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Population protocols have been introduced by Angluin et al. as a model of networks consisting of very limited mobile agents that interact in pairs but with no control over their own movement. A collection of anonymous agents, modeled by…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-09-22 Olivier Bournez , Jérémie Chalopin , Johanne Cohen , Xavier Koegler , Mikael Rabie

Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous agents, modeled by finite automata, interact in pairs…

Computer Science and Game Theory · Computer Science 2009-06-18 Olivier Bournez , Jérémie Chalopin , Johanne Cohen , Xavier Koegler

Population protocols are a distributed computation model in which a collection of anonymous, finite-state agents interact in randomly chosen pairs and update their states according to a fixed transition function. The computation is defined…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-12 Michael Blondin , Michaël Cadilhac , Benjamin Courchesne , Lucie Guillou , Corto Mascle , Isa Vialard

We initiate the study of game dynamics in the population protocol model: $n$ agents each maintain a current local strategy and interact in pairs uniformly at random. Upon each interaction, the agents play a two-person game and receive a…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-21 Dan Alistarh , Krishnendu Chatterjee , Mehrdad Karrabi , John Lazarsfeld

A population protocol describes a set of state change rules for a population of $n$ indistinguishable finite-state agents (automata), undergoing random pairwise interactions. Within this very basic framework, it is possible to resolve a…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-19 Adrian Kosowski , Przemysław Uznański

Population protocols are a relatively novel computational model in which very resource-limited anonymous agents interact in pairs with the goal of computing predicates. We consider the probabilistic version of this model, which naturally…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-20 Vladyslav Melnychuk

A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…

Computer Science and Game Theory · Computer Science 2021-05-04 Han Xiao , Qizhi Fang

Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement. A population protocol corresponds to a collection of anonymous agents, modeled by…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-07-20 Olivier Bournez , Philippe Chassaing , Johanne Cohen , Lucas Gerin , Xavier Koegler

Population protocols are a model of distributed computation intended for the study of networks of independent computing agents with dynamic communication structure. Each agent has a finite number of states, and communication opportunities…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-02 Michael Raskin

We consider the problem of efficiently simulating population protocols. In the population model, we are given a distributed system of $n$ agents modeled as identical finite-state machines. In each time step, a pair of agents is selected…

Data Structures and Algorithms · Computer Science 2020-05-08 Petra Berenbrink , David Hammer , Dominik Kaaser , Ulrich Meyer , Manuel Penschuck , Hung Tran

Population protocols have been introduced by Angluin et al. as a model in which n passively mobile anonymous finite-state agents stably compute a predicate on the multiset of their inputs via interactions by pairs. The model has been…

Computational Complexity · Computer Science 2019-02-21 Olivier Bournez , Johanne Cohen , Mikaël Rabie

Population protocols are a model for distributed computing that is focused on simplicity and robustness. A system of $n$ identical agents (finite state machines) performs a global task like electing a unique leader or determining the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-24 Petra Berenbrink , Robert Elsässer , Tom Friedetzky , Dominik Kaaser , Peter Kling , Tomasz Radzik

We introduce and study an evolutionary complementarity game where in each round a player of population 1 is paired with a member of population 2. The game is symmetric, and each player tries to obtain an advantageous deal, but when one of…

Adaptation and Self-Organizing Systems · Physics 2015-06-26 Juergen Jost , Wei Li

The model of population protocols provides a universal platform to study distributed processes driven by pairwise interactions of anonymous agents. While population protocols present an elegant and robust model for randomized distributed…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-23 Adam Gańczorz , Leszek Gąsieniec , Tomasz Jurdziński , Jakub Kowalski , Grzegorz Stachowiak

Evolutionary games on networks traditionally involve the same game at each interaction. Here we depart from this assumption by considering mixed games, where the game played at each interaction is drawn uniformly at random from a set of two…

Physics and Society · Physics 2016-05-23 Marco A. Amaral , Lucas Wardil , Matjaz Perc , Jafferson K. L. da Silva

We study the asymptotic behavior of deterministic, continuous-time imitation dynamics for population games over networks. The basic assumption of this learning mechanism -- encompassing the replicator dynamics -- is that players belonging…

Systems and Control · Electrical Eng. & Systems 2020-10-23 Giacomo Como , Fabio Fagnani , Lorenzo Zino

The population protocol model was introduced by Angluin \emph{et al.} as a model of passively mobile anonymous finite-state agents. This model computes a predicate on the multiset of their inputs via interactions by pairs. The original…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-02-12 Olivier Bournez , Johanne Cohen , Mikaël Rabie

We introduce a new coordination problem in distributed computing that we call the population stability problem. A system of agents each with limited memory and communication, as well as the ability to replicate and self-destruct, is…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-03-09 Shafi Goldwasser , Rafail Ostrovsky , Alessandra Scafuro , Adam Sealfon

We consider the model of population protocols introduced by Angluin et al., in which anonymous finite-state agents stably compute a predicate of the multiset of their inputs via two-way interactions in the all-pairs family of communication…

Computational Complexity · Computer Science 2007-05-23 Dana Angluin , James Aspnes , David Eisenstat , Eric Ruppert

Population protocols [Angluin et al., PODC, 2004] are a model of distributed computation in which indistinguishable, finite-state agents interact in pairs to decide if their initial configuration, i.e., the initial number of agents in each…

Logic in Computer Science · Computer Science 2021-02-10 Javier Esparza , Stefan Jaax , Mikhail Raskin , Chana Weil-Kennedy
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