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In this paper, we study asynchronous consensus problems of continuous-time multi-agent systems with discontinuous information transmission. The proposed consensus control strategy is implemented only based on the state information at some…

Dynamical Systems · Mathematics 2007-05-23 Feng Xiao , Long Wang

Game-theoretical models where the rules of the game and the interaction structure both coevolves with the game dynamics -- multiadaptive games -- capture very flexible situations where cooperation among selfish agents can emerge. In this…

Populations and Evolution · Quantitative Biology 2012-10-10 Sungmin Lee , Petter Holme , Zhi-Xi Wu

We study the dynamics and statics of a dilute batch minority game with random external information. We focus on the case in which the number of connections per agent is infinite in the thermodynamic limit. The dynamical scenario of…

Disordered Systems and Neural Networks · Physics 2009-11-10 Tobias Galla

In the standard minority game, every agent switches to his best strategy in hand at each time step. If only a small number of agents are allowed to switch their strategies at each time step, the population variance of the system plunges.…

Data Analysis, Statistics and Probability · Physics 2007-05-23 C. Liu , S. S. Liaw

Adaptive networks change their connectivity with time, depending on their dynamical state. While synchronization in structurally static networks has been studied extensively, this problem is much more challenging for adaptive networks. In…

Adaptation and Self-Organizing Systems · Physics 2021-01-20 Rico Berner , Simon Vock , Eckehard Schöll , Serhiy Yanchuk

Cellular automata have been mainly studied on very regular graphs carrying the vertices (like lines or grids) and under synchronous dynamics (all vertices update simultaneously). In this paper, we study how the asynchronism and the graph…

Cellular Automata and Lattice Gases · Physics 2010-11-24 Jean-Baptiste Rouquier , Damien Regnault , Eric Thierry1

We study the structure of the underlying network of connections in the Minority Game. There is not an explicit interaction among the agents, but they interact via global magnitudes of the model and mainly through their strategies. We define…

Physics and Society · Physics 2008-02-06 Ines Caridi , Horacio Ceva

In this paper we introduce adaptation mechanism based on genetic algorithms in minority games. If agents find their performances too low, they modify their strategies in hope to improve their performances and become more successful. One aim…

Statistical Mechanics · Physics 2009-11-10 Marko Sysi-Aho , Anirban Chakraborti , Kimmo Kaski

We introduce and study an evolutionary complementarity game where in each round a player of population 1 is paired with a member of population 2. The game is symmetric, and each player tries to obtain an advantageous deal, but when one of…

Adaptation and Self-Organizing Systems · Physics 2015-06-26 Juergen Jost , Wei Li

We examine a naming game with two agents trying to establish a common vocabulary for n objects. Such efforts lead to the emergence of language that allows for an efficient communication and exhibits some degree of homonymy and synonymy.…

Computation and Language · Computer Science 2015-05-13 Adam Lipowski , Dorota Lipowska

We consider a broad class of stochastic imitation dynamics over networks, encompassing several well known learning models such as the replicator dynamics. In the considered models, players have no global information about the game…

Systems and Control · Computer Science 2021-03-02 Lorenzo Zino , Giacomo Como , Fabio Fagnani

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

Systems and Control · Computer Science 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden

In such different domains as neurosciences, spin glasses, social science, economics and finance, large ensemble of interacting individuals following (mainstream) or opposing (hipsters) to the majority are ubiquitous. In these systems,…

Disordered Systems and Neural Networks · Physics 2019-02-22 Jonathan Touboul

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

Computer Science and Game Theory · Computer Science 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

This research investigates the impact of dynamic, time-varying interactions on cooperative behaviour in social dilemmas. Traditional research has focused on deterministic rules governing pairwise interactions, yet the impact of interaction…

Physics and Society · Physics 2024-08-20 Yujie He , Tianyu Ren , Xiao-Jun Zeng , Huawen Liang , Liukai Yu , Junjun Zheng

Many natural and human-made complex systems feature group interactions that adapt over time in response to their dynamic states. However, most of the existing adaptive network models fall short of capturing these group dynamics, as they…

Adaptation and Self-Organizing Systems · Physics 2024-08-23 Md Sayeed Anwar , S. Nirmala Jenifer , Paulsamy Muruganandam , Dibakar Ghosh , Timoteo Carletti

We study the dynamics of the batch minority game, with random external information, using generating functional techniques a la De Dominicis. The relevant control parameter in this model is the ratio $\alpha=p/N$ of the number $p$ of…

Disordered Systems and Neural Networks · Physics 2009-10-31 J. A. F. Heimel , A. C. C. Coolen

We consider a model that demonstrates the crucial role of inertia and stickiness in multi-agent systems, based on the Minority Game (MG). The inertia of an agent is introduced into the game model by allowing agents to apply hypothesis…

Physics and Society · Physics 2009-11-11 W. C. Man , H. F. Chau

A classic model to study strategic decision making in multi-agent systems is the normal-form game. This model can be generalised to allow for an infinite number of pure strategies leading to continuous games. Multi-objective normal-form…

Computer Science and Game Theory · Computer Science 2023-03-02 Willem Röpke , Carla Groenland , Roxana Rădulescu , Ann Nowé , Diederik M. Roijers

Game dynamics in which three or more strategies are cyclically competitive, as represented by the rock-scissors-paper game, have attracted practical and theoretical interests. In evolutionary dynamics, cyclic competition results in…

Populations and Evolution · Quantitative Biology 2008-03-11 Naoki Masuda