Related papers: Deterministic Distributed Vertex Coloring in Polyl…
In the Connected Vertex Cover problem we are given an undirected graph G together with an integer k and we are to find a subset of vertices X of size at most k, such that X contains at least one end-point of each edge and moreover X induces…
In the implicit dynamic colouring problem, the task is to maintain a representation of a proper colouring as a dynamic graph is subject to insertions and deletions of edges, while facilitating interspersed queries to the colours of…
The main results of this paper are (I) a simulation algorithm which, under quite general constraints, transforms algorithms running on the Congested Clique into algorithms running in the MapReduce model, and (II) a distributed…
A coloring of edges of a finite directed graph turns the graph into finite-state automaton. The synchronizing word of a deterministic automaton is a word in the alphabet of colors (considered as letters) of its edges that maps the automaton…
We examine the problem of almost-uniform sampling proper $q$-colorings of a graph whose maximum degree is $\Delta$. A famous result, discovered independently by Jerrum(1995) and Salas and Sokal(1997), is that, assuming $q > (2+\delta)…
In the distributed setting, the only existing constructions of \textit{sparse skeletons}, (i.e., subgraphs with $O(n)$ edges) either use randomization or large messages, or require $\Omega(D)$ time, where $D$ is the hop-diameter of the…
In the past few years, a successful line of research has lead to lower bounds for several fundamental local graph problems in the distributed setting. These results were obtained via a technique called round elimination. On a high level,…
We consider the problem of designing deterministic graph algorithms for the model of Massively Parallel Computation (MPC) that improve with the sparsity of the input graph, as measured by the notion of arboricity. For the problems of…
We study the problem of sampling almost uniform proper $q$-colourings in $k$-uniform simple hypergraphs with maximum degree $\Delta$. For any $\delta > 0$, if $k \geq\frac{20(1+\delta)}{\delta}$ and $q \geq…
Hypergraph $2$-colorability is one of the classical NP-hard problems. Person and Schacht [SODA'09] designed a deterministic algorithm whose expected running time is polynomial over a uniformly chosen $2$-colorable $3$-uniform hypergraph.…
Vizing's celebrated theorem asserts that any graph of maximum degree $\Delta$ admits an edge coloring using at most $\Delta+1$ colors. In contrast, Bar-Noy, Naor and Motwani showed over a quarter century that the trivial greedy algorithm,…
The coloring problem (i.e., computing the chromatic number of a graph) can be solved in $O^*(2^n)$ time, as shown by Bj\"orklund, Husfeldt and Koivisto in 2009. For $k=3,4$, better algorithms are known for the $k$-coloring problem.…
This paper presents significantly improved deterministic algorithms for some of the key problems in the area of distributed graph algorithms, including network decomposition, hitting sets, and spanners. As the main ingredient in these…
Brooks' Theorem [R. L. Brooks, On Colouring the Nodes of a Network, Proc. Cambridge Philos. Soc.} 37:194-197, 1941] states that every graph $G$ with maximum degree $\Delta$, has a vertex-colouring with $\Delta$ colours, unless $G$ is a…
We study the problem of online graph coloring for $k$-colorable graphs. The best previously known deterministic algorithm uses $\widetilde{O}(n^{1-\frac{1}{k!}})$ colors for general $k$ and $\widetilde{O}(n^{5/6})$ colors for $k = 4$, both…
An acyclic r-coloring of a directed graph G=(V,E) is a partition of the vertex set V into r acyclic sets. The dichromatic number of a directed graph G is the smallest r such that G allows an acyclic r-coloring. For symmetric digraphs the…
We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…
Maximal independent set (MIS), maximal matching (MM), and $(\Delta+1)$-coloring in graphs of maximum degree $\Delta$ are among the most prominent algorithmic graph theory problems. They are all solvable by a simple linear-time greedy…
Linial's seminal result shows that any deterministic distributed algorithm that finds a $3$-colouring of an $n$-cycle requires at least $\log^*(n)/2 - 1$ communication rounds. We give a new simpler proof of this theorem.
We consider the problem of coloring a 3-colorable graph in polynomial time using as few colors as possible. This is one of the most challenging problems in graph algorithms. In this paper using Blum's notion of ``progress'', we develop a…