Related papers: Difference between minimum light numbers of sigma-…
A dynamic coloring of a graph $G$ is a proper coloring such that for every vertex $v\in V(G)$ of degree at least 2, the neighbors of $v$ receive at least 2 colors. In this paper we present some upper bounds for the dynamic chromatic number…
If $\Gamma$ is a graph for which every edge is in exactly one clique of order $\omega$, then one can form a new graph with vertex set equal to these cliques. This is a generalization of the line graph of $\Gamma$. We discover many general…
An edge-coloured graph $G$ is called $properly$ $connected$ if every two vertices are connected by a proper path. The $proper$ $connection$ $number$ of a connected graph $G$, denoted by $pc(G)$, is the smallest number of colours that are…
A signed graph $G$ is a graph where each edge is assigned a + (positive edge) or a - (negative edge). The signed degree of a vertex $v$ in a signed graph, denoted by $sdeg(v)$, is the number of positive edges incident to $v$ subtracted by…
Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…
In graph pegging, we view each vertex of a graph as a hole into which a peg can be placed, with checker-like ``pegging moves'' allowed. Motivated by well-studied questions in graph pebbling, we introduce two pegging quantities. The pegging…
A subset $M$ of the edges of a graph $G$ is a matching if no two edges in $M$ are incident. A maximal matching is a matching that is not contained in a larger matching. A subset $S$ of vertices of a graph $G$ with no isolated vertices is a…
A vertex of degree one in a tree is called an end vertex and a vertex of degree at least three is called a branch vertex. For a graph $G$, let $\sigma_2$ be the minimum degree sum of two nonadjacent vertices in $G$. We consider tree…
The Z-domination game is a variant of the domination game in which each newly selected vertex $u$ in the game must have a not yet dominated neighbor, but after the move all vertices from the closed neighborhood of $u$ are declared to be…
The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…
A labelling of a graph is an assignment of labels to its vertex or edge sets (or both), subject to certain conditions, a well established concept. A labelling of a graph G of order n is termed a numbering when the set of integers {1,...,n}…
Zero forcing is a one-player game played on a graph. The player chooses some set of vertices to color, then iteratively applies a color change rule: If all but one of a colored vertex's neighbors are colored, color (i.e. "force") the…
A subset of the vertex set of a graph is geodetically convex if it contains every vertex on any shortest path between two elements of the subset. The convex hull of a set of vertices is the smallest convex set containing the set. We study…
Sullivan stated the conjectures: (1) every oriented graph $D$ has a vertex $x$ such that $d^{++}(x)\geq d^{-}(x)$; (2) every oriented graph $D$ has a vertex $x$ such that $d^{++}(x)+d^{+}(x)\geq 2d^{-}(x)$. In this paper, we prove that…
For a graph $G = (V, E)$, the $\gamma$-graph of $G$, denoted $G(\gamma) = (V(\gamma), E(\gamma))$, is the graph whose vertex set is the collection of minimum dominating sets, or $\gamma$-sets of $G$, and two $\gamma$-sets are adjacent in…
In this paper, our goal is to characterize two graph classes based on the properties of minimal vertex (edge) separators. We first present a structural characterization of graphs in which every minimal vertex separator is a stable set. We…
We study a new reconfiguration problem inspired by classic mechanical puzzles: a colored token is placed on each vertex of a given graph; we are also given a set of distinguished cycles on the graph. We are tasked with rearranging the…
A vertex in a graph is said to be sedentary if a quantum state assigned on that vertex tends to stay on that vertex. Under mild conditions, we show that the direct product and join operations preserve vertex sedentariness. We also…
Consider a game played on a simple graph $G = (V, E)$ where each vertex consists of a clickable light. Clicking any vertex $v$ toggles the on/off state of $v$ and its neighbors. Starting from an initial configuration of lights, one wins the…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…