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Finding good educational policies requires sound estimates of their potential effects. Methods for making such estimates, i.e. finding causal estimands, have made great progress in the last few decades. Nevertheless, serious errors in…

Physics Education · Physics 2022-02-02 M. B. Weissman

This article introduces differential hybrid games, which combine differential games with hybrid games. In both kinds of games, two players interact with continuous dynamics. The difference is that hybrid games also provide all the features…

Logic in Computer Science · Computer Science 2017-08-17 André Platzer

This entry introduces educational games in secondary schools. Educational games include three main types of educational activities with a playful learning intention supported by digital technologies: educational serious games, educational…

Physics Education · Physics 2020-04-14 Margarida Romero

Symbolic equations are one of the many representations used in physics. Understanding these representations is important for students because they are how students access knowledge in physics. In this paper I build off of the work by Redish…

Physics Education · Physics 2016-06-08 Eugene T. Torigoe

The double slit experiment provides a clear demarcation between classical and quantum theory, while multi-slit experiments demarcate quantum and higher-order interference theories. In this work we show that these experiments pertain to a…

Quantum Physics · Physics 2021-03-11 Sebastian Horvat , Borivoje Dakić

For several decades, scholars have studied cooperation and its outcomes in the educational context. Yet, we lack a complete understanding of how different instructional strategies impact the relationship between cooperation and learning.…

Physics Education · Physics 2020-07-01 Javier Pulgar , Cristian Candia , Paul Leonardi

Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-25 O. A. Malafeyev , S. A. Nemnyugin

Artificial intelligence and robotic competitions are accompanied by a class of game paradigms in which each player privately commits a strategy to a game system which simulates the game using the collected joint strategy and then returns…

Computer Science and Game Theory · Computer Science 2022-04-28 Rui Yan , Weixian Zhang , Ruiliang Deng , Xiaoming Duan , Zongying Shi , Yisheng Zhong

Given a single (differential-algebraic) input-output equation, we present a method for finding different representations of the associated system in the form of rational realizations; these are dynamical systems with rational right-hand…

Symbolic Computation · Computer Science 2025-03-12 Sebastian Falkensteiner , Dmitrii Pavlov , Rafael Sendra

We consider the problem of learning discriminative representations for data in a high-dimensional space with distribution supported on or around multiple low-dimensional linear subspaces. That is, we wish to compute a linear injective map…

Machine Learning · Statistics 2022-10-07 Druv Pai , Michael Psenka , Chih-Yuan Chiu , Manxi Wu , Edgar Dobriban , Yi Ma

Students must learn effective problem solving strategies in order to develop expertise in physics. Effective problem solving strategies include a conceptual analysis of the problem followed by planning of the solution, and then…

Physics Education · Physics 2016-05-03 Andrew J. Mason , Chandralekha Singh

We extend the theory of disciplinary integration of games for science education beyond the virtual world of games, and identify two key themes of a practice-based theoretical commitment to science learning: (1) materiality in the classroom…

Physics Education · Physics 2016-07-19 Pratim Sengupta , Doug Clark

Traditional solvable game theory and mean-field-type game theory (risk-aware games) predominantly focus on quadratic costs due to their analytical tractability. Nevertheless, they often fail to capture critical non-linearities inherent in…

Optimization and Control · Mathematics 2025-05-09 Julian Barreiro-Gomez , Tyrone E. Duncan , Bozenna Pasik-Duncan , Hamidou Tembine

In problem-solving, a path towards solutions can be viewed as a sequence of decisions. The decisions, made by humans or computers, describe a trajectory through a high-dimensional representation space of the problem. By means of…

Artificial Intelligence · Computer Science 2022-07-19 Andreas Hinterreiter , Christian Steinparz , Moritz Schöfl , Holger Stitz , Marc Streit

Coordination games with explicit spatial or relational structure are of interest to economists, ecologists, sociologists, and others studying emergent global properties in collective behavior. When assemblies of individuals seek to…

Dynamical Systems · Mathematics 2025-06-18 John S. McAlister , Nina H. Fefferman , Tadele A. Mengesha

This book summarizes ongoing research introducing probability space isomorphic mappings into the strategy spaces of game theory. This approach is motivated by discrepancies between probability theory and game theory when applied to the same…

Computer Science and Game Theory · Computer Science 2013-04-23 Michael J Gagen

Epistemic graphs are a generalization of the epistemic approach to probabilistic argumentation. Hunter proposed a 2-way generalization framework to learn epistemic constraints from crowd-sourcing data. However, the learnt epistemic…

Artificial Intelligence · Computer Science 2023-06-08 Xiao Chi

Understanding player strategies is a key question when analyzing player behavior both for academic researchers and industry practitioners. For game designers and game user researchers, it is important to gauge the distance between intended…

Human-Computer Interaction · Computer Science 2021-06-28 Truong-Huy Dinh Nguyen , Magy Seif El-Nasr , Alessandro Canossa

We study strategic interaction in data-driven games where players face uncertainty about payoff distributions inferred from finite samples. To model calibrated attitudes toward such uncertainty, we formulate distributionally robust games…

Computer Science and Game Theory · Computer Science 2026-05-28 Bharat Gangwani , Arunesh Sinha

We introduce the concept of budget games. Players choose a set of tasks and each task has a certain demand on every resource in the game. Each resource has a budget. If the budget is not enough to satisfy the sum of all demands, it has to…

Computer Science and Game Theory · Computer Science 2014-07-14 Maximilian Drees , Sören Riechers , Alexander Skopalik