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Models in evolutionary game theory traditionally assume symmetric interactions in homogeneous environments. Here, we consider populations evolving in a heterogeneous environment, which consists of patches of different qualities that are…

Populations and Evolution · Quantitative Biology 2018-12-11 Christoph Hauert , Camille Saade , Alex McAvoy

We consider three distinct discrete-time models of learning and evolution in games: a biological model based on intra-species selective pressure, the dynamics induced by pairwise proportional imitation, and the exponential / multiplicative…

Dynamical Systems · Mathematics 2024-02-27 Fryderyk Falniowski , Panayotis Mertikopoulos

The environment has a strong influence on a population's evolutionary dynamics. Driven by both intrinsic and external factors, the environment is subject to continual change in nature. To capture an ever-changing environment, we consider a…

Populations and Evolution · Quantitative Biology 2022-02-18 Qi Su , Alex McAvoy , Long Wang , Martin A. Nowak

Environmental feedback mechanisms are ubiquitous in real-world complex systems. In this study, we incorporate a homogeneous environment into the evolutionary dynamics of a three-state system comprising cooperators, defectors, and empty…

Adaptation and Self-Organizing Systems · Physics 2025-10-10 Yi-Duo Chen , Zhi-Xi Wu , Jian-Yue Guan

In this paper, we discuss the fitness landscape evolution of permanent replicator systems using a hypothesis that the specific time of evolutionary adaptation of the system parameters is much slower than the time of internal evolutionary…

Populations and Evolution · Quantitative Biology 2019-11-11 Sergei Drozhzhin , Tatiana Yakushkina , Alexander Bratus

Game dynamics in which three or more strategies are cyclically competitive, as represented by the rock-scissors-paper game, have attracted practical and theoretical interests. In evolutionary dynamics, cyclic competition results in…

Populations and Evolution · Quantitative Biology 2008-03-11 Naoki Masuda

This paper investigates the long-term behavior of an interacting particle system of interest in the hot topic of evolutionary game theory. Each site of the $d$-dimensional integer lattice is occupied by a player who is characterized by one…

Probability · Mathematics 2016-06-07 Eric Foxall , Nicolas Lanchier

We study a modified prisoner's dilemma game taking place on two-dimensional disordered square lattices. The players are pure strategists and can either cooperate or defect with their immediate neighbors. In the generations each player…

Physics and Society · Physics 2007-05-23 Zhi-Xi Wu , Xin-Jian Xu , Zi-Gang Huang , Sheng-Jun Wang , Ying-Hai Wang

Evolutionary games are a developing sub-field of game theory. This branch of game theory is used in the study of the adaptation of large, but finite, populations of agents to changes in the environment. It assumes that each agent has no…

Computer Science and Game Theory · Computer Science 2023-07-12 E. M. Lorits , E. A. Gubar

We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated game are stored in a memory and used to determine player's next action. To examine the behaviour of the model some approximate methods are…

Statistical Mechanics · Physics 2009-11-13 Adam Lipowski , Krzysztof Gontarek , Marcel Ausloos

Game theory deals with strategic interactions among players and evolutionary game dynamics tracks the fate of the players' populations under selection. In this paper, we consider the replicator equation for two-player-two-strategy games…

Adaptation and Self-Organizing Systems · Physics 2021-02-22 Sourabh Mittal , Archan Mukhopadhyay , Sagar Chakraborty

We consider an unsupervised classifying agent that evolves by enforcing self-consistency of its labels under continual exposure to a data-generating environment. Because the agent's predictions feed back into its own regularized updates,…

Disordered Systems and Neural Networks · Physics 2025-09-30 Sebastiano Ariosto , Jerome Garnier-Brun , Luca Saglietti , Davide Straziota

We consider a stochastic model for evolution of group-structured populations in which interactions between group members correspond to the Prisoner's Dilemma or the Hawk-Dove game. Selection operates at two organization levels: individuals…

Populations and Evolution · Quantitative Biology 2019-04-12 Daniel B. Cooney

Cultures around the world show varying levels of conservatism. While maintaining traditional ideas prevents wrong ones from being embraced, it also slows or prevents adaptation to new times. Without exploration there can be no improvement,…

Populations and Evolution · Quantitative Biology 2023-04-17 Brian Mintz , Feng Fu

We present two variants of a multi-agent reinforcement learning algorithm based on evolutionary game theoretic considerations. The intentional simplicity of one variant enables us to prove results on its relationship to a system of ordinary…

Machine Learning · Computer Science 2024-05-29 Johann Bauer , Sheldon West , Eduardo Alonso , Mark Broom

The emergence of complex networks from evolutionary games is studied occurring when agents are allowed to switch interaction partners. For this purpose a coevolutionary iterated Prisoner's Dilemma game is defined on a random network with…

Disordered Systems and Neural Networks · Physics 2007-05-23 Holger Ebel , Stefan Bornholdt

Humans and other animals can adapt their social behavior in response to environmental cues including the feedback obtained through experience. Nevertheless, the effects of the experience-based learning of players in evolution and…

Populations and Evolution · Quantitative Biology 2011-04-05 Naoki Masuda , Mitsuhiro Nakamura

Interactions among individuals in natural populations often occur in a dynamically changing environment. Understanding the role of environmental variation in population dynamics has long been a central topic in theoretical ecology and…

Populations and Evolution · Quantitative Biology 2021-05-18 Feng Huang , Ming Cao , Long Wang

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

We use the indirect evolutionary approach to study evolutionarily stable preferences against multiple mutations in single- and multi-population matching settings, respectively. Players choose strategies to maximize their subjective…

Computer Science and Game Theory · Computer Science 2025-07-08 Yu-Sung Tu , Wei-Torng Juang