Related papers: Difference between minimum light numbers of sigma-…
This note describes necessary and sufficient conditions for a sequence of positive integers to be the degree sequence of a connected simple graph. Conditions are also given under which a sequence is necessarily connected i.e. the sequence…
A set $D$ of vertices of a graph $G$ is a dominating set of $G$ if every vertex in $V_G-D$ is adjacent to at least one vertex in $D$. The domination number (upper domination number, respectively) of a graph $G$, denoted by $\gamma(G)$…
It was recently proved that any graph satisfying $\omega > \frac 23(\Delta+1)$ contains a stable set hitting every maximum clique. In this note we prove that the same is true for graphs satisfying $\omega \geq \frac 23(\Delta+1)$ unless the…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
The shift graph is defined on the space of infinite subsets of natural numbers by letting two sets be adjacent if one can be obtained from the other by removing its least element. We show that this graph is not a minimum among the graphs of…
We study regular graphs whose distance-$2$ graph or distance-$1$-or-$2$ graph is strongly regular. We provide a characterization of such graphs $\Gamma$ (among regular graphs with few distinct eigenvalues) in terms of the spectrum and the…
The domination game is played on a graph $G$ by two players, named Dominator and Staller. They alternatively select vertices of $G$ such that each chosen vertex enlarges the set of vertices dominated before the move on it. Dominator's goal…
Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…
Lights Out! is a game played on a $5 \times 5$ grid of lights, or more generally on a graph. Pressing lights on the grid allows the player to turn off neighboring lights. The goal of the game is to start with a given initial configuration…
A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move, one pebble each is removed at vertices $v$ and…
A vertex subset $S$ in a graph $G$ is a dominating set if every vertex not contained in $S$ has a neighbor in $S$. A dominating set $S$ is a connected dominating set if the subgraph $G[S]$ induced by $S$ is connected. A connected dominating…
We consider a stationary Mean Field Games system defined on a network. In this framework, the transition conditions at the vertices play a crucial role: the ones here considered are based on the optimal control interpretation of the…
The \emph{zero forcing number}, $Z(G)$, of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G) \setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications of…
A pebbling move on a graph G consists of the removal of two pebbles from one vertex and the placement of one pebble on an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed, which is also called the…
Let ${\rm gp}(G)$ be the general position number of a graph $G$. It is proved that ${\rm gp}(G-x)\leq 2{\rm gp}(G)$ holds for any vertex $x$ of a connected graph $G$ and that if $x$ lies in some ${\rm gp}$-set of $G$, then ${\rm gp}(G) - 1…
The motion of a graph is the minimum number of vertices that are moved by a non-trivial automorphism. Equivalently, it can be defined as the minimal degree of its automorphism group (as a permutation group on the vertices). In this paper we…
In the simplest game-theoretic formulation of Schelling's model of segregation on graphs, agents of two different types each select their own vertex in a given graph so as to maximize the fraction of agents of their type in their occupied…
We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
This paper delves into the stability of the $2$-domination number in simple undirected graphs. The $2$-domination number of a graph $G$, $\gamma_2(G)$, represents the minimum size of a vertex subset where every other vertex in the graph is…