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The introduction of cheap RGB-D cameras, stereo cameras, and LIDAR devices has given the computer vision community 3D information that conventional RGB cameras cannot provide. This data is often stored as a point cloud. In this paper, we…
In this work, we present a new 3D face recognition method based on Speeded-Up Local Descriptor (SULD) of significant points extracted from the range images of faces. The proposed model consists of a method for extracting distinctive…
We show how to define curvature as a measure using the Gauss-Bonnet Theorem on a family of singular surfaces obtained by gluing together smooth surfaces along boundary curves. We find an explicit formula for the curvature measure as a sum…
In this paper, we propose a novel fitting method that uses local image features to fit a 3D Morphable Model to 2D images. To overcome the obstacle of optimising a cost function that contains a non-differentiable feature extraction operator,…
Minimizing the Gaussian curvature of meshes can play a fundamental role in 3D mesh processing. However, there is a lack of computationally efficient and robust Gaussian curvature optimization method. In this paper, we present a simple yet…
3D object proposals, quickly detected regions in a 3D scene that likely contain an object of interest, are an effective approach to improve the computational efficiency and accuracy of the object detection framework. In this work, we…
Three-dimensional local feature detection and description techniques are widely used for object registration and recognition applications. Although several evaluations of 3D local feature detection and description methods have already been…
The recognition of materials and objects inside transparent containers using computer vision has a wide range of applications, ranging from industrial bottles filling to the automation of chemistry laboratory. One of the main challenges in…
One of the fundamental requirements for an artificial hand to successfully grasp and manipulate an object is to be able to distinguish different objects' shapes and, more specifically, the objects' surface curvatures. In this study, we…
A robust and accurate 3D detection system is an integral part of autonomous vehicles. Traditionally, a majority of 3D object detection algorithms focus on processing 3D point clouds using voxel grids or bird's eye view (BEV). Recent works,…
Skins wrapping around our bodies, leathers covering over the sofa, sheet metal coating the car - it suggests that objects are enclosed by a series of continuous surfaces, which provides us with informative geometry prior for objectness…
Monocular depth prediction plays a crucial role in understanding 3D scene geometry. Although recent methods have achieved impressive progress in evaluation metrics such as the pixel-wise relative error, most methods neglect the geometric…
An accurate and rapid-response perception system is fundamental for autonomous vehicles to operate safely. 3D object detection methods handle point clouds given by LiDAR sensors to provide accurate depth and position information for each…
We present a fine-tuning method to improve the appearance of 3D geometries reconstructed from single images. We leverage advances in monocular depth estimation to obtain disparity maps and present a novel approach to transforming 2D…
This paper considers online object-level mapping using partial point-cloud observations obtained online in an unknown environment. We develop and approach for fully Convolutional Object Retrieval and Symmetry-AIded Registration (CORSAIR).…
Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While existing NeRF-based methods can achieve high-quality novel…
3D convolutional neural networks (3D-CNN) have been used for object recognition based on the voxelized shape of an object. In this paper, we present a 3D-CNN based method to learn distinct local geometric features of interest within an…
Single-view 3D shape retrieval is a challenging task that is increasingly important with the growth of available 3D data. Prior work that has studied this task has not focused on evaluating how realistic occlusions impact performance, and…
This paper uses clustering algorithms to introduce a shape framework for deformable objects. Until now, the shape detection of the deformable objects has faced several challenges: 1) unable to form a unified framework for multiple shapes;…
The goal of this paper is to compare surface-based and volumetric 3D object shape representations, as well as viewer-centered and object-centered reference frames for single-view 3D shape prediction. We propose a new algorithm for…