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We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…

Computational Complexity · Computer Science 2018-06-15 Jeffrey Bosboom , Spencer Congero , Erik D. Demaine , Martin L. Demaine , Jayson Lynch

In this paper two cryptographic methods are introduced. In the first method the presence of a certain size subgroup of persons can be checked for an action to take place. For this we use fragments of Raptor codes delivered to the group…

Information Theory · Computer Science 2008-11-07 Mikko Malinen

Cops and Robbers is a pursuit evasion game played on a graph, first introduced independently by Quilliot \cite{quilliot1978jeux} and Nowakowski and Winkler \cite{NOWAKOWSKI1983235} over four decades ago. A main interest in recent the…

Machine Learning · Computer Science 2026-02-19 Meagan Mann , Christian Muise , Erin Meger

We study a cooperative game in which each member of a team of $N$ players, wearing coloured hats and situated at the vertices of a cycle graph $C_N$, is guessing their own hat colour merely on the basis of observing the hats worn by their…

Combinatorics · Mathematics 2015-05-01 Witold W. Szczechla

In this paper I present a mathematically novel approach to the Prisoner's Dilemma. I do so by first defining recursively a distinct action type, what I call 'universalizing', that I add to the original prisoner's dilemma. Such a modified…

Economics · Quantitative Finance 2015-10-05 Paul Studtmann

We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a position that is adjacent to at least two other coins. The goal of…

Discrete Mathematics · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Helena A. Verrill

Transparency is often deemed critical to enable effective real-world deployment of intelligent systems. Yet the motivations for and benefits of different types of transparency can vary significantly depending on context, and objective…

Computers and Society · Computer Science 2019-08-20 Adrian Weller

A common format for sports contests involves pairwise matches between two teams, with the #1 player of team A matched against the #1 player of team B, the #2 player of team A against the #2 player of team B, and so on. This paper addresses…

History and Overview · Mathematics 2014-04-07 Dana Mackenzie

A set of $2^n$ candidates is presented to a commission. At every round, each member of this commission votes by pairwise comparison, and one-half of the candidates is deleted from the tournament, the remaining ones proceeding to the next…

Combinatorics · Mathematics 2025-12-23 Bernard De Baets , Emilio De Santis

The paper concerns the protection of the secrecy of ballots, so that the identity of the voters cannot be matched with their vote. To achieve this we use an entangled quantum state to represent the ballots. Each ballot includes the identity…

Quantum Physics · Physics 2007-05-23 Shahar Dolev , Itamar Pitowsky , Boaz Tamir

Agents' judgment depends on perception and previous knowledge. Assuming that previous knowledge depends on perception, we can say that judgment depends on perception. So, if judgment depends on perception, can agents judge that they have…

Neurons and Cognition · Quantitative Biology 2012-02-21 Ahmed M. Mahran

In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called "codemaker", chooses a secret code and…

Data Structures and Algorithms · Computer Science 2013-03-27 Mourad El Ouali , Volkmar Sauerland

Sequential allocation is a simple and widely studied mechanism to allocate indivisible items in turns to agents according to a pre-specified picking sequence of agents. At each turn, the current agent in the picking sequence picks its most…

Data Structures and Algorithms · Computer Science 2019-09-17 Mingyu Xiao , Jiaxing Ling

Bribery in an election is one of the well-studied control problems in computational social choice. In this paper, we propose and study the safe bribery problem. Here the goal of the briber is to ask the bribed voters to vote in such a way…

Computer Science and Game Theory · Computer Science 2023-09-07 Neel Karia , Faraaz Mallick , Palash Dey

In machine learning, the notion of multi-armed bandits refers to a class of online learning problems, in which an agent is supposed to simultaneously explore and exploit a given set of choice alternatives in the course of a sequential…

Machine Learning · Computer Science 2021-07-13 Viktor Bengs , Robert Busa-Fekete , Adil El Mesaoudi-Paul , Eyke Hüllermeier

A Bayesian game is said to have nested information if the players are ordered, and each player knows the types of all players that follow her in that order. We prove that all multiplayer Bayesian games with finite actions spaces, bounded…

Probability · Mathematics 2025-02-24 Royi Jacobovic , John Yehuda Levy , Eilon Solan

We emphasize the dominance in the Monty Hall problem, both in the classical scenario and its multi-door generalization. This is used to show optimality of the class of always-switching strategies for nonuniform allocation of the prize and…

History and Overview · Mathematics 2011-07-01 Alexander Gnedin

The research on coalitional games has focused on how to share the reward among a coalition such that players are incentivised to collaborate together. It assumes that the (deterministic or stochastic) characteristic function is known in…

Computer Science and Game Theory · Computer Science 2019-10-28 Dengji Zhao , Yiqing Huang , Liat Cohen , Tal Grinshpoun

We study the computational complexity of a perfect-information two-player game proposed by Aigner and Fromme. The game takes place on an undirected graph where n simultaneously moving cops attempt to capture a single robber, all moving at…

Computational Complexity · Computer Science 2012-12-19 Marcello Mamino

Modeling personality is a challenging problem with applications spanning computer games, virtual assistants, online shopping and education. Many techniques have been tried, ranging from neural networks to computational cognitive…

Multiagent Systems · Computer Science 2017-12-12 Rafał Muszyński , Jun Wang
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