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In this work we generalize standard Decision Theory by assuming that two outcomes can also be incomparable. Two motivating scenarios show how incomparability may be helpful to represent those situations where, due to lack of information,…

Computer Science and Game Theory · Computer Science 2014-04-04 Piero A. Bonatti , Marco Faella , Luigi Sauro

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

When selecting multiple candidates based on approval preferences of agents, the proportional representation of agents' opinions is an important and well-studied desideratum. Existing criteria for evaluating the representativeness of…

Computer Science and Game Theory · Computer Science 2024-10-02 Markus Brill , Jonas Israel , Evi Micha , Jannik Peters

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…

Computer Science and Game Theory · Computer Science 2016-11-28 Gal Cohensius , Shie Manor , Reshef Meir , Eli Meirom , Ariel Orda

This paper introduces a novel binary stability property for voting rules-called binary self-selectivity-by which a society considering whether to replace its voting rule using itself in pairwise elections will choose not to do so. In…

Theoretical Economics · Economics 2025-08-27 Héctor Hermida-Rivera , Toygar T. Kerman

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

The ability to measure the satisfaction of (groups of) voters is a crucial prerequisite for formulating proportionality axioms in approval-based participatory budgeting elections. Two common - but very different - ways to measure the…

Computer Science and Game Theory · Computer Science 2023-10-19 Markus Brill , Stefan Forster , Martin Lackner , Jan Maly , Jannik Peters

Consider the decision-making setting where agents elect a panel by expressing both positive and negative preferences. Prominently, in constitutional AI, citizens democratically select a slate of ethical preferences on which a foundation…

Computer Science and Game Theory · Computer Science 2025-03-05 Sonja Kraiczy , Georgios Papasotiropoulos , Grzegorz Pierczyński , Piotr Skowron

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

In approval-based committee (ABC) voting, the goal is to choose a subset of predefined size of the candidates based on the voters' approval preferences over the candidates. While this problem has attracted significant attention in recent…

Computer Science and Game Theory · Computer Science 2023-12-15 Martin Bullinger , Chris Dong , Patrick Lederer , Clara Mehler

In perpetual voting, multiple decisions are made at different moments in time. Taking the history of previous decisions into account allows us to satisfy properties such as proportionality over periods of time. In this paper, we consider…

Computer Science and Game Theory · Computer Science 2025-01-07 Alexander Kozachinskiy , Alexander Shen , Tomasz Steifer

In real-world elections where voters cast preference ballots, voters often provide only a partial ranking of the candidates. Despite this empirical reality, prior social choice literature frequently analyzes fairness criteria under the…

General Economics · Economics 2024-08-08 Adam Graham-Squire , Matthew I. Jones , David McCune

Recent discussion of the success of feature selection methods has argued that focusing on a relatively small number of features has been counterproductive. Instead, it is suggested, the number of significant features can be in the thousands…

Statistics Theory · Mathematics 2014-07-10 Peter Hall , Jiashun Jin , Hugh Miller

We consider election scenarios with incomplete information, a situation that arises often in practice. There are several models of incomplete information and accordingly, different notions of outcomes of such elections. In one well-studied…

Computer Science and Game Theory · Computer Science 2016-10-27 Palash Dey , Neeldhara Misra

We study a two-alternative voting game where voters' preferences depend on an unobservable world state and each voter receives a private signal correlated to the true world state. We consider the collective decision when voters can…

Computer Science and Game Theory · Computer Science 2024-10-11 Xiaotie Deng , Biaoshuai Tao , Ying Wang

We consider two-alternative elections where voters' preferences depend on a state variable that is not directly observable. Each voter receives a private signal that is correlated to the state variable. Voters may be "contingent" with…

Computer Science and Game Theory · Computer Science 2022-06-15 Grant Schoenebeck , Biaoshuai Tao

We establish an equivalence between two seemingly different theories: one is the traditional axiomatisation of incomplete preferences on horse lotteries based on the mixture independence axiom; the other is the theory of desirable gambles…

Artificial Intelligence · Computer Science 2018-01-03 Marco Zaffalon , Enrique Miranda

The Condorcet criterion (CC) is a classical and well-accepted criterion for voting. Unfortunately, it is incompatible with many other desiderata including participation (Par), half-way monotonicity (HM), Maskin monotonicity (MM), and…

Theoretical Economics · Economics 2022-08-22 Lirong Xia