Related papers: How to lose as little as possible
We revisit the noisy binary search model of Karp and Kleinberg, in which we have $n$ coins with unknown probabilities $p_i$ that we can flip. The coins are sorted by increasing $p_i$, and we would like to find where the probability crosses…
The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…
We generalize the problem of coin flipping to more than two outcomes and parties. We term this problem dice rolling, and study both its weak and strong variants. We prove by construction that in quantum settings (i) weak N-sided dice…
The domatic number of a graph is the maximum number of pairwise disjoint dominating sets admitted by the graph. We introduce a game based around this graph invariant. The domatic number game is played on a graph $G$ by two players, Alice…
The paper considers the problem of finding the largest possible set P(n), a subset of the set N of the natural numbers, with the property that a number is in P(n) if and only if it is a sum of n distinct naturals all in P(n) or none in…
We give operational meaning to wave-particle duality in terms of discrimination games. Duality arises as a constraint on the probability of winning these games. The games are played with the aid of an n-port interferometer, and involve 3…
This paper considers a variation of the full-information secretary problem where the random variables to be observed are independent but not necessary identically distributed. The main result is a sharp lower bound for the optimal win…
We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…
Let $ X_1, \ldots, X_n $ be independent random variables taking values in the alphabet $ \{0, 1, \ldots, r\} $, and $ S_n = \sum_{i = 1}^n X_i $. The Shepp--Olkin theorem states that, in the binary case ($ r = 1 $), the Shannon entropy of $…
In this paper, we consider the problem of guessing a sequence subject to a distortion constraint. Specifically, we assume the following game between Alice and Bob: Alice has a sequence $\bx$ of length $n$. Bob wishes to guess $\bx$, yet he…
Imagine that there are two bins to which balls are added sequentially, and each incoming ball joins a bin with probability proportional to the p-th power of the number of balls already there. A general result says that if p>1/2, there…
We study the computation complexity of Boolean functions in the quantum black box model. In this model our task is to compute a function $f:\{0,1\}\to\{0,1\}$ on an input $x\in\{0,1\}^n$ that can be accessed by querying the black box.…
In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…
We introduce a betting game, where the gambler aims to guess the last success epoch from past observed data. The player may bet on the event that no further successes occur, or choose a `trap' which is any span of future times. In the…
We start with a set of n players. With some probability P(n,k), we kill n-k players; the other ones stay alive, and we repeat with them. What is the distribution of the number X_n of phases (or rounds) before getting only one player? We…
Binomial distributions capture the probabilities of `heads' outcomes when a (biased) coin is tossed multiple times. The coin may be identified with a distribution on the two-element set {0,1}, where the 1 outcome corresponds to `head'. One…
Given two discrete random variables $X$ and $Y,$ with probability distributions ${\bf p}=(p_1, \ldots , p_n)$ and ${\bf q}=(q_1, \ldots , q_m)$, respectively, denote by ${\cal C}({\bf p}, {\bf q})$ the set of all couplings of ${\bf p}$ and…
The Collision problem is to decide whether a given list of numbers $(x_1,\ldots,x_n)\in[n]^n$ is $1$-to-$1$ or $2$-to-$1$ when promised one of them is the case. We show an $n^{\Omega(1)}$ randomised communication lower bound for the natural…
The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…
This paper studies the game of guessing riffle-shuffled cards with complete feedback. A deck of $n$ cards labelled 1 to $n$ is riffle-shuffled once and placed on a table. A player tries to guess the cards from top and is given complete…