Related papers: An Algorithm to Compute the Nearest Point in the L…
In this paper we address the problem of finding well approximating lattices for a given finite set $A$ of points in ${\mathbb R}^n$. More precisely, we search for $\v{o},\v{d_1}, \dots,\v{d_n}\in \mathbb{R}^n$ such that $\v{a}-\v{o}$ is…
We prove that $n$-bit integers may be multiplied in $O(n \log n \, 4^{\log^* n})$ bit operations. This complexity bound had been achieved previously by several authors, assuming various unproved number-theoretic hypotheses. Our proof is…
This paper gives simple distributed algorithms for the fundamental problem of computing graph distances in the Congested Clique model. One of the main components of our algorithms is fast matrix multiplication, for which we show an…
Minkowski proved that any $n$-dimensional lattice of unit determinant has a nonzero vector of Euclidean norm at most $\sqrt{n}$; in fact, there are $2^{\Omega(n)}$ such lattice vectors. Lattices whose minimum distances come close to…
A lattice reduction is an algorithm that transforms the given basis of the lattice to another lattice basis such that problems like finding a shortest vector and closest vector become easier to solve. We define a class of bases called…
We present a lattice algorithm specifically designed for some classical applications of lattice reduction. The applications are for lattice bases with a generalized knapsack-type structure, where the target vectors are boundably short. For…
We give a deterministic 2^{O(n)} algorithm for computing an M-ellipsoid of a convex body, matching a known lower bound. This has several interesting consequences including improved deterministic algorithms for volume estimation of convex…
We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…
An algorithm is developed for finding a close to optimal junction tree of a given graph G. The algorithm has a worst case complexity O(c^k n^a) where a and c are constants, n is the number of vertices, and k is the size of the largest…
A lattice is a partially-ordered set in which every pair of elements has a unique meet (greatest lower bound) and join (least upper bound). We present new data structures for lattices that are simple, efficient, and nearly optimal in terms…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…
It is a critical issue to compute the shortest paths between nodes in networks. Exact algorithms for shortest paths are usually inapplicable for large scale networks due to the high computational complexity. In this paper, we propose a…
We present a new algorithm for finding a near optimal low-rank approximation of a matrix $A$ in $O(nnz(A))$ time. Our method is based on a recursive sampling scheme for computing a representative subset of $A$'s columns, which is then used…
In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…
In nearest-neighbor classification problems, a set of $d$-dimensional training points are given, each with a known classification, and are used to infer unknown classifications of other points by using the same classification as the nearest…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
We study the approximability of two related problems on graphs with $n$ nodes and $m$ edges: $n$-Pairs Shortest Paths ($n$-PSP), where the goal is to find a shortest path between $O(n)$ prespecified pairs, and All Node Shortest Cycles…
We give a deterministic O(log n)^n algorithm for the {\em Shortest Vector Problem (SVP)} of a lattice under {\em any} norm, improving on the previous best deterministic bound of n^O(n) for general norms and nearly matching the bound of…
We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+\epsilon)$-approximation for all-pairs shortest paths in $O(\log^2{n} / \epsilon)$ rounds on unweighted…
Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…