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Holographic near-eye displays offer unprecedented capabilities for virtual and augmented reality systems, including perceptually important focus cues. Although artificial intelligence--driven algorithms for computer-generated holography…

Graphics · Computer Science 2022-05-06 Suyeon Choi , Manu Gopakumar , Yifan , Peng , Jonghyun Kim , Matthew O'Toole , Gordon Wetzstein

Computational fluid dynamic simulations often produce large clusters of finite elements with non-trivial, non-convex boundaries and uneven distributions among compute nodes, posing challenges to compositing during interactive volume…

The Pierre Auger Observatory is designed to unveil the nature and the origins of the highest energy cosmic rays. The large and geographically dispersed collaboration of physicists and the wide-ranging collection of simulation and…

The Pierre Auger Observatory is designed to unveil the nature and the origins of the highest energy cosmic rays. The large and geographically dispersed collaboration of physicists and the wide-ranging collection of simulation and…

NVIDIA has been the main provider of GPU hardware in HPC systems for over a decade. Most applications that benefit from GPUs have thus been developed and optimized for the NVIDIA software stack. Recent exascale HPC systems are, however,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-09-12 Igor Sfiligoi , Emily A. Belli , Jeff Candy , Reuben D. Budiardja

We aim to increase the flexibility at which a data worker can choose the right tool for the job, regardless of whether the tool is a code library or an interactive graphical user interface (GUI). To achieve this flexibility, we extend…

Human-Computer Interaction · Computer Science 2020-09-23 Mary Beth Kery , Donghao Ren , Fred Hohman , Dominik Moritz , Kanit Wongsuphasawat , Kayur Patel

This paper presents SPIROS (Streamlined, Precise, Intuitive, and Rapid Optical Simulator), a dedicated optical simulation tool developed for the design and analysis of particle physics detectors. Unlike general-purpose frameworks such as…

Instrumentation and Detectors · Physics 2026-04-10 Tatsuya Kikawa

Graphical user interface (GUI) grounding, the process of mapping human instructions to GUI actions, serves as a fundamental basis to autonomous GUI agents. While existing grounding models achieve promising performance to simulate the mouse…

Human-Computer Interaction · Computer Science 2026-01-13 Zeyi Liao , Yadong Lu , Boyu Gou , Huan Sun , Ahmed Awadallah

Interpreting motion captured in image sequences is crucial for a wide range of computer vision applications. Typical estimation approaches include optical flow (OF), which approximates the apparent motion instantaneously in a scene, and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Tanner D. Harms , Steven L. Brunton , Beverley J. McKeon

We present Firefly, a new browser-based interactive tool for visualizing 3D particle data sets. On a typical personal computer, Firefly can simultaneously render and enable real-time interactions with > ~10 million particles, and can…

Instrumentation and Methods for Astrophysics · Physics 2023-07-24 Alexander B. Gurvich , Aaron M. Geller

TensorFlow is an interface for expressing machine learning algorithms, and an implementation for executing such algorithms. A computation expressed using TensorFlow can be executed with little or no change on a wide variety of heterogeneous…

FastFlow is a structured parallel programming framework targeting shared memory multicores. Its layered design and the optimized implementation of the communication mechanisms used to implement the FastFlow streaming networks provided to…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-04-25 Marco Aldinucci , Marco Danelutto , Massimo Torquati

In this paper we present a framework for the rendering of dynamic 3D virtual environments which can be integrated in the development of videogames. It includes methods to manage sounds and particle effects, paged static geometries, the…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

Today, there is a trend to incorporate more intelligence (e.g., vision capabilities) into a wide range of devices, which makes high performance a necessity for computing systems. Furthermore, for embedded systems, low power consumption…

Other Computer Science · Computer Science 2014-08-25 Zhilei Chai , Zhibin Wang , Wenmin Yang , Shuai Ding , Yuanpu Zhang

Datalog is a logic programming language widely used in knowledge representation and reasoning (KRR), program analysis, and social media mining due to its expressiveness and high performance. Traditionally, Datalog engines use either…

Databases · Computer Science 2025-01-23 Yihao Sun , Sidharth Kumar , Thomas Gilray , Kristopher Micinski

Recent advances in LiDAR technology have opened up new possibilities for robotic navigation. Given the widespread use of occupancy grid maps (OGMs) in robotic motion planning, this paper aims to address the challenges of integrating LiDAR…

Robotics · Computer Science 2023-03-01 Yunfan Ren , Yixi Cai , Fangcheng Zhu , Siqi Liang , Fu Zhang

Visualizations have become an indispensable part of the scientific process. A vibrant ecosystem of visualization tools exists, catering to a wide variety of different needs. Real-time visualizations of numerical simulations offer scientists…

Graphics · Computer Science 2026-02-09 Hanno Rein

TensorFlow is an open-source framework for deep learning dataflow and contains application programming interfaces (APIs) of voice analysis, natural language process, and computer vision. Especially, TensorFlow object detection API in…

Image and Video Processing · Electrical Eng. & Systems 2020-06-12 Heemoon Yoon , Sang-Hee Lee , Mira Park

Operational Neural Networks (ONNs) have recently been proposed as a special class of artificial neural networks for grid structured data. They enable heterogenous non-linear operations to generalize the widely adopted convolution-based…

Neural and Evolutionary Computing · Computer Science 2020-06-04 Junaid Malik , Serkan Kiranyaz , Moncef Gabbouj

Draco introduced a constraint-based framework to model visualization design in an extensible and testable form. It provides a way to abstract design guidelines from theoretical and empirical studies and applies the knowledge in automated…

Human-Computer Interaction · Computer Science 2023-08-29 Junran Yang , Péter Ferenc Gyarmati , Zehua Zeng , Dominik Moritz
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