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3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

3D object detection from multi-view images in traffic scenarios has garnered significant attention in recent years. Many existing approaches rely on object queries that are generated from 3D reference points to localize objects. However, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Ziyu Wang , Wenhao Li , Ji Wu

The task of detecting 3D objects is important to various robotic applications. The existing deep learning-based detection techniques have achieved impressive performance. However, these techniques are limited to run with a graphics…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Xuesong Li , Jose Guivant , Subhan Khan

Deep learning has achieved remarkable results in 3D shape analysis by learning global shape features from the pixel-level over multiple views. Previous methods, however, compute low-level features for entire views without considering…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Zhizhong Han , Xinhai Liu , Yu-Shen Liu , Matthias Zwicker

Object recognition has seen significant progress in the image domain, with focus primarily on 2D perception. We propose to leverage existing large-scale datasets of 3D models to understand the underlying 3D structure of objects seen in an…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Weicheng Kuo , Anelia Angelova , Tsung-Yi Lin , Angela Dai

Object pose estimation, crucial in computer vision and robotics applications, faces challenges with the diversity of unseen categories. We propose a zero-shot method to achieve category-level 6-DOF object pose estimation, which exploits…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Wentian Qu , Chenyu Meng , Heng Li , Jian Cheng , Cuixia Ma , Hongan Wang , Xiao Zhou , Xiaoming Deng , Ping Tan

This paper proposes a new approach to detecting grasp points on novel objects presented in clutter. The input to our algorithm is a point cloud and the geometric parameters of the robot hand. The output is a set of hand configurations that…

Robotics · Computer Science 2015-04-30 Andreas ten Pas , Robert Platt

Neural representations of 3D data have been widely adopted across various applications, particularly in recent work leveraging coordinate-based networks to model scalar or vector fields. However, these approaches face inherent challenges,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Biao Zhang , Jing Ren , Peter Wonka

We propose simple yet effective improvements in point representations and local neighborhood graph construction within the general framework of graph neural networks (GNNs) for 3D point cloud processing. As a first contribution, we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Siddharth Srivastava , Gaurav Sharma

3D object detection aims to predict object centers, dimensions, and rotations from LiDAR point clouds. Despite its simplicity, LiDAR captures only the near side of objects, making center-based detectors prone to poor localization accuracy…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Ruixiao Zhang , Runwei Guan , Xiangyu Chen , Adam Prugel-Bennett , Xiaohao Cai

In this paper, we focus on recognizing 3D shapes from arbitrary views, i.e., arbitrary numbers and positions of viewpoints. It is a challenging and realistic setting for view-based 3D shape recognition. We propose a canonical view…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Xin Wei , Yifei Gong , Fudong Wang , Xing Sun , Jian Sun

Qualifying the discrepancy between 3D geometric models, which could be represented with either point clouds or triangle meshes, is a pivotal issue with board applications. Existing methods mainly focus on directly establishing the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Siyu Ren , Junhui Hou , Xiaodong Chen , Hongkai Xiong , Wenping Wang

We propose a fully automatic method for fitting a 3D morphable model to single face images in arbitrary pose and lighting. Our approach relies on geometric features (edges and landmarks) and, inspired by the iterated closest point…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Anil Bas , William A. P. Smith , Timo Bolkart , Stefanie Wuhrer

Contactless 3D finger knuckle patterns have emerged as an effective biometric identifier due to its discriminativeness, visibility from a distance, and convenience. Recent research has developed a deep feature collaboration network which…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Kevin H. M. Cheng , Xu Cheng , Guoying Zhao

Most of the known methods for estimating the fractal dimension of fractal sets are based on the evaluation of a single geometric characteristic, e.g. the volume of its parallel sets. We propose a method involving the evaluation of several…

Metric Geometry · Mathematics 2015-06-22 Evgeny Spodarev , Peter Straka , Steffen Winter

Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yawar Siddiqui , Justus Thies , Fangchang Ma , Qi Shan , Matthias Nießner , Angela Dai

Seeking consistent point-to-point correspondences between 3D rigid data (point clouds, meshes, or depth maps) is a fundamental problem in 3D computer vision. While a number of correspondence selection methods have been proposed in recent…

Computer Vision and Pattern Recognition · Computer Science 2019-07-08 Jiaqi Yang , Ke Xian , Peng Wang , Yanning Zhang

In this paper, we present an automatic 3D face recognition system. This system is based on the representation of human faces surfaces as collections of Iso-Geodesic Curves (IGC) using 3D Fast Marching algorithm. To compare two facial…

Computer Vision and Pattern Recognition · Computer Science 2016-09-01 Rachid Ahdid , El Mahdi Barrah , Said Safi , Bouzid Manaut

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin
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