Related papers: Improved mixing time bounds for the Thorp shuffle
We study the mixing time of the Rook's Walk Markov chain on a $d$-dimensional chess board of side length $n\geq 3$, where a rook moves by first selecting an axis uniformly at random and then selecting a new position along that axis…
Frequently, randomly organized data is needed to avoid an anomalous operation of other algorithms and computational processes. An analogy is that a deck of cards is ordered within the pack, but before a game of poker or solitaire the deck…
We show that the classical Pollard rho algorithm for discrete logarithms produces a collision in expected time O(sqrt(n)(log n)^3). This is the first nontrivial rigorous estimate for the collision probability for the unaltered Pollard rho…
Let p be a prime, and let M_p(n) denote the bit complexity of multiplying two polynomials in F_p[X] of degree less than n. For n large compared to p, we establish the bound M_p(n) = O(n log n 8^(log^* n) log p), where log^* is the iterated…
In 1998, Ciucu published "No-feedback card guessing for dovetail shuffles", an article which gives the optimal guessing strategy for $n$ cards ($n$ even) after $k$ riffle shuffles whenever $k>2\log_{2}\left(n\right)$. We discuss in this…
Oliveira conjectured that the order of the mixing time of the exclusion process with $k$-particles on an arbitrary $n$-vertex graph is at most that of the mixing-time of $k$ independent particles. We verify this up to a constant factor for…
We provide new upper bounds for mixing times of general finite Markov chains. We use these bounds to show that the total variation mixing time is robust under rough isometry for bounded degree graphs that are roughly isometric to trees.
We consider a game with two piles, in which two players take turn to add $a$ or $b$ chips ($a$, $b$ are not necessarily positive) randomly and independently to their respective piles. The player who collects $n$ chips first wins the game.…
The traveling tournament problem is a well-known benchmark problem of the sports scheduling. We propose an approximation algorithm for the traveling tournament problem with the constraints such that both the number of consecutive home games…
We give a bound on the mixing time of a uniformly ergodic, reversible Markov chain in terms of the spectral radius of the transition operator. This bound has been established previously in finite state spaces, and is widely believed to hold…
We study a family of shuffling operators on the symmetric group $S_n$, which includes the top-to-random shuffle. The general shuffling scheme consists of removing one card at a time from the deck (according to some probability distribution)…
In the natural generalization of tic-tac-toe to an $n \times n \times n$ board where $n \in \mathbb{N}$, it is known that the first player has a winning strategy if $n \leq 4$ and that either player can force a draw if $n \geq 8$. The…
The mixing time of a random walk, with or without backtracking, on a random graph generated according to the configuration model on $n$ vertices, is known to be of order $\log n$. In this paper we investigate what happens when the random…
The "carries" when n random numbers are added base b form a Markov chain with an "amazing" transition matrix determined by Holte. This same Markov chain occurs in following the number of descents or rising sequences when n cards are…
We call an n-tuple Q_1, ..., Q_n of positive definite nxn matrices alpha-conditioned for some alpha > 1 if the ratio of the largest among the eigenvalues of Q_1, ..., Q_n to the smallest among the eigenvalues of Q_1, ..., Q_n does not…
In this paper, we investigate the mixing time of the simple exclusion process on the circle with $N$ sites, with a number of particle $k(N)$ tending to infinity, both from the worst initial condition and from a typical initial condition. We…
We study the cutoff phenomenon for generalized riffle shuffles where, at each step, the deck of cards is cut into a random number of packs of multinomial sizes which are then riffled together.
We consider the following game. A deck with $m$ copies of each of $n$ distinct cards is shuffled in a perfectly random way. The Guesser sequentially guesses the card from top to bottom. After each guess, the Guesser is informed whether the…
We provide a sublinear bound on the cop throttling number of a connected graph. Related to the graph searching game Cops and Robbers, the cop throttling number, written $\mathrm{th}_c(G)$, is given by…
We introduce a natural extension of the exclusion process to hypergraphs and prove an upper bound for its mixing time. In particular we show the existence of a constant $C$ such that for any connected, regular hypergraph $G$ within some…