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Human-motion generation is a long-standing challenging task due to the requirement of accurately modeling complex and diverse dynamic patterns. Most existing methods adopt sequence models such as RNN to directly model transitions in the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Zhenyi Wang , Ping Yu , Yang Zhao , Ruiyi Zhang , Yufan Zhou , Junsong Yuan , Changyou Chen

The security of private communication is increasingly at risk due to widespread surveillance. Steganography, a technique for embedding secret messages within innocuous carriers, enables covert communication over monitored channels. Provably…

Cryptography and Security · Computer Science 2026-02-16 Kaiyi Pang , Minhao Bai

Group dance generation from music requires synchronizing multiple dancers while maintaining spatial coordination, making it highly relevant to applications such as film production, gaming, and animation. Recent group dance generation models…

Machine Learning · Computer Science 2026-03-25 Jing Xu , Weiqiang Wang , Cunjian Chen , Jun Liu , Qiuhong Ke

Choreographies are widely used for the specification of concurrent and distributed software architectures. Since asynchronous communications are ubiquitous in real-world systems, previous works have proposed different approaches for the…

Programming Languages · Computer Science 2017-11-28 Luís Cruz-Filipe , Fabrizio Montesi

For permissionless blockchains, scalability is paramount. While current technologies still fail to address this problem fully, many research works propose sharding or other techniques that extensively adopt parallel processing of…

Cryptography and Security · Computer Science 2022-12-23 Andrea Mariani , Gianluca Mariani , Diego Pennino , Maurizio Pizzonia

Modern service-oriented systems are often built by reusing, and composing together, existing services distributed over the Internet. Service choreography is a possible form of service composition whose goal is to specify the interactions…

Software Engineering · Computer Science 2015-02-13 Marco Autili , Massimo Tivoli

When algorithmic skeletons were first introduced by Cole in late 1980 the idea had an almost immediate success. The skeletal approach has been proved to be effective when application algorithms can be expressed in terms of skeletons…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-12 Patrizio Dazzi

Modern applications often operate on data in multiple administrative domains. In this federated setting, participants may not fully trust each other. These distributed applications use transactions as a core mechanism for ensuring…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-23 Isaac Sheff , Tom Magrino , Jed Liu , Andrew C. Myers , Robbert van Renesse

State transfer across discrete quantum networks is one of the elementary tasks of quantum information processing. Its aim is the faithful placement of information into a specific position in the network. However, all physical systems suffer…

Quantum Physics · Physics 2014-12-30 Holger Frydrych , Antonín Hoskovec , Gernot Alber , Igor Jex

Self-supervised learning (SSL), which aims to learn meaningful prior representations from unlabeled data, has been proven effective for skeleton-based action understanding. Different from the image domain, skeleton data possesses sparser…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jiahang Zhang , Lilang Lin , Shuai Yang , Jiaying Liu

We propose a formal model for distributed systems, where each participant advertises its requirements and obligations as behavioural contracts, and where multiparty sessions are started when a set of contracts allows to synthesise a…

Logic in Computer Science · Computer Science 2013-10-18 Julien Lange , Alceste Scalas

Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jushang Qiu , Lei Wang

Motion in-betweening is a crucial tool for animators, enabling intricate control over pose-level details in each keyframe. Recent machine learning solutions for motion in-betweening rely on complex models, incorporating skeleton-aware…

Graphics · Computer Science 2025-06-12 Elly Akhoundi , Hung Yu Ling , Anup Anand Deshmukh , Judith Butepage

The introduction of low-cost RGB-D sensors has promoted the research in skeleton-based human action recognition. Devising a representation suitable for characterising actions on the basis of noisy skeleton sequences remains a challenge,…

Computer Vision and Pattern Recognition · Computer Science 2015-04-21 Ruizhi Qiao , Lingqiao Liu , Chunhua Shen , Anton von den Hengel

Robot swarms require cohesive collective behaviour to address diverse challenges, including shape formation and decision-making. Existing approaches often treat consensus in discrete and continuous decision spaces as distinct problems. We…

Robotics · Computer Science 2025-08-26 Aalok Patwardhan , Andrew J. Davison

Keeping the stability can be counted as the essential ability of a humanoid robot to step out of the laboratory to work in our real environment. Since humanoid robots have similar kinematic to a human, humans expect these robots to be…

Robotics · Computer Science 2019-11-19 Mohammadreza Kasaei , Nuno Lau , Artur Pereira

Cryptographic protocols rely on message-passing to coordinate activity among principals. Each principal maintains local state in individual local sessions only as needed to complete that session. However, in some protocols a principal also…

Cryptography and Security · Computer Science 2014-06-17 John D. Ramsdell , Daniel J. Dougherty , Joshua D. Guttman , Paul D. Rowe

Software frameworks for behaviour are critical in robotics as they enable the correct and efficient execution of functions. While modern behaviour systems have improved their composability, they do not focus on smooth transitions and often…

Robotics · Computer Science 2024-05-02 Ysobel Sims , Trent Houliston , Thomas O'Brien , Alexandre Mendes , Stephan Chalup

The medial axis transform is a well-known tool for shape recognition. Instead of the object contour, it equivalently describes a binary object in terms of a skeleton containing all centres of maximal inscribed discs. While this shape…

Image and Video Processing · Electrical Eng. & Systems 2025-03-06 Julia Gierke , Pascal Peter

This paper introduces the concept of choreography with respect to inter-organizational innovation networks, as they constitute an attractive environment to create innovation in different sectors. We argue that choreography governs…

Social and Information Networks · Computer Science 2017-02-14 Giovanna Ferraro , Antonio Iovanella