latin square graphs is studied, and for $k$-MOLS$(n),$ bounds for the cop…

Combinatorics · Mathematics 2021-10-01 Shreya Ahirwar , Anthony Bonato , Leanna Gittins , Alice Huang , Trent G. Marbach , Tomer Zaidman

Mohar recently adapted the classical game of Cops and Robber from graphs to metric spaces, thereby unifying previously studied pursuit-evasion games. He conjectured that finitely many cops can win on any compact geodesic metric space, and…

Combinatorics · Mathematics 2023-09-08 Agelos Georgakopoulos

The paper presents an algorithm for minimum vertex cover problem, which is an NP-Complete problem. The algorithm computes a minimum vertex cover of each input simple graph. Tested by the attached MATLAB programs, Stage 1 of the algorithm is…

Discrete Mathematics · Computer Science 2016-10-30 Gang Hu

In this paper we analyze and model three open problems posed by Harris, Insko, Prieto-Langarica, Stoisavljevic, and Sullivan in 2020 concerning the tipsy cop and robber game on graphs. The three different scenarios we model account for…

Combinatorics · Mathematics 2021-03-01 Viktoriya Bardenova , Vincent Ciarcia , Erik Insko

In this paper we analyze a variant of the pursuit-evasion game on a graph $G$ where the intruder occupies a vertex, is allowed to move to adjacent vertices or remain in place, and is 'invisible' to the searcher, meaning that the searcher…

Combinatorics · Mathematics 2022-04-07 Anton Bernshteyn , Eugene Lee

We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…

Combinatorics · Mathematics 2018-02-14 Ralph Keusch

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

Combinatorics · Mathematics 2016-01-28 William B. Kinnersley , Pawel Pralat

We consider the model of limited visibility Cops and Robbers, where the cops can only see within their $l$-neighbourhood. We prove that the number of cops needed to see the robber can be arbitrarily smaller than the number needed to capture…

Combinatorics · Mathematics 2025-07-02 Bojan Bašić , Alfie Davies , Aleksa Džuklevski , Strahinja Gvozdić , Yannick Mogge

We investigate Hunters & Rabbit game, where a set of hunters tries to catch an invisible rabbit that slides along the edges of a graph. We show that the minimum number of hunters required to win on an (n\times m)-grid is \lfloor…

Combinatorics · Mathematics 2015-02-23 Tatjana V. Abramovskaya , Fedor V. Fomin , Petr A. Golovach , Michał Pilipczuk
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