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Related papers: SimDialog: A visual game dialog editor

200 papers

Virtual reality (VR) has re-emerged as a low-cost, highly accessible consumer product, and training on simulators is rapidly becoming standard in many industrial sectors. However, the available systems are either focusing on gaming context,…

Language carries thought and coordination among humans but rarely reaches further along the spectrum of diverse intelligence. Yet non-neural systems -- from gene regulatory networks and microbial consortia to fungi -- are increasingly…

Machine Learning · Computer Science 2026-05-19 Yanbo Zhang , Michael Levin

Speech synthesis is crucial for human-computer interaction, enabling natural and intuitive communication. However, existing datasets involve high construction costs due to manual annotation and suffer from limited character diversity,…

Computation and Language · Computer Science 2025-04-22 Xiang Li , Duyi Pan , Hongru Xiao , Jiale Han , Jing Tang , Jiabao Ma , Wei Wang , Bo Cheng

We present FlipDial, a generative model for visual dialogue that simultaneously plays the role of both participants in a visually-grounded dialogue. Given context in the form of an image and an associated caption summarising the contents of…

Computer Vision and Pattern Recognition · Computer Science 2018-04-04 Daniela Massiceti , N. Siddharth , Puneet K. Dokania , Philip H. S. Torr

Game semantics has proven to be a robust method to give compositional semantics for a variety of higher-order programming languages. However, due to the complexity of most game models, game semantics has remained unapproachable for…

Programming Languages · Computer Science 2020-11-19 Nobuko Yoshida , Simon Castellan , Léo Stefanesco

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

Specifying and implementing flexible human-computer dialogs, such as those used in kiosks and smart phone apps, is challenging because of the numerous and varied directions in which each user might steer a dialog. The objective of this…

Programming Languages · Computer Science 2015-12-22 Saverio Perugini

We present an approach to automatically generate interfaces supporting personalized interaction with digital libraries; these interfaces augment the user-DL dialog by empowering the user to (optionally) supply out-of-turn information during…

Digital Libraries · Computer Science 2007-05-23 Saverio Perugini , Naren Ramakrishnan , Edward A. Fox

Drama is a form of storytelling inspired by human creativity, proceeding with a predefined storyline, carrying emotions and thoughts. This paper introduces \emph{LLM-based interactive drama}, which endows traditional drama with an…

Computation and Language · Computer Science 2024-05-24 Weiqi Wu , Hongqiu Wu , Lai Jiang , Xingyuan Liu , Jiale Hong , Hai Zhao , Min Zhang

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

Artificial Intelligence · Computer Science 2021-02-22 Matthew Guzdial , Mark Riedl

Conversational diagnosis requires multi-turn history-taking, where an agent asks clarifying questions to refine differential diagnoses under incomplete information. Existing approaches often rely on the parametric knowledge of a model or…

Artificial Intelligence · Computer Science 2026-02-04 Jeongmoon Won , Seungwon Kook , Yohan Jo

This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions. The purpose of building such an assistant is to facilitate the…

Artificial Intelligence · Computer Science 2019-07-22 Jonathan Gray , Kavya Srinet , Yacine Jernite , Haonan Yu , Zhuoyuan Chen , Demi Guo , Siddharth Goyal , C. Lawrence Zitnick , Arthur Szlam

Visual dialog is a vision-language task where an agent needs to answer a series of questions grounded in an image based on the understanding of the dialog history and the image. The occurrences of coreference relations in the dialog makes…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Mingxiao Li , Marie-Francine Moens

Recent advancements in LLMs have accelerated the development of dialogue generation across text and images, yet video-based dialogue generation remains underexplored and presents unique challenges. In this paper, we introduce Theme-aware…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Sai Wang , Fan Ma , Xinyi Li , Hehe Fan , Yu Wu

Interactive documents help readers engage with complex ideas through dynamic visualization, interactive animations, and exploratory interfaces. However, creating such documents remains costly, as it requires both domain expertise and web…

Human-Computer Interaction · Computer Science 2026-03-31 Yinghao Tang , Yupeng Xie , Yingchaojie Feng , Tingfeng Lan , Jiale Lao , Yue Cheng , Wei Chen

In this paper, we show that investigating the interaction of conversational type (often known as language game or speech genre) with the character types of the interlocutors is worthwhile. We present a method of calculating the decision…

Computation and Language · Computer Science 2023-07-06 Alafate Abulimiti

ChatGPT is attracting a cross-field interest as it provides a language interface with remarkable conversational competency and reasoning capabilities across many domains. However, since ChatGPT is trained with languages, it is currently not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Chenfei Wu , Shengming Yin , Weizhen Qi , Xiaodong Wang , Zecheng Tang , Nan Duan

This software project based paper is for a vision of the near future in which computer interaction is characterized by natural face-to-face conversations with lifelike characters that speak, emote, and gesture. The first step is speech. The…

Human-Computer Interaction · Computer Science 2013-05-10 Urmila Shrawankar , Anjali Mahajan

Along with the development of chatbot, language models and speech technologies, there is a growing possibility and interest of creating systems able to interface with humans seamlessly through natural language or directly via speech. In…

Artificial Intelligence · Computer Science 2024-06-14 Frank Joublin , Antonello Ceravola , Cristian Sandu

The task of managing general game playing in a multi-agent system is the problem addressed in this paper. It is considered to be done by an agent. There are many reasons for constructing such an agent, called general game management agent.…

Computer Science and Game Theory · Computer Science 2009-03-03 Rustam Tagiew