English
Related papers

Related papers: Population Protocols that Correspond to Symmetric …

200 papers

Useful social science theories predict behavior across settings. However, applying a theory to make predictions in new settings is challenging: rarely can it be done without ad hoc modifications to account for setting-specific factors. We…

General Economics · Economics 2026-03-03 Benjamin S. Manning , John J. Horton

As a step towards studying human-agent collectives we conduct an online game with human participants cooperating on a network. The game is presented in the context of achieving group formation through local coordination. The players set…

Physics and Society · Physics 2019-07-11 Kunal Bhattacharya , Tuomas Takko , Daniel Monsivais , Kimmo Kaski

Network games provide a natural machinery to compactly represent strategic interactions among agents whose payoffs exhibit sparsity in their dependence on the actions of others. Besides encoding interaction sparsity, however, real networks…

Computational Engineering, Finance, and Science · Computer Science 2021-01-22 Kun Jin , Yevgeniy Vorobeychik , Mingyan Liu

Evolutionary dynamics can be studied in well-mixed or structured populations. Population structure typically arises from the heterogeneous distribution of individuals in physical space or on social networks. Here we introduce a new type of…

Populations and Evolution · Quantitative Biology 2009-06-04 Tibor Antal , Hisashi Ohtsuki , John Wakeley , Peter D. Taylor , Martin A. Nowak

We study potential games on unimodular random graphs of bounded degree, where players interact through the underlying network. Using the unimodular measure, we define a well-posed global potential that captures both finite- and…

Optimization and Control · Mathematics 2026-04-17 Eyal Neuman , Sturmius Tuschmann

The effect of population heterogeneity in multi-agent learning is practically relevant but remains far from being well-understood. Motivated by this, we introduce a model of multi-population learning that allows for heterogeneous beliefs…

Multiagent Systems · Computer Science 2023-01-13 Shuyue Hu , Harold Soh , Georgios Piliouras

Evolutionary game dynamics are often studied in the context of different population structures. Here we propose a new population structure that is inspired by simple multicellular life forms. In our model, cells reproduce but can stay…

Populations and Evolution · Quantitative Biology 2016-05-26 Kamran Kaveh , Carl Veller , Martin A. Nowak

Population protocols (Angluin et al., PODC, 2004) are a formal model of sensor networks consisting of identical mobile devices. Two devices can interact and thereby change their states. Computations are infinite sequences of interactions…

Logic in Computer Science · Computer Science 2018-08-15 Javier Esparza , Pierre Ganty , Rupak Majumdar , Chana Weil-Kennedy

The commonly used accumulated payoff scheme is not invariant with respect to shifts of payoff values when applied locally in degree-inhomogeneous population structures. We propose a suitably modified payoff scheme and we show both formally…

Physics and Society · Physics 2010-11-24 Leslie Luthi , Marco Tomassini , Enea Pestelacci

The paper studies the emergence and stability of cooperative behavior in populations of agents who interact among themselves in Prisoner's Dilemma games and who are allowed to choose their partners. The population is then subject to…

Disordered Systems and Neural Networks · Physics 2007-05-23 Pawel Sobkowicz

People tend to align their use of language to the linguistic behaviour of their own ingroup and to simultaneously diverge from the language use of outgroups. This paper proposes to model this phenomenon of sociolinguistic identity…

Physics and Society · Physics 2020-11-25 Henri Kauhanen

When networked systems of autonomous agents carry out complex tasks, the control and coordination sought after generally depend on a few fundamental control primitives. Chief among these primitives is consensus, where agents are to converge…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-13 Bernadette Charron-Bost , Patrick Lambein-Monette

We study here the problem of determining the majority type in an arbitrary connected network, each vertex of which has initially two possible types. The vertices may have a few additional possible states and can interact in pairs only if…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-05-01 George B. Mertzios , Sotiris E. Nikoletseas , Christoforos L. Raptopoulos , Paul G. Spirakis

Mean field games formalize dynamic games with a continuum of players and explicit interaction where the players can have heterogeneous states. As they additionally yield approximate equilibria of corresponding $N$-player games, they are of…

Optimization and Control · Mathematics 2020-01-09 Berenice Anne Neumann

In Mean Field Games of Controls, the dynamics of the single agent is influenced not only by the distribution of the agents, as in the classical theory, but also by the distribution of their optimal strategies. In this paper, we study…

Analysis of PDEs · Mathematics 2023-02-01 Fabio Camilli , Claudio Marchi

A recurring theme in recent computer science literature is that proper design of signaling schemes is a crucial aspect of effective mechanisms aiming to optimize social welfare or revenue. One of the research endeavors of this line of work…

Computer Science and Game Theory · Computer Science 2015-07-07 Moran Feldman , Moshe Tennenholtz , Omri Weinstein

Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…

Computer Science and Game Theory · Computer Science 2025-05-22 Henry Fleischmann , Kiriaki Fragkia , Ratip Emin Berker

We present an approach for implementing a specific form of collaborative industrial practices-called Industrial Symbiotic Networks (ISNs)-as MC-Net cooperative games and address the so called ISN implementation problem. This is, the…

Multiagent Systems · Computer Science 2018-04-20 Vahid Yazdanpanah , Devrim Murat Yazan , Henk Zijm

Many real-world scenarios involve teams of agents that have to coordinate their actions to reach a shared goal. We focus on the setting in which a team of agents faces an opponent in a zero-sum, imperfect-information game. Team members can…

Multiagent Systems · Computer Science 2021-02-10 Federico Cacciamani , Andrea Celli , Marco Ciccone , Nicola Gatti

The Naming Game is a model of non-equilibrium dynamics for the self-organized emergence of a linguistic convention or a communication system in a population of agents with pairwise local interactions. We present an extensive study of its…

Physics and Society · Physics 2007-05-23 Luca Dall'Asta , Andrea Baronchelli , Alain Barrat , Vittorio Loreto
‹ Prev 1 8 9 10 Next ›