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Snort is a two-player game played on a simple graph in which players alternately colour a vertex such that they do not colour adjacent to their opponents' vertex. In combinatorial game theory, the temperature of a position is a measure of…

Combinatorics · Mathematics 2024-06-05 Svenja Huntemann , Tomasz Maciosowski

We construct elements of the third quandle homology groups of knot quandles, which are called the shadow fundamental classes. They play the same roles for the shadow quandle cocycle invariants of knots as the fundamental classes of knot…

Geometric Topology · Mathematics 2009-06-04 Yasto Kimura

Co-design is a prominent topic presently in computing, speaking to the mutual benefit of coordinating design choices of several layers in the technology stack. For example, this may be designing algorithms which can most efficiently take…

Neural and Evolutionary Computing · Computer Science 2023-12-27 Craig M. Vineyard , William M. Severa , James B. Aimone

Several variations of hat guessing games have been popularly discussed in recreational mathematics. In a typical hat guessing game, after initially coordinating a strategy, each of $n$ players is assigned a hat from a given color set.…

Combinatorics · Mathematics 2011-01-20 Tengyu Ma , Xiaoming Sun , Huacheng Yu

This paper gives a critical account of the minority game literature. The minority game is a simple congestion game: players need to choose between two options, and those who have selected the option chosen by the minority win. The learning…

General Finance · Quantitative Finance 2008-12-02 Willemien Kets

In this article, we study the structure, and in particular the Grundy values, of a family of games known as memgames.

Combinatorics · Mathematics 2023-11-01 Urban Larsson , Simon Rubinstein-Salzedo , Aaron N. Siegel

This paper provides a new version of matrix semi-tensor product method based on adjacent transpositions to test symmetric games. The advantage of using adjacent transpositions lies in the great simplification of analysis of symmetric games.…

Computer Science and Game Theory · Computer Science 2022-02-22 Lei Wang , Xinyun Liu , Ting Li , Jiandong Zhu

Arguably, for the latter part of the late 20th and early 21st centuries, games have been seen as the drosophila of AI. Games are a set of exciting testbeds, whose solutions (in terms of identifying optimal players) would lead to machines…

Artificial Intelligence · Computer Science 2024-06-28 Spyridon Samothrakis , Dennis J. N. J. Soemers , Damian Machlanski

Hat problems have recently become a popular topic in combinatorics and discrete mathematics. These have been shown to be strongly related to coding theory, network coding, and auctions. We consider the following version of the hat game,…

Combinatorics · Mathematics 2013-11-11 Maximilien Gadouleau , Nicholas Georgiou

Algorithmic game theory (AGT) focuses on the design and analysis of algorithms for interacting agents, with interactions rigorously formalized within the framework of games. Results from AGT find applications in domains such as online…

Computer Science and Game Theory · Computer Science 2017-10-23 Ian Gemp , Sridhar Mahadevan

We prove that for some knot-like objects one can easily recognize non-equivalence w.r.t. all Reidemeister moves by studying some equivalence classes modulo only 2nd Reidemeister moves. There are applications to virtual knots, graph-links…

Geometric Topology · Mathematics 2009-02-23 Vassily Olegovich Manturov

We consider knot theories possessing a {\em parity}: each crossing is decreed {\em odd} or {\em even} according to some universal rule. If this rule satisfies some simple axioms concerning the behaviour under Reidemeister moves, this leads…

Geometric Topology · Mathematics 2009-12-31 Vassily Olegovich Manturov

We present two families of knots which have straight number higher than crossing number. In the case of the second family, we have computed the straight number explicitly. We also give a general theorem about alternating knots that states…

Geometric Topology · Mathematics 2018-05-18 Nicholas Owad

By a fixed continuous map from a $3$-space to itself, a knot in the $3$-space may be mapped to another knot in the $3$-space. We analyze possible knot types of them. Then we map a knot repeatedly by a fixed continuous map and analyze…

Geometric Topology · Mathematics 2014-09-04 Kouki Taniyama

Many popular puzzle and matching games have been analyzed through the lens of computational complexity. Prominent examples include Sudoku, Candy Crush, and Flood-It. A common theme among these widely played games is that their generalized…

Computational Complexity · Computer Science 2026-03-03 Linus Klocker , Simon D. Fink

We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol, when played repeatedly ad infinitum. We focus on establishing that such repeated games -- by virtue of inherent quantum-mechanical…

Quantum Physics · Physics 2024-02-27 Archan Mukhopadhyay , Saikat Sur , Tanay Saha , Shubhadeep Sadhukhan , Sagar Chakraborty

We present a new game, Dots & Polygons, played on a planar point set. Players take turns connecting two points, and when a player closes a (simple) polygon, the player scores its area. We show that deciding whether the game can be won from…

Computational Geometry · Computer Science 2020-05-27 Kevin Buchin , Mart Hagedoorn , Irina Kostitsyna , Max van Mulken , Jolan Rensen , Leo van Schooten

The aim of this paper is to realise the techniques of picture-valued invariants and invariants valued in free groups for long knots in the full torus. Such knots and links are of a particular interest because of their relation to Legendrian…

Algebraic Topology · Mathematics 2021-09-16 Sera Kim , Seongjeong Kim , Vassily Olegovich Manturov

Two natural generalizations of knot theory are the study of spatially embedded graphs, and Kauffman's theory of virtual knots. In this paper we combine these approaches to begin the study of virtual spatial graphs.

Geometric Topology · Mathematics 2009-01-10 Thomas Fleming , Blake Mellor

In this paper, we introduce a graph coloring game called the Edge-Distinguishing Game (EDGe). The edge-distinguishing chromatic number of a graph is used to determine the moves each player can make. We determine which player has a winning…

Combinatorics · Mathematics 2025-09-01 Nathaniel Benjamin , Elisa Benthem , Cooper Burkel , Marissa Chesser , Mike Janssen
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