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We present the first in-place algorithm for sorting an array of size n that performs, in the worst case, at most O(n log n) element comparisons and O(n) element transports. This solves a long-standing open problem, stated explicitly, e.g.,…

Data Structures and Algorithms · Computer Science 2007-05-23 Gianni Franceschini , Viliam Geffert

We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…

Data Structures and Algorithms · Computer Science 2025-07-21 Sanjeev Khanna , Ashwin Padaki , Erik Waingarten

Algorithms often carry out equally many computations for "easy" and "hard" problem instances. In particular, algorithms for finding nearest neighbors typically have the same running time regardless of the particular problem instance. In…

Data Structures and Algorithms · Computer Science 2020-03-25 Daniel LeJeune , Richard G. Baraniuk , Reinhard Heckel

We consider the closest lattice point problem in a distributed network setting and study the communication cost and the error probability for computing an approximate nearest lattice point, using the nearest-plane algorithm, due to Babai.…

Information Theory · Computer Science 2017-04-27 M. F. Bollauf , V. A. Vaishampayan , S. I. R. Costa

Proximity graph-based methods have emerged as a leading paradigm for approximate nearest neighbor (ANN) search in the system community. This paper presents fresh insights into the theoretical foundation of these methods. We describe an…

Data Structures and Algorithms · Computer Science 2025-09-10 Shangqi Lu , Yufei Tao

Lattices are very important objects in the effort to construct cryptographic primitives that are secure against quantum attacks. A central problem in the study of lattices is that of finding the shortest non-zero vector in the lattice.…

Quantum Physics · Physics 2022-09-05 Nishant Rodrigues , Brad Lackey

We give a deterministic algorithm for solving the (1+eps)-approximate Closest Vector Problem (CVP) on any n dimensional lattice and any norm in 2^{O(n)}(1+1/eps)^n time and 2^n poly(n) space. Our algorithm builds on the lattice point…

Data Structures and Algorithms · Computer Science 2013-01-01 Daniel Dadush , Gabor Kun

We study the Euclidean minimum weight perfect matching problem for $n$ points in the plane. It is known that any deterministic approximation algorithm whose approximation ratio depends only on $n$ requires at least $\Omega(n \log n)$ time.…

Computational Geometry · Computer Science 2026-01-09 Stefan Hougardy , Karolina Tammemaa

Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…

Computational Geometry · Computer Science 2021-04-01 Ahmed Abdelkader , David M. Mount

This paper details a new algorithm to solve the shortest path problem in valued graphs. Its complexity is $O(D \log v)$ where $D$ is the graph diameter and $v$ its number of vertices. This complexity has to be compared to the one of the…

Data Structures and Algorithms · Computer Science 2007-05-23 Michel Koskas

The Euclidean algorithm is the oldest algorithms known to mankind. Given two integral numbers $a_1$ and $a_2$, it computes the greatest common divisor (gcd) of $a_1$ and $a_2$ in a very elegant way. From a lattice perspective, it computes a…

Data Structures and Algorithms · Computer Science 2024-11-08 Kim-Manuel Klein , Janina Reuter

Let $X$ be a set of points in $\mathbb{R}^2$ and $\mathcal{O}$ be a set of geometric objects in $\mathbb{R}^2$, where $|X| + |\mathcal{O}| = n$. We study the problem of computing a minimum subset $\mathcal{O}^* \subseteq \mathcal{O}$ that…

Computational Geometry · Computer Science 2024-03-04 Timothy M. Chan , Qizheng He , Jie Xue

The Erd\H{o}s distance problem concerns the least number of distinct distances that can be determined by $N$ points in the plane. The integer lattice with $N$ points is known as \textit{near-optimal}, as it spans $\Theta(N/\sqrt{\log(N)})$…

We consider the $(1+\epsilon)$-approximate nearest neighbor search problem: given a set $X$ of $n$ points in a $d$-dimensional space, build a data structure that, given any query point $y$, finds a point $x \in X$ whose distance to $y$ is…

Data Structures and Algorithms · Computer Science 2018-07-03 Piotr Indyk , Tal Wagner

We study numerical integration of smooth functions defined over the $s$-dimensional unit cube. A recent work by Dick et al. (2019) has introduced so-called extrapolated polynomial lattice rules, which achieve the almost optimal rate of…

Numerical Analysis · Mathematics 2020-07-15 Takashi Goda

The problem of minimizing the maximum of $N$ convex, Lipschitz functions plays significant roles in optimization and machine learning. It has a series of results, with the most recent one requiring $O(N\epsilon^{-2/3} + \epsilon^{-8/3})$…

Quantum Physics · Physics 2024-02-21 Hao Wang , Chenyi Zhang , Tongyang Li

We propose an algorithm with expected complexity of $\bigO(n\log n)$ arithmetic operations to solve a special shortest vector problem arising in computer-and-forward design, where $n$ is the dimension of the channel vector. This algorithm…

Information Theory · Computer Science 2016-02-02 Jinming Wen , Xiao-Wen Chang

In this paper, we propose a novel algorithm for function approximation in a weighted Korobov space based on shifted rank-1 lattice rules. To mitigate aliasing errors inherent in lattice-based Fourier coefficient estimation, we employ…

Numerical Analysis · Mathematics 2025-11-13 Mou Cai , Josef Dick , Takashi Goda

Knapsack is one of the most fundamental problems in theoretical computer science. In the $(1 - \epsilon)$-approximation setting, although there is a fine-grained lower bound of $(n + 1 / \epsilon) ^ {2 - o(1)}$ based on the $(\min,…

Data Structures and Algorithms · Computer Science 2025-08-12 Xiao Mao

We present the first near-linear work and poly-logarithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-03 Barbara Geissmann , Lukas Gianinazzi