Related papers: Full abstraction for nominal general references
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…
Game semantics is a trace-like denotational semantics for programming languages where the notion of legal observable behaviour of a term is defined combinatorially, by means of rules of a game between the term (the "Proponent") and its…
Nominal abstract syntax is an approach to representing names and binding pioneered by Gabbay and Pitts. So far nominal techniques have mostly been studied using classical logic or model theory, not type theory. Nominal extensions to simple,…
We define a semantics for Milner's pi-calculus, with three main novelties. First, it provides a fully-abstract model for fair testing equivalence, whereas previous semantics covered variants of bisimilarity and the may and must testing…
The notion of abstract Boehm tree has arisen as an operationally-oriented distillation of works on game semantics, and has been investigated in two papers. This paper revisits the notion, providing more syntactic support and more examples…
Nominal sets provide a foundation for reasoning about names. They are used primarily in syntax with binders, but also, e.g., to model automata over infinite alphabets. In this paper, nominal sets are related to nominal renaming sets, which…
Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…
Call a semantics for a language with variables absolute when variables map to fixed entities in the denotation. That is, a semantics is absolute when the denotation of a variable a is a copy of itself in the denotation. We give a trio of…
Game semantics allows us to look at basic logical concepts from another side. This approach to logic has a long history, there are plenty of different types of games: provability games, semantic games, etc. And there is an interesting type…
The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…
In this paper, we introduce open parity games, which is a compositional approach to parity games. This is achieved by adding open ends to the usual notion of parity games. We introduce the category of open parity games, which is defined…
We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…
Formalizing syntactic proofs of properties of logics, programming languages, security protocols, and other formal systems is a significant challenge, in large part because of the obligation to handle name-binding correctly. We present an…
The focus of these lecture notes is on abstract models and basic ideas and results that relate to the operational semantics of programming languages largely conceived. The approach is to start with an abstract description of the computation…
In this paper we revisit the regular-language representation of game semantics of second-order recursion free Idealized Algol with infinite data types. By using symbolic values instead of concrete ones we generalize the standard notion of…
I present a formal connection between algebraic effects and game semantics, two important lines of work in programming languages semantics with applications in compositional software verification. Specifically, the algebraic signature…
Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…
Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…
The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic…
Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…