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Related papers: Games for width parameters and monotonicity

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The graph parameter of pathwidth can be seen as a measure of the topological resemblance of a graph to a path. A popular definition of pathwidth is given in terms of node search where we are given a system of tunnels that is contaminated by…

Data Structures and Algorithms · Computer Science 2022-09-13 Mamadou Moustapha Kanté , Christophe Paul , Dimitrios M. Thilikos

In the field of parameterized complexity theory, the study of graph width measures has been intimately connected with the development of width-based model checking algorithms for combinatorial properties on graphs. In this work, we…

Data Structures and Algorithms · Computer Science 2026-05-21 Mateus de Oliveira Oliveira , Sam Urmian

We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…

Computer Science and Game Theory · Computer Science 2010-12-13 Sachin Adlakha , Ramesh Johari

This paper studies the monotonicity of equilibrium costs and equilibrium loads in nonatomic congestion games, in response to variations of the demands. The main goal is to identify conditions under which a paradoxical non-monotone behavior…

Computer Science and Game Theory · Computer Science 2024-02-07 Roberto Cominetti , Valerio Dose , Marco Scarsini

This paper investigates a special variant of a pursuit-evasion game called lions and contamination. In a graph where all vertices are initially contaminated, a set of lions traverses the graph, clearing the contamination from every vertex…

Combinatorics · Mathematics 2026-04-22 Dohoon Kim , Eungyu Woo , Donghoon Shin

We prove a theorem computing the number of solutions to a system of equations which is generic subject to the sparsity conditions embodied in a graph. We apply this theorem to games obeying graphical models and to extensive-form games. We…

Commutative Algebra · Mathematics 2007-05-23 Ruchira S. Datta

A resolving set $S$ of a graph $G$ is a subset of its vertices such that no two vertices of $G$ have the same distance vector to $S$. The Metric Dimension problem asks for a resolving set of minimum size, and in its decision form, a…

Computational Complexity · Computer Science 2019-07-19 Édouard Bonnet , Nidhi Purohit

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…

Computer Science and Game Theory · Computer Science 2025-12-12 Vincent Leon , Iosif Sakos , Ryann Sim , Antonios Varvitsiotis

We develop a framework for applying treewidth-based dynamic programming on graphs with "hybrid structure", i.e., with parts that may not have small treewidth but instead possess other structural properties. Informally, this is achieved by…

Data Structures and Algorithms · Computer Science 2019-08-28 Eduard Eiben , Robert Ganian , Thekla Hamm , O-joung Kwon

We obtain structure theorems for graphs excluding a fan (a path with a universal vertex) or a dipole ($K_{2,k}$) as a topological minor. The corresponding decompositions can be computed in FPT linear time. This is motivated by the study of…

Discrete Mathematics · Computer Science 2025-02-18 Hugo Jacob , William Lochet , Christophe Paul

Parameterized algorithms have been subject to extensive research of recent years and allow to solve hard problems by exploiting a parameter of the corresponding problem instances. There, one goal is to devise algorithms, where the runtime…

Logic in Computer Science · Computer Science 2019-05-07 Markus Hecher

In this paper, we analyse a misere tree searching game, where players take turns to guess vertices in a tree with a secret `poisoned' vertex. After each turn, the guessed vertex is removed from the tree and the game continues on the…

Probability · Mathematics 2025-03-11 Ben Andrews

We build a general theory for characterizing the computational complexity of motion planning of robot(s) through a graph of "gadgets", where each gadget has its own state defining a set of allowed traversals which in turn modify the…

Computational Complexity · Computer Science 2020-01-15 Erik D. Demaine , Dylan H. Hendrickson , Jayson Lynch

Multiplayer games on graphs are at the heart of theoretical descriptions of key evolutionary processes that govern vital social and natural systems. However, a comprehensive theoretical framework for solving multiplayer games with an…

Computer Science and Game Theory · Computer Science 2025-06-11 Chaoqian Wang , Matjaž Perc , Attila Szolnoki

We consider planning problems for graphs, Markov decision processes (MDPs), and games on graphs. While graphs represent the most basic planning model, MDPs represent interaction with nature and games on graphs represent interaction with an…

Data Structures and Algorithms · Computer Science 2018-04-20 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Alexander Svozil

Treewidth is a well-known graph invariant with multiple interesting applications in combinatorics. On the practical side, many NP-complete problems are polynomial-time (sometimes even linear-time) solvable on graphs of bounded treewidth. On…

Category Theory · Mathematics 2021-05-13 Zoltan A. Kocsis , Benjamin Merlin Bumpus

Neural network supported tree-search has shown strong results in a variety of perfect information multi-agent tasks. However, the performance of these methods on partial information games has generally been below competing approaches. Here…

Multiagent Systems · Computer Science 2024-06-18 Ryan Yu , Alex Olshevsky , Peter Chin

We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…

Data Structures and Algorithms · Computer Science 2024-06-19 Agustín Caracci , Christoph Dürr , José Verschae

We investigate two types of query games played on a graph, pair queries and edge queries. We concentrate on investigating the two associated graph parameters for binomial random graphs, and showing that determining any of the two parameters…

Combinatorics · Mathematics 2023-05-15 Dariusz Dereniowski , Przemysław Gordinowicz , Paweł Prałat

The traditional approach to choosing moves in game-playing programs is the minimax procedure. The general belief underlying its use is that increasing search depth improves play. Recent research has shown that given certain simplifying…

Artificial Intelligence · Computer Science 2013-04-15 Bruce Abramson