Related papers: Yet Another Hat Game
We study the hat chromatic number of a graph defined in the following way: there is one player at each vertex of a loopless graph $G$, an adversary places a hat of one of $K$ colors on the head of each player, two players can see each…
Let $G$ be a graph with $n$ vertices. The {\em hat guessing number} of $G$ is defined in terms of the following game: There are $n$ players and one opponent. The opponent will wear one of the $q$ hats of different colors on the player's…
Consider the following hat guessing game: $n$ players are placed on $n$ vertices of a graph, each wearing a hat whose color is arbitrarily chosen from a set of $q$ possible colors. Each player can see the hat colors of his neighbors, but…
In this note, we give an explicit polynomial-time executable strategy for Peter Winkler's hat guessing game that gives superior results if the distribution of hats is imbalanced. While Winkler's strategy guarantees in any case that $\lfloor…
The Levine hat game requires $n$ players, each wearing an infinite random stack of black and white hats, to guess the location of a black hat on their own head seeing only the hats worn by all the other players. They are allowed a strategy…
We study the hat guessing game on graphs. In this game, a player is placed on each vertex $v$ of a graph $G$ and assigned a colored hat from $h(v)$ possible colors. Each player makes a deterministic guess on their hat color based on the…
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…
We consider Lionel Levine's notorious hat puzzle with two players. Each player has a stack of hats on their head, and each hat is chosen independently to be either black or white. After observing only the other player's hats, players…
Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…
2023 undergraduate thesis on a deterministic "hat game." For a digraph $D$, each player stands on a vertex $v$, is assigned a hat from $h(v)$ possible colors, and makes $g(v)$ guesses of her hat's color based on her out-neighbors' hats. If…
A puzzle about prisoners trying to identify the color of a hat on their head leads to a version where there are k more hats than prisoners. This generalized puzzle is related to the independence number of the arrangement graph A(m, n) and…
Lionel Levine's hat challenge has $t$ players, each with a (very large, or infinite) stack of hats on their head, each hat independently colored at random black or white. The players are allowed to coordinate before the random colors are…
Poker is in the family of imperfect information games unlike other games such as chess, connect four, etc which are perfect information game instead. While many perfect information games have been solved, no non-trivial imperfect…
The game of Hangman is a classical asymmetric two player game in which one player, the setter, chooses a secret word from a language, that the other player, the guesser, tries to discover through single letter matching queries, answered by…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
Theory of quantum games is a new area of investigation that has gone through rapid development during the last few years. Initial motivation for playing games, in the quantum world, comes from the possibility of re-formulating quantum…
In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called "codemaker", chooses a secret code and…
This paper is on developing some computer-assisted proof methods involving non-classical inequalities for Shannon entropy. Two areas of the applications of information inequalities are studied: Secret sharing schemes and hat guessing games.…
Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…
Coding theory revolves around the incorporation of redundancy into transmitted symbols, computation tasks, and stored data to guard against adversarial manipulation. However, error correction in coding theory is contingent upon a strict…