Related papers: Difference between minimum light numbers of sigma-…
If $\Gamma$ is a graph for which every edge is in exactly one clique of order $\omega$, then one can form a new graph with vertex set equal to these cliques. This is a generalization of the line graph of $\Gamma$. We discover many general…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Consider a system of $K$ particles moving on the vertex set of a finite connected graph with at most one particle per vertex. If there is one, the particle at $x$ chooses one of the $\hbox{deg} (x)$ neighbors of its location uniformly at…
In order to have a compact visualization of the order type of a given point set S, we are interested in geometric graphs on S with few edges that unambiguously display the order type of S. We introduce the concept of exit edges, which…
We consider a finite, connected and simple graph $\Gamma$ that admits a vertex-transitive group of automorphisms $G$. Under the assumption that, for all $x \in V(\Gamma)$, the local action $G_x^{\Gamma(x)}$ is the action of…
Given a configuration of pebbles on the vertices of a graph, a pebbling move is defined by removing two pebbles from some vertex and placing one pebble on an adjacent vertex. The cover pebbling number of a graph, gamma(G), is the smallest…
Neighborhood Lights Out is a game played on graphs. Begin with a graph and a vertex labeling of the graph from the set $\{0,1,2,\dots, \ell-1\}$ for $\ell \in \mathbb{N}$. The game is played by toggling vertices: when a vertex is toggled,…
Consider a configuration of pebbles distributed on the vertices of a connected graph of order $n$. A pebbling step consists of removing two pebbles from a given vertex and placing one pebble on an adjacent vertex. A distribution of pebbles…
Let $G=(V,E)$ be a simple graph. A pebbling configuration on $G$ is a function $f:V\rightarrow \mathbb{N}\cup \{0\}$ that assigns a non-negative integer number of pebbles to each vertex. The weight of a configuration $f$ is $w(f)=\sum_{u\in…
The $\Delta$-edge stability number ${\rm es}_{\Delta}(G)$ of a graph $G$ is the minimum number of edges of $G$ whose removal results in a subgraph $H$ with $\Delta(H) = \Delta(G)-1$. Sets whose removal results in a subgraph with smaller…
Let $G=(V(G),E(G))$ be a simple graph. A set $D\subseteq V(G)$ is a strong dominating set of $G$, if for every vertex $x\in V(G)\setminus D$ there is a vertex $y\in D$ with $xy\in E(G)$ and $deg(x)\leq deg(y)$. The strong domination number…
We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…
We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…
A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by moving some of the vertices. Let shift$(G,\delta)$ denote the minimum number of vertices that need to be moved to turn $\delta$ into a plane…
The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…
A comply/constrain game or a game with a Muller twist is a game where the next player is allowed to place constraints on opponent's next move. We develop a closed form formula for the Grundy value of the single-pile subtraction game where…
An orientation of a graph $G$ is {\it in-out-proper} if any two adjacent vertices have different in-out-degrees, where the in-out-degree of each vertex is equal to the in-degree minus the out-degree of that vertex. The {\it in-out-proper…
\textsc{Cops and Robber} is a game played on graphs where a set of \textit{cops} aim to \textit{capture} the position of a single \textit{robber}. The main parameter of interest in this game is the \textit{cop number}, which is the minimum…
In this paper we generalise the notion of visibility from a point in an integer lattice to the setting of graph theory. For a vertex $x$ of a connected graph $G$, we say that a set $S \subseteq V(G)$ is an \emph{$x$-position set} if for any…
We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…